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---- ---- ---- ---- ---- ---- A set of predefined camera styles  
---- ---- ---- ---- ---- ---- The Game Library Project's Major Features   Featured  
---- ---- ---- ---- ---- ---- Classes for different ways of world creation  
---- ---- ---- ---- ---- ---- A shader interface to Irrlicht's API.  
---- ---- ---- ---- ---- ---- Modules for networking functionality  
---- ---- ---- ---- ---- ---- Basic parts of AI operations are summed up here  
---- ---- ---- ---- ---- ---- GUIM the smart ingame GUI and menu manager.  
---- ---- ---- ---- ---- ---- Character animation presets  
---- ---- ---- ---- ---- ---- Helper, Random and Math functions  
---- ---- ---- ---- ---- ---- A soundbank holding your sounds and connections to events and actions  
---- ---- ---- ---- ---- ---- Input variants implemented by classes  
---- ---- ---- ---- ---- ---- Summary of the animation system's features  
  
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