Issue 3: Ambient light
Status:  Done
Owner: ----
Closed:  Jul 2014
Project Member Reported by JulianWi...@gmail.com, Jun 5, 2014
Missing
Jun 5, 2014
Project Member #1 m.schoenke
(No comment was entered for this change.)
Status: New
Jun 5, 2014
Project Member #2 m.schoenke
(No comment was entered for this change.)
Labels: Group-Map
Jun 5, 2014
Project Member #3 m.schoenke
(No comment was entered for this change.)
Labels: Milestone-OneDelayed
Jun 22, 2014
Project Member #4 nicovoll...@googlemail.com
Code zum einbauen
GameMap.Instance.AmbientLight = new ColorValue(40, 40, 40, 40);
Jun 22, 2014
Project Member #5 nicovoll...@googlemail.com
Ich sehe das AmbientLight das Problem nur teilweise löst. 
Sinnvoller ist es vielleicht die DiffuseColor des ganzen Sektors zu ändern.
AmbientLight löst das Problem meiner Meinung nach nicht.
Jun 23, 2014
Project Member #6 nicovoll...@googlemail.com
Es muss für den Astronatuten und das Alien ein unterschiedliches AmbientLight gesetzt werden.
Jun 23, 2014
Project Member #7 nicovoll...@googlemail.com
 Issue 9  has been merged into this issue.
Jul 7, 2014
Project Member #8 m.schoenke
(No comment was entered for this change.)
Status: Done