| Issue 29: | ObjectHandles-1.0.0016: Rotation isNaN |
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What steps will reproduce the problem?
1. MyCanvas extends ObjectHandles (allowRotate = true)
2. Load swf into Canvas and add it to MyCanvas rawChildren
3. Try to move it -> isNaN(rotation) and then
"bowAngle = Math.PI / 180 * rotation * -1;" isNaN and object goes to 0,0
What is the expected output? What do you see instead?
Tried to set rotation=0 in MyCanvas constructor but it did not help,
rotation get garbagled some other location.
Fixed this adding to ObjectHandles.onMouseMove
if (isNaN(rotation))
rotation = 0;
What version of the product are you using? On what operating system?
ObjectHandles-1.0.0016
FlashPlayer 10
FB 4 B2
Windows XP/Vista
IE8
Dec 22, 2009
Project Member
#1
marc.hug...@gmail.com
Labels:
ObjectHandlesV1
Dec 22, 2009
(No comment was entered for this change.)
Status:
Fixed
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