| Issue 1: | Drom's excessively large todo list |
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-emu speed, turbo, and movie functions are probably still riddled with crash bugs and need to be heavily redesigned for next time. -no protection against resuming from invalid states (recording not bulletproof) -no customizable hotkeys -"pause on end of playback" should be an option in the movie playback dialog -UI messages: 1) shouldn't scale with display resolution 2) should be a single function instead of two very similar functions 3) should redraw/update with less glitchiness -no input display -"stop movie" menu item is erroneously disabled at times -Stated.cpp says something like "everything causes frame advancing." This is true, and undesirable. -movie name should be in title bar -loading the replay/reload dialogs stops movie replay, even if you cancel out of the dialog instead of starting a movie. -must embed Lua. Replace GD with SDL and/or port new APIs from FCEUX and debugger/memory watch API -the main menu isn't an actual menu; alt-g-o should call the rom selector, etc. -Savestate undo and rewind features would be nice -Shotsfactory code could disable layers via 1-6 keys, like in snes9x. -no Frame Search in movie play dialog
Nov 3, 2009
Project Member
#1
dammi...@hotmail.com
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