| Issue 106: | Pointable commands, like ULX (^ and @) | |
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Hey, I recoded one function in ev_framework.lua It makes you able to use ^ (target yourself) and @ (target the player you are looking at). Paste the following code over the old function evolve:FindPlayers (with revision 114 that is line 216 - 236. TortoiseSVN will show the file in red... but maybe overv installs it in the svn. function evolve:FindPlayer( name, def, nonum ) local matches = {} if ( !name or #name == 0 ) then matches[1] = def elseif ( (name[1]=="^" and #name==1) or name=="^" ) then matches[1] = def elseif ( (name[1]=="@" and #name==1) or name=="@" ) then local foundCloseby = ents.FindInSphere( def:GetShootPos( ), 16 ) for _,thingies in pairs(foundCloseby) do if(thingies:IsValid() and thingies:IsPlayer()) then table.insert(matches,thingies) end end else if ( type( name ) != "table" ) then name = { name } end local name2 = table.Copy( name ) if ( nonum ) then if ( #name2 > 1 and tonumber( name2[ #name2 ] ) ) then table.remove( name2, #name2 ) end end for _, ply in ipairs( player.GetAll() ) do for _, pm in ipairs( name2 ) do if ( evolve:IsNameMatch( ply, pm ) and !table.HasValue( matches, ply ) ) then table.insert( matches, ply ) end end end end return matches end Enjoy, Roelof
Sep 6, 2010
Project Member
#1
overv161@gmail.com
Status:
Done
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