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UnincludedFeatures  
Describes the future but yet not implemented features.
Updated Jun 20, 2011 by gico...@gmail.com

Introduction

What we would like to include in our game.

Details

Here are some examples on what kind of features we were planning to include but because of the time constraints we weren't able to include:

1. Microsoft Kinect support

The game's mechanics are especially created to allow future Kinect support. The controls are mouse based and the Drag and Drop feature has some unusual functionality. Additionally there are no multi key keyboard inputs so that controls would be as easy as possible. We are planning to add that functionality in the nearest future.

2. Timer - used for the difficulty managment. Each level would have a timer that would force the user to complete it before the timer reaches 0.

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