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Concept Art Document of Robot-Trouble
Updated Jun 21, 2011 by alexande...@gmail.com

Concept Art

The game's graphics are 2D. The main colors that are used to create the levels and the main game screen are dark so tension and a feeling of dark and scary place can be achieved.Lights in different colors are added to add the effect of somebody watching every step of the robot while moving. The lights were used from a ready library.
( http://www.catalinzima.com/samples/12-months-12-samples-2008/dynamic-2d-shadows/) The player's view is from the top. The place of the maze is in the left corner of the game screen. Around the maze are the user tools and some additional views, in help of the player. See Game Screen.

Some of the graphics used were created by the team, others are downloaded from the Internet.

The animations in the game are minimal. The robot Lexi is animated when moving and has two different sprites for different modes. (Ex. Lights On/Off) See Robots. Any other available interactive objects in the maze are animated too.

The User tools are static sprites, but can be dragged and dropped. See Game Screen.

Logo

The logo for the game we used is not freeware.

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