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Use OpenGL shaders #123

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sfiera opened this issue Mar 13, 2015 · 4 comments
Closed

Use OpenGL shaders #123

sfiera opened this issue Mar 13, 2015 · 4 comments

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@sfiera
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sfiera commented Mar 13, 2015

Original issue 120 created by sfiera on 2012-10-03T18:44:54.000Z:

We should use OpenGL shaders. This is a better way to implement the shield effect, and will resolve Issue 106. It will also be possible to use it to implement outlining for Issue 87.

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sfiera commented Mar 13, 2015

Comment #1 originally posted by sfiera on 2012-10-03T18:45:16.000Z:

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sfiera commented Mar 13, 2015

Comment #2 originally posted by sfiera on 2012-10-03T18:45:18.000Z:

<empty>

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sfiera commented Mar 13, 2015

Comment #3 originally posted by sfiera on 2012-10-27T18:32:14.000Z:

<empty>

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sfiera commented Mar 13, 2015

Comment #4 originally posted by sfiera on 2012-12-07T04:14:05.000Z:

<empty>

@sfiera sfiera closed this as completed Mar 13, 2015
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