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webgl-mjs - default

Source Commits


Commits

Author Date Commit Message
Gregory Seidman Dec 15, 2010 8e5b0944ef1e add V3.mul4x4 method for transforming a point by a 4x4 vector
Bart Botta Jun 6, 2010 da3f58351b7b Add functions for transforming points/lines Fixes issue 6
Bart Botta Jun 6, 2010 4ba89cd1b0a7 Add some missing ;
Bart Botta Jun 6, 2010 7e2697c2f0df more optimizations, special cases for some operations with dest==src
Bart Botta Jun 4, 2010 18570b915cec Add variants of M4x4.mul/mulAffine that write at an offset into dest array
Bart Botta Jun 4, 2010 17f3dd4d4cd8 Add M4x4.mulAffine
Bart Botta Jun 2, 2010 68a0bb55e44f fixes from issue tracker M4x4.makeLookAt (Fixes issue 2) M4x4.clone (Fixes issu
Bart Botta Jun 2, 2010 fd727a019460 Optimize translate,rotate,scale
Bart Botta Jun 2, 2010 b8ec95f90dfb Optimize M4x4.mul (Fixes issue 7)
Vladimir Vukicevic Feb 6, 2010 ad85908c1042 Fix wrong usage of Vec3 instead of V3
Vladimir Vukicevic Feb 5, 2010 38a7b0082d5d ... but we can call the creation functions $
Vladimir Vukicevic Feb 5, 2010 ecc610a13057 Sadly, no V3() and M4x4() functions -- the builtin property length conflicts wit
Vladimir Vukicevic Feb 5, 2010 f2c25ae0b3bb missed some files
Vladimir Vukicevic Feb 5, 2010 ad1ac905d663 doc regen
Vladimir Vukicevic Feb 5, 2010 369c6c5b2c6e Add V3() and M4x4() functions
Vladimir Vukicevic Feb 5, 2010 ffccb37222db fixes to html benchmark
Vladimir Vukicevic Feb 5, 2010 ca0469de065a Initial mjs commit.