scyllacharybdis


ID Status Summary
13 Accepted TranformComponent Type-Task Priority-Medium
12 Accepted Animations need a default Type-Task Priority-Medium
11 Accepted Break the engine into modules Type-Task Priority-Low
10 Done Asynchronous method invocation Priority-Medium Type-Task
9 Done Transforms need to move to the GameObject Type-Task Priority-Medium
8 Accepted Documentation and Samples Type-Task Priority-Medium
7 Started DI Metatag Type-Task Priority-Medium
6 Done PhysicsComponent is really a hacky CollisionComponent Type-Task Priority-Medium
5 Done Physics World integrated into the scene graph Type-Task Priority-Medium
4 Started Sprite Manager and Rendering Type-Task Priority-Medium
3 Started Sprite Definition Type-Task Priority-Medium
2 Started Network Event Handler Type-Task Priority-Medium