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monoxna - issue #5

duff Nunit Test Patch


Posted on Feb 18, 2007 by Grumpy Monkey

here you have some nunit tests with some add to have license header for some test class

Comment #1

Posted on Feb 19, 2007 by Grumpy Monkey

forget to add patch ;))

Attachments

Comment #2

Posted on Feb 21, 2007 by Helpful Cat

Commited, its good to go!

Comment #3

Posted on Feb 21, 2007 by Helpful Cat

Closing

Comment #4

Posted on Feb 21, 2007 by Helpful Cat

I stupidly didn't run the testsuite before i commited the patch. Turns out all the new tests are failing. Also, for some reason my cpu maxes out when i run the new tests. Looks like the game itself isn't being closed down right, but it's the same code i use, so i'm not 100% sure whats happening.

Comment #5

Posted on Feb 24, 2007 by Grumpy Monkey

ok new patch. I have fix all bug about my nunit test. Will check everytime now with MS.Xna framework ;)

Attachments

Comment #6

Posted on Feb 25, 2007 by Helpful Cat

They pass on Ms.XNA now. Patch commited

Status: PatchAccepted

Labels:
Type-Patch Priority-Low