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libgdx - issue #1756

Sprite gone


Posted on Aug 23, 2014 by Happy Hippo

If float rotation = NaN; sprite.setRotation(rotation); then sprite in my game gone. I think destroy all object instead throw exception or do nothing it's wrong way.

Comment #1

Posted on Sep 11, 2014 by Swift Cat

The libGDX issue tracker has been moved to https://github.com/libgdx/libgdx/issues. This issue tracker is not monitored and should not be used. To prevent others from using this issue tracker, I will close this issue now. If you haven't done so already, please consider posting your issue on the new issue tracker at https://github.com/libgdx/libgdx/issues.

Status: Invalid

Labels:
Type-Defect Priority-Medium