
libgdx - issue #1753
IOS "Done" key doesnt triggers anything. Change for "Enter" by default.
If relevant, please include the simplest possible executable code sample that can reproduce your issue (not your whole application). We need this in order to both verify the problem exists and to verify our fix, so please help save some of our time by providing a code sample that we can copy and paste to begin working on your issue. Thanks! Also, please read this: https://code.google.com/p/libgdx/wiki/GettingHelp
What steps will reproduce the problem? 1. Load app in IOS simulator/device 2. Open keyboard any way you can 3. Try to log anything when typing "Done", not cool.
What is the expected output? What do you see instead? Done to trigger something.. or get rid of the useless "Done" and switch for "Enter"
What version of libgdx are you using? If not using the master git branch, please try that before filing a bug. 1.2.0
Please provide any additional information below. There seems to be no way to change the layout of keyboard that is shown when needed on IOS. The default is a key "Done" shown in the lower right that doesnt triggrs or does anything other than closing the keyboard (something easily done by code). The default return key for IOS keyboard should be Enter (Something easily done in xcode, but more likely an impossible or most complicated that it should be task inside a libgdx proyect), so it can get mapped by using:
ublic boolean keyTyped (char character) { if (character == '\n') {...} }
or
public boolean keyDown(int keycode) { if(keycode == Keys.ENTER){...} }
Please fix.
Comment #1
Posted on Sep 11, 2014 by Swift CatThe libGDX issue tracker has been moved to https://github.com/libgdx/libgdx/issues. This issue tracker is not monitored and should not be used. To prevent others from using this issue tracker, I will close this issue now. If you haven't done so already, please consider posting your issue on the new issue tracker at https://github.com/libgdx/libgdx/issues.
Status: Invalid
Labels:
Type-Defect
Priority-Medium