iphonewavefrontloader


ID Status Summary
23 New an Wavefront OBJ loader on opengl es 2.0 Type-Defect Priority-Medium
22 New Doesn't run on iOS5 simulator or iTouch4 with iOS5 Type-Defect Priority-Medium
21 New About the obj file size Type-Defect Priority-Medium
20 New Blender exported custom OBJ files have incorrect texturing Type-Defect Priority-Medium
19 New blender exported OBJ files have incorrect texturing Type-Defect Priority-Medium
18 New Using Cinema4D exported OBJ files cause texturing problem Type-Defect Priority-Medium
17 New scale feature Type-Defect Priority-Medium
16 New When using textures GL_BLEND and GL_TEXTURE_2D are not disabled Type-Defect Priority-Medium
15 New Enhancement - help? Type-Defect Priority-Medium
14 New 'Release' Product Name is GLGravity - unable to build Type-Defect Priority-Medium
13 New cylinder2 is not displayed onscreen Type-Defect Priority-Medium
12 New Presented with White Screen, quit app and can see objects in background Type-Defect Priority-Medium
11 New Error in OpenGLWaveFrontMaterial.m line 153 : should replace self.shininess = shininess by self.shininess = inShininess Type-Defect Priority-Medium
10 New Error in OpenGLWaveFrontObject.m line 278 : found glRotatef(currentPosition.z, should be glRotatef(currentRotation.z, Type-Defect Priority-Medium
9 New Shininess value mis-interpreted Type-Defect Priority-Medium
8 New glEnableClientState(GL_TEXTURE) causes GL_INVALID_ENUM Type-Defect Priority-Medium
7 New Light objects Don't do GL_SHININESS Type-Defect Priority-Medium
6 New Cube Texture Filename Incorrect Type-Defect Priority-Medium
5 New cylinder2 obj files not included in the project Type-Defect Priority-Medium
4 New Unable to load the model with more than 2k triangles Type-Defect Priority-Medium
3 New Wrong Light 2 setup Type-Defect Priority-Medium
2 New Incorrect values are passed to glRotatef in drawSelf - OpenGLWaveFrontObject.m Type-Defect Priority-Medium
1 New doesn't run on iPod touch Type-Defect Priority-Medium