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gilmud - dungeonrunner

Source Commits


Commits

Author Date Commit Message
Nyrk Nov 16, 2012 591bc358083c hgignore
Nyrk Nov 16, 2012 f3888004eb63 Better WAN detection
Justin Smith Nov 15, 2012 335b7be86f57 Fixed slowdown with spawners - Merged heads.
Dale Hammack Nov 15, 2012 ab278df4c765 stuff
Justin Smith Nov 15, 2012 bf7e367760be Fixed slowdown from spawners.
Dale Hammack Nov 15, 2012 2604b68f4cd2 fixed the bless spell
Justin Smith Nov 15, 2012 1bd1450a226f Stuff...
Justin Smith Nov 14, 2012 5b2b96dba879 Fixed crit messages not being displayed, and lowered damage calculation.
Justin Smith Nov 14, 2012 10511c9e41c7 Did a ton of Mob ticking reworking. Things appear to be more efficient and stead
Justin Smith Nov 14, 2012 12df4d35896e Working on effeciency
Justin Smith Nov 13, 2012 8b700d939178 Bug fix with lag indacotr of linux
Justin Smith Nov 13, 2012 8e26c56490ec Edited the lag indicator display
Justin Smith Nov 12, 2012 2b6cf5e3e4fb Felt like doing something non-important, so I made a saving progress bar. Unfort
Justin Smith Nov 12, 2012 eb6f942abe7e You can now type admin at login to skip login process.
Justin Smith Nov 9, 2012 ec277ecef818 Optimizing code a bit. Things are running really well. Lots of little bugs I'm f
Justin Smith Nov 8, 2012 cb2de3c1951a Fixed bug with RuntimeError in removing dead mobs from OBJECTS
Justin Smith Nov 7, 2012 fc38016851c3 Fixed first part of bug involving mobs targetting things that don't exist.
Justin Smith Nov 7, 2012 e8659d146f8a Fied map bug.
Justin Smith Nov 7, 2012 83657c820935 Added more detiald look. Map is currently bugged. Doesn't show anything but '0 0
Justin Smith Nov 6, 2012 1b488add9bc5 Full command completion is now integrated. attack can now be typed as a or at or
Justin Smith Nov 5, 2012 cb7a3327552a Small bug fix
Justin Smith Nov 5, 2012 857e1b712539 You can now 'gain' and choose stats, as well as increase your stats on character
Justin Smith Nov 4, 2012 cb62747efd7b Working on fixing a bug that coninuosly increases player's stats every time gear
Justin Smith Nov 3, 2012 ce4ac3df5f36 Actually fixed players loading multiple times on login.
Justin Smith Nov 2, 2012 8a9b34956d4f Fixed bug where old player instances were added back into player and object list
Justin Smith Nov 2, 2012 cb3084d03219 I'm at a loss for this bug. I left all my print statements, so sorry for the spa
Justin Smith Nov 2, 2012 3b72c5e23ac3 Switching workstations. Working on player instance duplication hapenning either
Justin Smith Oct 31, 2012 04ddb7147bee Getting close to fixing the self.__del__ issue.
Justin Smith Oct 31, 2012 8e7de8f95291 BUGS SUCKKKKK!
theophilus Oct 31, 2012 fc1cb8d267c7 stuff
Justin Smith Oct 31, 2012 f44265179335 Fixed RuntimeError bug.
Justin Smith Oct 31, 2012 f21239db9ecd Stress testing server. Seems to be holding up.
Justin Smith Oct 31, 2012 f14fefb8eb3a Stress testing server. Seems to be holding up.
Justin Smith Oct 30, 2012 9f024225ac8a Cleaned junk... yar.
Justin Smith Oct 30, 2012 1f29e4d167a0 removed accidental WorldConstruct() call causing world to load incorrectly.
Justin Smith Oct 29, 2012 cf8b825e83c6 World saves... kinda.
Justin Smith Oct 29, 2012 96c08aa8a0fc calc.updateValueTotal() is good to go. Call it ANY time ANY stat is changed.
Justin Smith Oct 29, 2012 461a01f064de You can now equip and unequip items, but a couple bonuses aren't calculating pro
Justin Smith Oct 29, 2012 f1cb934be3d6 You can now wear items and remove them. Bonuses are not yet being applied though
Justin Smith Oct 29, 2012 dc18b28db5cf merged branches
Dale Hammack Oct 28, 2012 032731edd489 fiddled with some spell stuff, can heal again
Justin Smith Oct 29, 2012 ec958a03e5cf Significantly cut down lines of code in command completion. Haven't commited in
Justin Smith Oct 28, 2012 4d6a4c57f43d Fixin' more bugs while adding item useability.
Justin Smith Oct 28, 2012 18dd0e2d4fae ACTUALLY fixed circular import error. Should be fixed until the end of time.
Justin Smith Oct 28, 2012 74c12aa130df Pushing attempts to fix circular imports... but it hasn't worked so.. yea.
Justin Smith Oct 28, 2012 77edc60a0311 pushing module name changes. Name conflicting with other things, so now its name
Justin Smith Oct 27, 2012 b9c71400729c Running into EXTREMELY frustrating circular import issues. Pushing, but code doe
Justin Smith Oct 26, 2012 170897215803 Added items, taking, and dropping. Can't equip. World saving and equipping and t
Justin Smith Oct 26, 2012 99701945b269 Made several additions in the last day or so. Commiting them before I bust somet
Justin Smith Oct 24, 2012 b7f08cbe9041 In the middle of redefining how stats and the like are handled.
Dale Hammack Oct 24, 2012 2140429d6c8a forgot module
Dale Hammack Oct 24, 2012 645089cb89b4 did some fiddalidgle with getting spells reintemagrated with the thingy
Justin Smith Oct 23, 2012 3e4ffb0fa90a mobs and spawners are 99% good to go. Mobs from spawners don't aggro for some re
Justin Smith Oct 22, 2012 0c770e37a1ae Mobs can no be maunally spawned, killed, and grant experience.
Justin Smith Oct 22, 2012 2d22c25dd7eb Swtiching again
Justin Smith Oct 22, 2012 6dbaa40fe580 races.py is gooooone. :)
Justin Smith Oct 22, 2012 227f144fbf7f Switching workstations... I do this a lot...
Justin Smith Oct 22, 2012 3061388f7894 Added mob.py back in, htough haven't tested. spawner class and admin commands fo
Justin Smith Oct 22, 2012 ebe93c24d198 Adding file
Justin Smith Oct 22, 2012 f280cdd500d5 Switching workstations
Justin Smith Oct 21, 2012 ebec0aedfc8e Combat works again. No regen or anything like that just yet, but I'll get to tha
Justin Smith Oct 21, 2012 15dc28f8cd81 Switching workstations
Justin Smith Oct 21, 2012 da9f56e5c76d Big bugs fixed (for now). Combat is close, but not complete. Reworking of stats
Justin Smith Oct 21, 2012 97dee7771b72 I forgot to save that last file before pushing.
Justin Smith Oct 21, 2012 23c56778d04d Sorry if this is the time one of you guys decides to pull and work on this. It's
Justin Smith Oct 21, 2012 56a9e5a71888 Added coord_z to map, so you can now see more than just a single level. HOWEVER.
Justin Smith Oct 20, 2012 db0df81419b5 Added tickthread for players. Fixed server hanging on shutdown.
Justin Smith Oct 20, 2012 6e44c6cf7824 The first part of attacking has been added. Next is damage and all that jazz.
Justin Smith Oct 20, 2012 1d59edd918d3 Fixed player's stats not saving. stats = {} was before class initialization. Who
Justin Smith Oct 19, 2012 5ef2e3d45e50 Polished up look() a little bit. Fixed a couple bugs in the process
Justin Smith Oct 19, 2012 b33750a6d8cd Fixed some more bugs, of which I can not currently remember. Working on a bug I
Justin Smith Oct 19, 2012 fa77dff4e2d2 HandlePlayer class has been removed due to a REALLY ugly bug. More than one play
Justin Smith Oct 18, 2012 0c7d34571c26 uncommented external ip display. Added red * to indicate current player's locati
Nyrk Oct 18, 2012 c0b953b98eab Only seen rooms are visible in the map now.
Nyrk Oct 18, 2012 52115d1779ce Proper map now! :D
Nyrk Oct 18, 2012 fd0aecc5f6b8 Southeast exits.
Nyrk Oct 18, 2012 b75290f2536a Vertical map exits.
Nyrk Oct 18, 2012 ca330da5d9c2 Improved map with east/west exits and some other minor improvements.
Justin Smith Oct 17, 2012 f73db5e7e472 Added a map to the game. It's rough... it's edgy... it makes me puke on random o
Justin Smith Oct 16, 2012 3f5b4bd1917f Fixed newline issues where \n were being ignored in some cases for vairous reaso
Justin Smith Oct 16, 2012 67720017fcf5 Added helpfile system. Should be 99% bug free. Can now lookup racial stats durin
Justin Smith Oct 16, 2012 822fafed4a5b switching workstations.
Justin Smith Oct 15, 2012 87dbdb88a720 wrap() whitespace bug fixed
Justin Smith Oct 15, 2012 2319ebcb6a37 Did it again... here's the new races module.
Justin Smith Oct 15, 2012 93a2b8e50f12 Added races, and hear() now wraps, so no more formating! :D
Justin Smith Oct 15, 2012 5da00efcaab5 Pushing to pull from a different workstation
Justin Smith Oct 14, 2012 87380a6d8345 Polished up some stuff, added a couple fun things. 'look' now looks good, and mo
Justin Smith Oct 14, 2012 5fc378a32127 Not sure why I bothered with this just yet, but OOC chat is now available. -_- I
Justin Smith Oct 14, 2012 0b7d570355a4 'say' now works. Added admin command 'show' for future displaying of server data
Justin Smith Oct 13, 2012 494cd516b700 Some tinkering. Working on adding the 'say' command. Currently not completely, s
Justin Smith Oct 13, 2012 8662e69df441 Added more error handling in various functions, a main menu, and automated room
Justin Smith Oct 13, 2012 c31d9ed1fc70 Added basic room building and movement.
Justin Smith Oct 12, 2012 18e931784fcb Added admin module with currently associated commands.
Justin Smith Oct 10, 2012 52de753147f6 Added look command for testing new room system.
Justin Smith Oct 9, 2012 82eb2630c65b Added first action. I wil begin adding actions from the defualt repo soon.
Justin Smith Oct 9, 2012 74039e9c2a01 Better error handling with SMTP
Justin Smith Oct 9, 2012 e808f0832792 Once again forgot to add new module. emailer.py added.
Justin Smith Oct 8, 2012 4be0180253a8 SMTP stuff added to server. Requires a password file to be stored within the gil
Justin Smith Oct 8, 2012 2ba27c1c588c Initial upload of main modules. Login and user security enabled.