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Source Commits


Commits

Author Date Commit Message
Justin Smith Jul 5, 2012 4ac7be59d6b2 I made a few changes... obviously, though don't remember what at this point. Jus
Justin Smith Jul 4, 2012 ffe5edd50d44 whoooopppssssssss!
Justin Smith Jul 4, 2012 d3168798c950 And behold, the importing was horrible!
Justin Smith Jul 4, 2012 ad13e28f159b Couple rearranges and bug testing and polished up ranged combat a bit.
Justin Smith Jul 4, 2012 afecf88c0665 Spells moved to separate module
Dale Hammack Jul 4, 2012 e7e2388cea2e forgot to change attack behavior for mob with hidden
Dale Hammack Jul 4, 2012 cbf51df14a7d oops
Dale Hammack Jul 4, 2012 1c0cd9c203eb can't hide or sneak with aggro mobs in room, sneaking movement takes as much tim
Justin Smith Jul 4, 2012 429c3fad740c Added lightning bolt spell
Dale Hammack Jul 4, 2012 360be926584a mobs no longer can swing at you immediately after death
Justin Smith Jul 4, 2012 bd2f1e1bdd34 Added 'purge' command which deletes just about everything not bolted down. Playe
Dale Hammack Jul 4, 2012 734cb4c6fe51 couple small edits, made it so mobs can drop gil
Justin Smith Jul 4, 2012 61335cef55eb You can now surprise attack people if sneaking, fixed several bugs, and crit mes
Justin Smith Jul 3, 2012 d6daf9bac5f1 Added a sneak check, but currently it does nothing, and once you're 'sneaking' y
Dale Hammack Jul 3, 2012 7cfed1dd9869 implemented bless spell
Dale Hammack Jul 3, 2012 ce8887ae08fb couple more changes, adjusted combat in tick to remove return statements that we
Dale Hammack Jul 3, 2012 d2a7c988c0bf small adjustment
Dale Hammack Jul 3, 2012 589cca3540ea DR implemented
Justin Smith Jul 3, 2012 5e7d5e502031 oops
Justin Smith Jul 3, 2012 68d79fbc9dd1 Now have option of setting prompt ot bars or digits by using 'set prompt 1' or '
Justin Smith Jul 3, 2012 655ecc7c5427 oops...
Justin Smith Jul 3, 2012 01d1099d0adc Item shops are now open for busines! However, they can only hold 1 quantity for
Justin Smith Jul 2, 2012 b0dbf4464249 Added some uniformity, fixed damage bonus to be more universal, (and it works),
Dale Hammack Jul 2, 2012 9afea4579a29 couple small changes to exp stuff
Justin Smith Jul 2, 2012 ed55b63388b7 Think I fixed a small pathing bug.
Justin Smith Jul 2, 2012 170dd7e702eb Not even sure I remember what all has been completed... just browse changes. Lot
Dale Hammack Jul 2, 2012 92ff5655d4a0 fixed look bug, and a couple other small adjustments
Justin Smith Jul 2, 2012 4efd01f32df1 Can now create a spawner and it will spawn mobs... and they will pwn you.
Justin Smith Jul 1, 2012 c82015f9c052 switchin comps
Justin Smith Jul 1, 2012 91b0f9f0ed1c Fixed a $^&# ton of lvl stuff... fixed some bugs here and there. Gold no longer
Justin Smith Jul 1, 2012 bfb5ace0dd1a Can now level more than once if you acquire enough XP in a kill to do so. Curren
Dale Hammack Jul 1, 2012 634901b5e076 more of the same
Dale Hammack Jul 1, 2012 2fcdb284680e fixed a few issues around the combat and exp gaining leveling mob mc madness
Justin Smith Jul 1, 2012 02647cee9b51 couple bug fixes, moved mob death to see if it affects 'delayed death' bug
Dale Hammack Jun 30, 2012 fa9ad298b26c couple fixes
Justin Smith Jun 30, 2012 94e3afaa1989 Shortened the initial mob stat instantiation. <-- Just for you Dale. Also, move
Dale Hammack Jun 30, 2012 31c35a05d1e3 little more polish
Dale Hammack Jun 30, 2012 ca7c19732fcd small change
Dale Hammack Jun 30, 2012 743ba2398113 had to merge with the last change, hopefully this still works right: added mob l
nyrk Jun 30, 2012 ab9dd2702cb2 Improvements to the mob creation process.
Dale Hammack Jun 30, 2012 daf445a6e7c8 mobs now give exp based on their stats, and you can set their level, and they ca
Justin Smith Jun 30, 2012 c83a01a9978e Can now specify a race to give to a mob, and created a new dict to hold mob race
Justin Smith Jun 30, 2012 f6df6710ca2a Dear Alex, here is my commit message for the completed task I was working on ear
Dale Hammack Jun 30, 2012 0bd18ddfaa4d level up can haz now
Justin Smith Jun 30, 2012 81a3c7f8b333 Ignore this...
Justin Smith Jun 30, 2012 650c3339fc3d I think I fixed a merge issue
nyrk Jun 29, 2012 1c6f2d689812 Hid gold display when no gold is in the room.
nyrk Jun 29, 2012 0385110d22e7 Improved anger and pacify commands.
nyrk Jun 29, 2012 51734be8c71e Split Mob into a separate file.
nyrk Jun 29, 2012 d2bb8d21444c Mobs can now die.
nyrk Jun 29, 2012 9fd2736d75a0 Mob hostility. New wizard commands pacify and anger allow wizards to control whe
nyrk Jun 29, 2012 ed4c79b9fee4 Built a mob system, beware, they are very dangerous.
nyrk Jun 29, 2012 c12d4ee3eded Renamed self.timers['rangedTimer'] to self.timers['ranged']
nyrk Jun 29, 2012 3bb7e9f2b37f Disambiguation menu.
Justin Smith Jun 29, 2012 44ec77c41b27 Can now put gold in the room, and see how much gold is IN the room.
Justin Smith jtsmith1287 Jun 28, 2012 542e7fc4fe46 Moved the main output of look to it's own section to avoid clutter, and added th
Justin Smith jtsmith1287 Jun 28, 2012 d38f28cc53cc Players now can see where other players are going as they enter and leave their
Justin Smith Jun 28, 2012 c157af1a1617 Incorporated throwing and offhand weapons into ranged combat. Combat messages ar
nyrk Jun 27, 2012 0665d7e220b1 Working prefab deletion.
Justin Smith jtsmith1287 Jun 27, 2012 1b9496c0fdae Added a time restriction on ranged combat, and fixed message spacing.
nyrk Jun 27, 2012 ffe052d8cb5b Removed case sensitivity for ranged combat.
nyrk Jun 27, 2012 484b634a2b5e Operating ranged combat.
Justin Smith jtsmith1287 Jun 27, 2012 b6b50c13974a Working on ranged combat, but out of time for now
Justin Smith jtsmith1287 Jun 27, 2012 6d0882d2613f Added mroe crit message. WOOWOO./gilmud.py Crit stat now scales correctly. Wea
nyrk Jun 26, 2012 20093b2dc0e4 Deleting in item editor works.
nyrk Jun 26, 2012 200fa323f1da OptionMenu instead of Entry for weapon slot.
nyrk Jun 26, 2012 a1486a0539b9 Added a reset script.
nyrk Jun 26, 2012 01033cf08faa Fixed prefab equipping.
nyrk Jun 26, 2012 86ce61eda497 Minor bugfixes + improved labels.
nyrk Jun 26, 2012 ddd756d050d6 Larger listbox.
Justin Smith Jun 26, 2012 4d8ae554d147 Played with the editor a bit... tryin to get a feel for tkinter. Worked out a fe
nyrk Jun 26, 2012 17868f40433c Semi-working item editor, needs work.
nyrk Jun 26, 2012 97740304f6b9 item.itemattrs system switched to .bonus{}, .slot, and .arch.
nyrk Jun 25, 2012 b0cd77f8ac3d Wizards can add prefabs to the world now.
nyrk Jun 25, 2012 b93653495c85 Editable descriptions.
nyrk Jun 25, 2012 03c9129fdec9 Minor improvements over previous commit + saving.
nyrk Jun 25, 2012 b9c55df9992a Basic item editor GUI.
nyrk Jun 24, 2012 a12192773526 Issue where tick was occuring as a soon as player connected resolved (I think).
nyrk Jun 24, 2012 3ee1e6279d46 Set executable flag on gilmud.py.
Justin Smith Jun 24, 2012 00eb604ead2f Added a comment to hopefully make my last push make more sense, and also to say
Justin Smith Jun 24, 2012 0c89979044a7 Stats are more stable now... and I hated every second of that... I'm going to sl
Justin Smith Jun 24, 2012 6346532d2708 Fixed message spacing for real this time...
Dale Hammack Jun 24, 2012 ae888eb487c1 Oops, I realized if you're full hp for a while and get hit it would tick instant
Dale Hammack Jun 24, 2012 3a73e1288997 I redid the generic tick better
Dale Hammack Jun 23, 2012 8317bf50f527 too distracted, something about a tick
nyrk Jun 23, 2012 8cdf4bc8a3bf Wrapped server socket shutdown in try/except clause to pinpoint error.
Justin Smith jtsmith1287 Jun 23, 2012 fb20cb2b7b5f Ficed spacing issue with critical message. Still getting socket.error: [Errno 57
Justin Smith jtsmith1287 Jun 23, 2012 cb64b7106f71 Critical messages should work now, though coming across msg errors with dodging.
Justin Smith Jun 23, 2012 7a0189214b7a Some fixes, polishes, ADD stuff... and you can now critically hit, with critical
Justin Smith jtsmith1287 Jun 23, 2012 fd3202b8dc4c just pushing to system at home
nyrk Jun 22, 2012 ece7f9d54c81 Moved comment to the appropriate location.
nyrk Jun 22, 2012 b8bb06fed67e Two bugfixes: - Room was being checked in the wrong location, that is now fixed
nyrk Jun 22, 2012 2ef5009db30d Beheading Dale.
Justin Smith jtsmith1287 Jun 22, 2012 0b64643552a4 Writing system to randomly generate attack message adjectives based on equipped
Dale Hammack Jun 22, 2012 8bdd0061b837 and attack disrupts rest
Justin Smith Jun 22, 2012 656a0fca9e0e I don't even know... I kinda just mindlessly touched things...
Dale Hammack Jun 22, 2012 075e6dffb7be added rest and meditate
nyrk Jun 21, 2012 0d3c2aea695d Forging fixes/changes.
nyrk Jun 21, 2012 fb1f54838cd7 Help command plus fixes on several commands.
nyrk Jun 21, 2012 ca041e977218 Equip[p]ing fixes.