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gilmud - broken

Source Commits


Commits

Author Date Commit Message
nyrk Jun 17, 2012 ffb479f5a51d Closing default branch.
nyrk Jun 17, 2012 0e6026c64b1f Moving current work to gilold branch.
Dale Hammack Jun 16, 2012 deaa55b3e425 equipping an item now adds its attributes to the player
Justin Smith Jun 16, 2012 e2e810bd2aec You can now forge items, and then equip them. The ui is a little on the unpolish
Justin Smith Jun 16, 2012 8d782fa7b4c1 Ok, you can now equip the item you created, and typing 'wear <item' will automat
Justin Smith Jun 16, 2012 411ef2316235 Routine push... few tries to fix.... meh
Justin Smith Jun 16, 2012 4afe0a070f73 Able to make virtually any item that can be worn, at this point. Limited on opti
Justin Smith Jun 16, 2012 0432bf68162a Created extensive item creation system where 'forge <item name>' starts the proc
Dale Hammack Jun 15, 2012 9283b4d797f5 couple tweaks
Dale Hammack Jun 15, 2012 525f1667c73f Fixed the disambiguation thing so if there are multiple instances of the same th
Dale Hammack Jun 14, 2012 a26de10d0c25 routine push
Justin Smith Jun 14, 2012 1ed4a0f33108 Added a way to remove all spawners in the room, and hopefully fixed bug where sp
Justin Smith Jun 14, 2012 786d8b126fe1 Succesfully created a mob spawner. Syntax: spawnpoint <mob name>. For some reaso
Justin Smith Jun 14, 2012 de8eb6ed20ca Created a fireball. Can deal damage to everything in the room with the exception
Justin Smith Jun 14, 2012 fac3d4bf7915 DPS now fully featured. 'dps' 'dps max', and 'dps reset' are the commands. Usefu
Justin Smith Jun 13, 2012 edfb34a64382 Can now check your average overall damage by typing 'dps'.
nyrk Jun 13, 2012 460f3a1cda1a Attempted to fix ctrl-c problem.
nyrk Jun 13, 2012 7a498f51cbae Fixed error with hanging on mud exit.
Justin Smith Jun 13, 2012 d9ff664221a9 Routine Push
nyrk Jun 13, 2012 32b9bce63d54 Added a party chat line.
nyrk Jun 13, 2012 33bfbbc4c2a1 Re-fixed dice roller.
nyrk Jun 13, 2012 daf8ef7793ae Readded Justin's party system to the reverted mud.
nyrk Jun 13, 2012 0e0c86a0155f Reverted to commit 101.
Justin Smith Jun 13, 2012 4486c1310617 Party system fully functional! Just needs chat. WOOT! Needs a few bugs worked o
Justin Smith Jun 13, 2012 ac021626c709 attempting to make party work... not having much luck. Currently everything seem
Justin Smith Jun 12, 2012 4937d3c34729 Primitive party system set.... no function yet, and no way to currently see that
Justin Smith Jun 12, 2012 0570e4a50c27 Trivial, I know. It just popped in my head and had to fix the dice roller.
Justin Smith Jun 12, 2012 831101ffd57d Current bugs: Players not gaining MP on charcreation, mobs causing error on deat
Justin Smith Jun 12, 2012 f3a907336212 Okay... lots of commits, I apologize. Some things may be in working order now...
Justin Smith Jun 12, 2012 5cb1c340a07f New rule... if a variable is set and established and used in multiple locations.
Justin Smith Jun 12, 2012 1c95f43cbb9d Yea... this is just weird... trying to fix all these things... I don't even know
Justin Smith Jun 12, 2012 df4de7234f49 uhmm... don't know why that happened...
Justin Smith Jun 12, 2012 00176dfc8c4e added an if player check in save method, otherwise tries to save the charSheet o
Justin Smith Jun 12, 2012 e1bbe0579cc9 Fixing sooo many bugs.... lots of method name changes or variable changes and on
Justin Smith Jun 12, 2012 92a27f54f6e1 pressing enter with nothing typed displays prompt, typing cmd incorrectly displa
nyrk Jun 12, 2012 70d2aa47b7f8 Added custom saving/loading routines for Combatant.
nyrk Jun 12, 2012 6a4e074e613c A fairly large revamp. Changes: - Player and Mob now descend from Combatant, wh
nyrk Jun 11, 2012 0a462d632355 Added player location saving.
nyrk Jun 11, 2012 03965ce62190 Fixed mob creation bug.
nyrk Jun 11, 2012 c0480a72704c Added weapon equipping which adds bonuses to combat.
Justin Smith Jun 11, 2012 184f60fd75e6 Can now type EQ to see all of the nothing you can currently wear
Justin Smith Jun 11, 2012 c2e3e569188e fixed something.... don't remember what it was...
Justin Smith Jun 11, 2012 8cd491b8f3d2 I can't believe I'm still awake -_- ... anyway. Fixed bug where only one person
Justin Smith Jun 11, 2012 bdab96ea3f43 Casting heal now builds threat based on heal amount. No more spammin heal! :P
Justin Smith Jun 11, 2012 9991e140eeed Uniform combat colors - Only hits against you are bright red, your succesful att
Justin Smith Jun 11, 2012 d8708b489f2a Threat now works. :P
Justin Smith Jun 11, 2012 45010d8e47a0 Players now build threat based on damage, combat a bit more polished game side..
nyrk Jun 10, 2012 a427dde24a58 Fixed player prompt color bug with integer division.
nyrk Jun 10, 2012 24f6b7a6fa60 Attempted merge.
Dale Hammack Jun 10, 2012 591be18bc16c fixed a couple oops
Dale Hammack Jun 10, 2012 889aa7c95ecf fixed some random issues with heal spell, and made it so players and mobs can do
Dale Hammack Jun 10, 2012 1276333c1fa9 and made it so a mob can't keep hitting you if you leave the room
Dale Hammack Jun 10, 2012 b4b019922505 Made it so heal spell costs mana, and made meditate, to rest up mana
Dale Hammack Jun 10, 2012 6eaee13e46ea Added resting, now can type rest and will rest and regain hppython gilmud.py
Justin Smith Jun 9, 2012 46fe72421efa whoops
Justin Smith Jun 9, 2012 12aac4c8a8af Mob is now a working class... :P And it will defend itself if being attacked.
Justin Smith Jun 9, 2012 6966cfb69dfa Mob now it's own class, but out of time for now, so combat is broken again... wa
Dale Hammack Jun 9, 2012 66582837fca8 mob combat somewhat functioning now
Justin Smith Jun 9, 2012 7d06a3b0cfca basic mob attacks written, but something wrong with mob.location.contents. Unabl
Dale Hammack Jun 9, 2012 78a42f3b4964 and stuff
Dale Hammack Jun 9, 2012 8d8c08bd6ffa added exp chart and leveling up and stuff
Justin Smith Jun 9, 2012 65f6224ddc2b Now acquire health and mana based on related stats upon character creation, and
Justin Smith Jun 9, 2012 7325d4d7b8c9 Routine push
nyrk Jun 9, 2012 483a06b9e2fd Fixed possible crash if an unrecognized mob was created.
nyrk Jun 8, 2012 33e1dac50310 Removed case-sensitivity from autodisambiguation.
nyrk Jun 8, 2012 0cc81970474e Added psuedo-autocompletion.
nyrk Jun 8, 2012 40b6a281d602 Merged, not sure if I kept everything straight though so we may have to re-chang
Dale Hammack Jun 8, 2012 ef49e9fac6c1 finally made it so you can type attack with no argument and it will successfully
Justin Smith Jun 8, 2012 58539ee66ef1 Replaced calculator.py with monsterDB.py. MonsterDB now gets called at creation
nyrk Jun 7, 2012 60561a789f37 Rearranged combat by moving combatGO to Player.tick, and making stdaction.combat
nyrk Jun 7, 2012 7a9fab9eb7ab Addition to previous commit: player being found is now notified when they have b
nyrk Jun 7, 2012 e94175ea7b8d Added a 'find' spell so players can locate each other.
Justin Smith Jun 7, 2012 a544be4691d4 Added mob ticks for upcoming AI
Justin Smith Jun 7, 2012 8cbe1dfea064 Adding blank files to be used for their obvious reasons
Justin Smith Jun 7, 2012 d42600b71050 Wanted to make a couple minor OCD changes
Justin Smith Jun 7, 2012 5e9dce3656c2 You cna now make mobs and kill them...
Justin Smith Jun 6, 2012 d320886f9513 Just updating DB. Still trying to get extra feauture in combat
Justin Smith jtsmith1287 Jun 5, 2012 c5fe26799099 Combat a bit more polished. Can now type break or a variant to diesengage, resse
Justin Smith Jun 5, 2012 51d822b1f930 So, it's buggy, but combat is a little more polished, and geared more like plann
nyrk Jun 5, 2012 6b2d3e2185bd Auto combat enabled.
nyrk Jun 4, 2012 662162ff1de4 Fixed password loading problem.
nyrk Jun 4, 2012 cc6fce1a1e12 Added ticking system.
Justin Smith Jun 4, 2012 13a127102a51 Added a spell casting system as well as a heal spell
Justin Smith Jun 4, 2012 2c4a30b40279 added spells.py now. :P
Justin Smith Jun 4, 2012 02f5307c264b routine push
nyrk Jun 4, 2012 594245d1b41b Added color to Player.settings.
Dale Hammack Jun 4, 2012 15e6afc74114 added a condensed look setting for the player settings thingy
Justin Smith Jun 4, 2012 07d9db7a2b88 can now toggle prompt auto-hide
Justin Smith jtsmith1287 Jun 3, 2012 d8577fbf0c20 reverted to my last push. Too many things were wonky. Please wait to change thin
nyrk Jun 2, 2012 7dd24680eaeb Fixed the combat system.
nyrk Jun 2, 2012 206b7ecd5894 Fixed race chooser.
Justin Smith Jun 2, 2012 8468ce5b277d There is now a single swing attack command that will deplete the targets health
jtsmith1287 Jun 2, 2012 f551ae6519ec Changed tell color to yellow to be seen more easily
Justin Smith Jun 2, 2012 81c06953070b Players now have a prompt at login, look and by pressing return
Justin Smith Jun 2, 2012 e204f37a8275 Race list starts at 1 the correct way now.
Justin Smith Jun 2, 2012 88c5eefc1ba2 Race list now starts at 1 instead of 0 (and is listed in alphabetical order? Hrm
nyrk Jun 1, 2012 e6dbcbe41daa Fixed a help section bug.
nyrk Jun 1, 2012 bc6eae3ab635 Added a 'tell' command.
nyrk Jun 1, 2012 cf1438cec904 Dancing is fixed.
Justin Smith jtsmith1287 Jun 1, 2012 5ad37270be6d Added a dance action that doesn't really work yet...