r76
(ISSUE 15
Probably fixed issue 15 -- there was some code tha...) committed
- ISSUE 15
Probably fixed issue 15 -- there was some code that made enemies activate on you no matter what if
you are within a certain distance that I suspect is triggering beyond major walls. Commented it out
and left a little note. Now all LOS checks use collisions.
# this is probably your bug -- getting distance through the wall
# easy fix is take this out, 'proper' fix is to use some pathing alg to see if
# they are just around a corner or well beyond a wall
ISSUE 15
Probably fixed issue 15 -- there was some code that made enemies activate on you no matter what if
you are within a certain distance that I suspect is triggering beyond major walls. Commented it out
and left a little note. Now all LOS checks use collisions.
# this is probably your bug -- getting distance through the wall
# easy fix is take this out, 'proper' fix is to use some pathing alg to see if
# they are just around a corner or well beyond a wall