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  • Jun 17, 2009
    issue 236 (Not Compatible with cIOS Rev13b) changed   -   go back to 13a.. the main difference is that 13b implemented the 002 fix in the IOS. apparently it's slower and more prone to bugs. conventional wisdom now is to use 13a until 14 comes out.
    Status: Done
    Labels: Type-Other Type-Defect
    go back to 13a.. the main difference is that 13b implemented the 002 fix in the IOS. apparently it's slower and more prone to bugs. conventional wisdom now is to use 13a until 14 comes out.
    Status: Done
    Labels: Type-Other Type-Defect
  • Jun 16, 2009
    r635 (undoing this blackbird... it breaks the ambilight and 'no co...) committed   -   undoing this blackbird... it breaks the ambilight and 'no cover' images... this needs more work
    undoing this blackbird... it breaks the ambilight and 'no cover' images... this needs more work
  • Jun 16, 2009
    r634 (finish the duplicate buttons for more memory... but now the ...) committed   -   finish the duplicate buttons for more memory... but now the r/l gradient is being drawn all weird... when did that start?
    finish the duplicate buttons for more memory... but now the r/l gradient is being drawn all weird... when did that start?
  • Jun 16, 2009
    Changelog Wiki page edited
  • Jun 16, 2009
    issue 157 (Fujitsu HD doesn't work) changed   -   Been almost a month on this one... please try again. Also see: http://wiki.gbatemp.net/wiki/index.php/USB_Devices_Compatibility_List for more detailed info on USB drives and loaders.
    Status: Done
    Labels: Type-Other Type-Defect
    Been almost a month on this one... please try again. Also see: http://wiki.gbatemp.net/wiki/index.php/USB_Devices_Compatibility_List for more detailed info on USB drives and loaders.
    Status: Done
    Labels: Type-Other Type-Defect
  • Jun 16, 2009
    issue 167 (Have sliders instead of +/- buttons in graphic settings.) Labels changed   -   not a defect
    Labels: Type-Enhancement Priority-Low Type-Defect Priority-Medium
    not a defect
    Labels: Type-Enhancement Priority-Low Type-Defect Priority-Medium
  • Jun 15, 2009
    DevloperEnvironments Wiki page edited
  • Jun 15, 2009
    r623 (tightening up 'thin' 3D covers) committed   -   tightening up 'thin' 3D covers
    tightening up 'thin' 3D covers
  • Jun 15, 2009
    r622 (game compatibility improvement - I moved the 002 fix from Wi...) committed   -   game compatibility improvement - I moved the 002 fix from Wiipower up to immediately after the appldr_init(__noprint); like he says in his post. Now with Waninkoko's CIOS 13A (not B), the loader runs everything I throw at it (Ghostbusters, Punchout, MP3, TigerWoods10, MySimsRacing, etc... I haven't tried Indy, can someone?)
    game compatibility improvement - I moved the 002 fix from Wiipower up to immediately after the appldr_init(__noprint); like he says in his post. Now with Waninkoko's CIOS 13A (not B), the loader runs everything I throw at it (Ghostbusters, Punchout, MP3, TigerWoods10, MySimsRacing, etc... I haven't tried Indy, can someone?)
  • Jun 14, 2009
    r617 (tweaked the easing function for moving the center cover... i...) committed   -   tweaked the easing function for moving the center cover... it's smoother now, less abrupt pop
    tweaked the easing function for moving the center cover... it's smoother now, less abrupt pop
  • Jun 13, 2009
    issue 185 (3D covers aren't centered) changed   -   fixed this (and tested on both WS and 4:3) in r607 and r609 please test and confirm
    Status: Fixed
    Owner: afour98
    fixed this (and tested on both WS and 4:3) in r607 and r609 please test and confirm
    Status: Fixed
    Owner: afour98
  • Jun 13, 2009
    r609 (final tweak of 3D covers (back side)... I think my favorite ...) committed   -   final tweak of 3D covers (back side)... I think my favorite view right now is 3D-thin
    final tweak of 3D covers (back side)... I think my favorite view right now is 3D-thin
  • Jun 13, 2009
    r608 (added a shadow overlay to the 3D covers... not quite a true ...) committed   -   added a shadow overlay to the 3D covers... not quite a true bump map, but close. it gives the 3D covers more of a "rounded" box look... not so "flat" feeling. let me know if you like it?
    added a shadow overlay to the 3D covers... not quite a true bump map, but close. it gives the 3D covers more of a "rounded" box look... not so "flat" feeling. let me know if you like it?
  • Jun 13, 2009
    r607 (small fix for 3D covers. the left edge texture was bleeding ...) committed   -   small fix for 3D covers. the left edge texture was bleeding over onto the front
    small fix for 3D covers. the left edge texture was bleeding over onto the front
  • Jun 13, 2009
    issue 213 (Suggestion: Backs of 2D covers too) changed   -   implemented in r604 - thickness control on graphics panel
    Status: Fixed
    Owner: afour98
    implemented in r604 - thickness control on graphics panel
    Status: Fixed
    Owner: afour98
  • Jun 13, 2009
    r604 (fixes issue 213 (and adds a new feature)... you can now sele...) committed   -   fixes issue 213 (and adds a new feature)... you can now select the thickness of 3D covers. Fat (box) or thin (flat)... so with the new thin, you can keep the 'Coverflow' look, but flip to see the back. However, this begs the question, do we even need a 2D mode anymore? Should we maybe rethink our 2D/3D implementation for R2.0?
    fixes issue 213 (and adds a new feature)... you can now select the thickness of 3D covers. Fat (box) or thin (flat)... so with the new thin, you can keep the 'Coverflow' look, but flip to see the back. However, this begs the question, do we even need a 2D mode anymore? Should we maybe rethink our 2D/3D implementation for R2.0?
  • Jun 13, 2009
    issue 216 (unknown 3d cover) changed   -   that's actually not a bad idea, if the 3D cover is not found, but the 2D one is, slap the 2D onto the generic box front... maybe we add this for next release? justin, you're the 3D cover expert, do you want this one?
    Status: Accepted
    Owner: justin.hawkins
    Labels: Milestone-Release2.0
    that's actually not a bad idea, if the 3D cover is not found, but the 2D one is, slap the 2D onto the generic box front... maybe we add this for next release? justin, you're the 3D cover expert, do you want this one?
    Status: Accepted
    Owner: justin.hawkins
    Labels: Milestone-Release2.0
  • Jun 13, 2009
    issue 215 (Graphics settings menu little improvements) changed   -   LoudBob got this one in r598/r599... thanks!!
    Status: Fixed
    Owner: LoudBob11
    LoudBob got this one in r598/r599... thanks!!
    Status: Fixed
    Owner: LoudBob11
  • Jun 13, 2009
    Changelog Wiki page edited
  • Jun 13, 2009
    r602 (fixing glitches with z-pos when scrolling/dragging to end of...) committed   -   fixing glitches with z-pos when scrolling/dragging to end of row.
    fixing glitches with z-pos when scrolling/dragging to end of row.
  • Jun 13, 2009
    r597 (fixin the other complain fish had in r593... now the 3D cove...) committed   -   fixin the other complain fish had in r593... now the 3D covers zoom out/in when they flip, so you can zoom all the way in and read the back (if it's a good scan). The flip transition could be smoother (I tried to do a little easing) but I'll leave that to someone else... I'm tired and going to bed.
    fixin the other complain fish had in r593... now the 3D covers zoom out/in when they flip, so you can zoom all the way in and read the back (if it's a good scan). The flip transition could be smoother (I tried to do a little easing) but I'll leave that to someone else... I'm tired and going to bed.
  • Jun 13, 2009
    r596 (stoppin' the poppin' that fishears be bitchin' about in r593...) committed   -   stoppin' the poppin' that fishears be bitchin' about in r593... see if you like that better. no z movement during scroll, twist or drag
    stoppin' the poppin' that fishears be bitchin' about in r593... see if you like that better. no z movement during scroll, twist or drag
  • Jun 12, 2009
    r595 (bug fix... 3 sides of the 3D covers had see-through reflecti...) committed   -   bug fix... 3 sides of the 3D covers had see-through reflections (no mattes on left, right or back)
    bug fix... 3 sides of the 3D covers had see-through reflections (no mattes on left, right or back)
  • Jun 12, 2009
    r594 (made a better looking right side for 3D covers) committed   -   made a better looking right side for 3D covers
    made a better looking right side for 3D covers
  • Jun 12, 2009
    r593 (y'all are going to love this (fish, you may even wet your pa...) committed   -   y'all are going to love this (fish, you may even wet your pants ;-) I realized that the 'real' coverflow has the center cover 'pop' towards the user (on the Z axis), so that's what I added... it's not fully baked and still needs testing/tweaking, but I wanted to get it in front of you guys for the weekend: - someone could test/update the 3dcovers, especially what happens the the cover is 'flipped' (the z pos isn't remembered) - when you select a cover (2D or 3D) I had the cover move away from the user while it rotates 90 deg. Now someone could make a case opening animation (like a book opening) to reveal the launch window... - I have to go spend time with the SO tonight...
    y'all are going to love this (fish, you may even wet your pants ;-) I realized that the 'real' coverflow has the center cover 'pop' towards the user (on the Z axis), so that's what I added... it's not fully baked and still needs testing/tweaking, but I wanted to get it in front of you guys for the weekend: - someone could test/update the 3dcovers, especially what happens the the cover is 'flipped' (the z pos isn't remembered) - when you select a cover (2D or 3D) I had the cover move away from the user while it rotates 90 deg. Now someone could make a case opening animation (like a book opening) to reveal the launch window... - I have to go spend time with the SO tonight...
  • Jun 12, 2009
    issue 228 (More accurate coverflow drawing) Status changed   -   wow, that guy's code is complex (a lot of fixed 'magic numbers') Anyway, check out r591... this should close this
    Status: Fixed
    wow, that guy's code is complex (a lot of fixed 'magic numbers') Anyway, check out r591... this should close this
    Status: Fixed
  • Jun 12, 2009
    r591 (fixing issue 228 'cause is was uber ;-) scognito, let me kn...) committed   -   fixing issue 228 'cause is was uber ;-) scognito, let me know what you think... (really fishears did all the hard work back in r431, I just added some tweakage) - Press briefly R or L on WPAD to flow one cover each way - Hold R or L WPAD to speed up and scroll
    fixing issue 228 'cause is was uber ;-) scognito, let me know what you think... (really fishears did all the hard work back in r431, I just added some tweakage) - Press briefly R or L on WPAD to flow one cover each way - Hold R or L WPAD to speed up and scroll
  • Jun 12, 2009
    issue 228 (More accurate coverflow drawing) commented on   -   was there supposed to be an attachment or link or ?? I'm up for it, I just want to take a look at what you're talking about
    was there supposed to be an attachment or link or ?? I'm up for it, I just want to take a look at what you're talking about
  • Jun 11, 2009
    r585 (adjusted dialog behavior and some small bug fixes (dialog bu...) committed   -   adjusted dialog behavior and some small bug fixes (dialog buttons would remember their hover state, black screen flicker during start of progress bar load) and some main clean up.
    adjusted dialog behavior and some small bug fixes (dialog buttons would remember their hover state, black screen flicker during start of progress bar load) and some main clean up.
  • Jun 10, 2009
    r574 (added some fade/fly in eye candy... Hibern is not the only p...) committed   -   added some fade/fly in eye candy... Hibern is not the only person who can implement a Penner easing function ;-)
    added some fade/fly in eye candy... Hibern is not the only person who can implement a Penner easing function ;-)
  • Jun 09, 2009
    issue 215 (Graphics settings menu little improvements) commented on   -   I'll take a look at this one...
    I'll take a look at this one...
  • Jun 08, 2009
    r564 (for when we get ee() working... still dumps when trying to l...) committed   -   for when we get ee() working... still dumps when trying to load a game
    for when we get ee() working... still dumps when trying to load a game
  • Jun 07, 2009
    issue 206 (Options and adding Button) changed   -   Not sure what to say about this one... we just increased the size to 32x32... these buttons are used infrequently (once your library is loaded) and so I don't think they deserve to take up any more screen real estate than necessary. I will track this as I receive other usability feedback and if it makes sense to revisit, I will.
    Status: WontFix
    Owner: afour98
    Not sure what to say about this one... we just increased the size to 32x32... these buttons are used infrequently (once your library is loaded) and so I don't think they deserve to take up any more screen real estate than necessary. I will track this as I receive other usability feedback and if it makes sense to revisit, I will.
    Status: WontFix
    Owner: afour98
  • Jun 07, 2009
    issue 210 (Enhancement Issue) changed   -   Maticus, thanks for your work. However, at this time we've locked down the UI in prep for R1.0... we are planning on an option for supporting 'themes' to some degree, and I think your works serves as a good blueprint for what a 'Theme Pack' could contain. I'm closing this out as an issue, but you can continue to track the theme topic as Issue 117
    Status: WontFix
    Owner: afour98
    Labels: Type-Enhancement Priority-Low Type-Defect Priority-Medium
    Maticus, thanks for your work. However, at this time we've locked down the UI in prep for R1.0... we are planning on an option for supporting 'themes' to some degree, and I think your works serves as a good blueprint for what a 'Theme Pack' could contain. I'm closing this out as an issue, but you can continue to track the theme topic as Issue 117
    Status: WontFix
    Owner: afour98
    Labels: Type-Enhancement Priority-Low Type-Defect Priority-Medium
  • Jun 07, 2009
    issue 149 (SDTV 4:3 Support) Status changed   -   1 & 2 fixed with new UI. 3. Got it... I agree we should redo that graphic since it's misleading from a UI standpoint. 4. Google
    Status: Fixed
    1 & 2 fixed with new UI. 3. Got it... I agree we should redo that graphic since it's misleading from a UI standpoint. 4. Google
    Status: Fixed
  • Jun 07, 2009
    issue 119 (displaced game covers on load window) changed   -   This has been fixed with the new UI dialog panels
    Status: Fixed
    Owner: afour98
    This has been fixed with the new UI dialog panels
    Status: Fixed
    Owner: afour98
  • Jun 07, 2009
    issue 64 (Idea for Preferred Games) commented on   -   bump - so where are we on the 'fav' games / themes stuff? it was looking like it was on the right track with the 'star' icon, I left a place for it on the Game Settings panel... did we put this on hold for now?
    bump - so where are we on the 'fav' games / themes stuff? it was looking like it was on the right track with the 'star' icon, I left a place for it on the Game Settings panel... did we put this on hold for now?
  • Jun 07, 2009
    issue 187 (WiiCoverflow should start in 100% white when selected the wh...) changed   -   Move load settings to upfront and set BG color before progress begins
    Status: Accepted
    Owner: afour98
    Labels: Milestone-Release2.0
    Move load settings to upfront and set BG color before progress begins
    Status: Accepted
    Owner: afour98
    Labels: Milestone-Release2.0
  • Jun 07, 2009
    issue 208 (Game Title at Top and Bottom) Labels changed   -  
    Labels: Milestone-Release2.0
    Labels: Milestone-Release2.0
  • Jun 07, 2009
    issue 163 (iTunes "The other view") changed   -  
    Status: Accepted
    Labels: Milestone-Release2.0
    Status: Accepted
    Labels: Milestone-Release2.0
  • Jun 07, 2009
    issue 183 (Improved interface) changed   -   complete for R1.0... additional UI enhancements will be entertained post R1.0
    Status: Fixed
    Owner: afour98
    complete for R1.0... additional UI enhancements will be entertained post R1.0
    Status: Fixed
    Owner: afour98
  • Jun 03, 2009
    r520 (finishing old png clean up) committed   -   finishing old png clean up
    finishing old png clean up
  • Jun 03, 2009
    r519 (updated home menu... changed to TTF localized buttons and ma...) committed   -   updated home menu... changed to TTF localized buttons and made the battery levels fly in/out with the panel.
    updated home menu... changed to TTF localized buttons and made the battery levels fly in/out with the panel.
  • Jun 03, 2009
    issue 195 (Dialog Boxes - body text needs to fit) reported   -   The language files need to be updated so that long strings are appropriately sliced up to fit within the dialog box size. \n need to be added...
    The language files need to be updated so that long strings are appropriately sliced up to fit within the dialog box size. \n need to be added...
  • Jun 03, 2009
    issue 187 (WiiCoverflow should start in 100% white when selected the wh...) commented on   -   I've thought about this on too... It would be nice to have the loading bar screen be in white... however, one of the things it loads is the setting for what theme. So a little of a chicken/egg problem. Unless we loaded the settings before anything else... need to look into the feasibility of that.
    I've thought about this on too... It would be nice to have the loading bar screen be in white... however, one of the things it loads is the setting for what theme. So a little of a chicken/egg problem. Unless we loaded the settings before anything else... need to look into the feasibility of that.
  • Jun 03, 2009
    issue 84 (Use TTF instead of Bitmaps) Status changed   -   All done as of r512
    Status: Fixed
    All done as of r512
    Status: Fixed
  • Jun 03, 2009
    issue 145 (UI Manifesto ;-) ) Status changed   -   Closed as of R512.. whew
    Status: Fixed
    Closed as of R512.. whew
    Status: Fixed
  • Jun 03, 2009
    issue 183 (Improved interface) commented on   -   UI Overhaul as of r511... hope you like. Like nemchik mentioned, we're trying to keep it a balance of 'Apple inspired' but with 'Wii roots'.
    UI Overhaul as of r511... hope you like. Like nemchik mentioned, we're trying to keep it a balance of 'Apple inspired' but with 'Wii roots'.
  • Jun 03, 2009
    Changelog Wiki page edited
  • Jun 03, 2009
    r512 (HUGE UI Overhaul! It's finally here... now time to test, tes...) committed   -   HUGE UI Overhaul! It's finally here... now time to test, test, test... there are still a lot of things left to do, but you can now see the framework for TTF, buttons and dialogs. I hope you like it.
    HUGE UI Overhaul! It's finally here... now time to test, test, test... there are still a lot of things left to do, but you can now see the framework for TTF, buttons and dialogs. I hope you like it.
 
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