| Source path: svn/ trunk/ XMLisp/ sources/ Lisp User Interface/ Camera.lisp |
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Change log
BIG CHANGE: much better camera control: TRACK-MOUSE-ZOOM will now push center when camera gets too close to avoid projection inversion; TRACK-MOUSE-PAN works as expected (is using azimuth and zenith instead of x, y which are not work in top projection cases.
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Older revisions
r1595
by alex.repenning
on Dec 22, 2011
Diff
BIG change: camera now rotates around x and y axis allowing user to rotate around a structure like a flat maze
r1291
by alex.repenning
on Aug 24, 2011
Diff
SAME-SETTINGS for camera: relax sameness condition -> reload of unchanged world will no longer trigger a time wasting animation
r752
by alex.repenning
on Nov 24, 2010
Diff
near and far :initarg of class camera were both called :near