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Adding compatibility for SWTOR #37

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GoogleCodeExporter opened this issue Mar 12, 2015 · 4 comments
Closed

Adding compatibility for SWTOR #37

GoogleCodeExporter opened this issue Mar 12, 2015 · 4 comments

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@GoogleCodeExporter
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Any thought into adding compatibility to other games such as the newly released 
Star Wars: The Old Republic? I'd guess they are using a similar system 
authentication token. What information did you need when you created the World 
of Warcraft authenticator?

Original issue reported on code.google.com by dekim...@gmail.com on 27 Dec 2011 at 8:12

@GoogleCodeExporter
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It certainly would be useful, however, we would need to know from SWTOR the 
algorithm used for the authenticator generation. But they aren't likely to 
publish it.

The Blizzard one was originally based off a known algorithm with some 
propeitary code, but it was published online and so could be repliacted (the 
original link is no longer valid). Knowledge of the algorithm (should) have no 
impact on the strength of the codes as they are one-way hashes of a secret key 
and time, which cannot be reversed.


Original comment by winauth on 28 Dec 2011 at 7:53

  • Changed state: Done
  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

@GoogleCodeExporter
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Looking at the app info it's a VASCO Digipass v3.5.4 implementation which looks 
to be associated with Cisco.  Don't know if that information is any help though.

Original comment by kra...@kraven.org on 3 Jan 2012 at 7:41

@GoogleCodeExporter
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Yep, it's the Vasco DigiPass for Mobile, so I can't see this isn't going to be 
implemented.

Original comment by winauth on 4 Jan 2012 at 12:07

@GoogleCodeExporter
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Hi,
Any plan to add it?

Best

Original comment by semh...@gmail.com on 21 Nov 2014 at 1:08

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