 | Modify | /trunk/Projects/XCode3/Wildcat.xcodeproj/project.pbxproj | diff |
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 | Add | /trunk/Source/Geometry/OSX | diff |
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 | Add | /trunk/Source/Geometry/OSX/WildcatGeometry.plist | diff |
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 | Add | /trunk/Source/Geometry/Shaders | diff |
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 | Add | /trunk/Source/Geometry/Shaders/cci_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/cli_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/nc23_bezier_plH.gsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/nc23_bezier_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/nc23_default_plH.gsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/nc23_default_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/nc_default_plH.gsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/nc_default_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/ns23_bezier_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/ns23_default_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/ns_default_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/passthrough.vsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/sci_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/sli_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/spi_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/ssi_plM.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/trimsurface_inversion.fsh | diff |
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 | Add | /trunk/Source/Geometry/Shaders/trimsurface_vis.fsh | diff |
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 | Add | /trunk/Source/Geometry/wx | diff |
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 | Delete | /trunk/Source/Kernel/OSX/WildcatGeometry.plist | diff |
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 | Delete | /trunk/Source/Kernel/OSX/WildcatUtility.plist | diff |
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 | Add | /trunk/Source/Scene/Shaders | diff |
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 | Add | /trunk/Source/Scene/Shaders/complete_light.vsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/display.fsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/scn_basiclight.vsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/scn_gooch.fsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/scn_hemisphere.vsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/scn_selection.vsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/scn_uberlight.fsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/scn_uberlight.vsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/xform.vsh | diff |
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 | Add | /trunk/Source/Scene/Shaders/xform_light.vsh | diff |
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 | Add | /trunk/Source/Utility/OSX | diff |
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 | Add | /trunk/Source/Utility/OSX/WildcatUtility.plist | diff |
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 | Add | /trunk/Source/Utility/OSX/gl_context_osx.mm | diff |
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 | Add | /trunk/Source/Utility/OSX/gl_osx.h | diff |
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 | Add | /trunk/Source/Utility/OSX/texture_manager_osx.mm | diff |
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 | Add | /trunk/Source/Utility/OSX/utility_osx.mm | diff |
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 | Delete | /trunk/Source/Utility/gl_context_osx.mm | diff |
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 | Delete | /trunk/Source/Utility/gl_osx.h | diff |
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 | Delete | /trunk/Source/Utility/texture_manager_osx.mm | diff |
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 | Delete | /trunk/Source/Utility/texture_manager_win32.cpp | diff |
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 | Delete | /trunk/Source/Utility/utility_osx.mm | diff |
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 | Delete | /trunk/Source/Utility/utility_win32.cpp | diff |
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 | Modify | /trunk/Source/Utility/wutil.h | diff |
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 | Add | /trunk/Source/Utility/wx | diff |
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