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Revision: r239
Author:  graham.hemingway
Date:  Dec 26, 2008
Review scores: No one has yet scored this revision.
 

Log message

Move a lot of stuff around.  I want Utility and Geometry to compile separately
into stand-alone libraries/Frameworks.  These can be reused within Wildcat
or within other applications.


Affected files

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This revision affected a large number of files. Only a subset of 50 changed paths are being shown. To see all changed paths, use the svn log command-line.

Modify/trunk/Projects/XCode3/Wildcat.xcodeproj/project.pbxprojdiff
Add/trunk/Source/Geometry/OSXdiff
Add/trunk/Source/Geometry/OSX/WildcatGeometry.plistdiff
Add/trunk/Source/Geometry/Shadersdiff
Add/trunk/Source/Geometry/Shaders/cci_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/cli_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/nc23_bezier_plH.gshdiff
Add/trunk/Source/Geometry/Shaders/nc23_bezier_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/nc23_default_plH.gshdiff
Add/trunk/Source/Geometry/Shaders/nc23_default_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/nc_default_plH.gshdiff
Add/trunk/Source/Geometry/Shaders/nc_default_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/ns23_bezier_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/ns23_default_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/ns_default_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/passthrough.vshdiff
Add/trunk/Source/Geometry/Shaders/sci_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/sli_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/spi_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/ssi_plM.fshdiff
Add/trunk/Source/Geometry/Shaders/trimsurface_inversion.fshdiff
Add/trunk/Source/Geometry/Shaders/trimsurface_vis.fshdiff
Add/trunk/Source/Geometry/wxdiff
Delete/trunk/Source/Kernel/OSX/WildcatGeometry.plistdiff
Delete/trunk/Source/Kernel/OSX/WildcatUtility.plistdiff
Add/trunk/Source/Scene/Shadersdiff
Add/trunk/Source/Scene/Shaders/complete_light.vshdiff
Add/trunk/Source/Scene/Shaders/display.fshdiff
Add/trunk/Source/Scene/Shaders/scn_basiclight.vshdiff
Add/trunk/Source/Scene/Shaders/scn_gooch.fshdiff
Add/trunk/Source/Scene/Shaders/scn_hemisphere.vshdiff
Add/trunk/Source/Scene/Shaders/scn_selection.vshdiff
Add/trunk/Source/Scene/Shaders/scn_uberlight.fshdiff
Add/trunk/Source/Scene/Shaders/scn_uberlight.vshdiff
Add/trunk/Source/Scene/Shaders/xform.vshdiff
Add/trunk/Source/Scene/Shaders/xform_light.vshdiff
Add/trunk/Source/Utility/OSXdiff
Add/trunk/Source/Utility/OSX/WildcatUtility.plistdiff
Add/trunk/Source/Utility/OSX/gl_context_osx.mmdiff
Add/trunk/Source/Utility/OSX/gl_osx.hdiff
Add/trunk/Source/Utility/OSX/texture_manager_osx.mmdiff
Add/trunk/Source/Utility/OSX/utility_osx.mmdiff
Delete/trunk/Source/Utility/gl_context_osx.mmdiff
Delete/trunk/Source/Utility/gl_osx.hdiff
Delete/trunk/Source/Utility/texture_manager_osx.mmdiff
Delete/trunk/Source/Utility/texture_manager_win32.cppdiff
Delete/trunk/Source/Utility/utility_osx.mmdiff
Delete/trunk/Source/Utility/utility_win32.cppdiff
Modify/trunk/Source/Utility/wutil.hdiff
Add/trunk/Source/Utility/wxdiff

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