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Visual-Experiments.com code playground :

  • ArToolKitPlusDemo: ArToolKitPlus integration with Ogre3D.
  • Ogre::Cuda: Cuda 3.0 integration with Ogre3D: allow to register/map DirectX or OpenGL texture with Cuda graphic interop.
  • Ogre::OpenCL: OpenCl integration with Ogre3D: designed with the same goal as Ogre::Cuda but for OpenCL.
  • Ogre::GPGPU: GPGPU helper for Ogre3D: add an abstraction over texture/pixel shader rename in result/operation.
  • Ogre::Canvas: 2D API for Ogre3D using Skia: implemented using the same API as Html5 Canvas tag with JS bindings.
  • GPUSurf: GPU-Surf implemented using Ogre::Cuda, Ogre::GPGPU and Ogre::Canvas for visual debuging: this is a partial implementation (descriptor not implemented, just detector).

PhotoSynthToolkit and SfMToolkit are on my github now.

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