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Summary

  • The project aims to create virtual reality interface for computer applications by replacing the 2d GUI with 3d Virtual world (Interface) it will be full, user-friendly because it's applications seems like the Real-world.
  • It will be under GPL so that it will take the advantages of Free Software technologies and feel free to use and contribute.
  • One of it's goals is to move to the Next-Generation of the Computer Controling (Virtual Controllers).

Examples

  • Simply imagine that all of the applications you are using now will change to the look of the real world objects.
  • It's open to you to think of the applications because we aim to simulate the real world in virtual world.
  • Reading e-book from 3d virtual book instead of reading it on window.

Road Map

This is a rough description of where we are in the Virtual Reality interface project and where we might go as a begining (first basic stage) of the project.

Phase 1 (Done)

  • Working with blender API and Linux API to make simple 3d file browser in Blender Engine.

Phase 2

  • Developing Windowing Manager in blender to fit and ease the migration of the old 2d interface, so it will work side by side with 3d apps.

Phase 3

  • Booting the Blender Engine directly as an interface with GDM.

Current status

Phase 1 (Done)

  • Trying to make Basic representation of the project.
  • Working with blender API and Linux API to make 3d file browser in Blender.

Hardware

  • Video glasses
  • Wired glove

We will not implement this kind of hardware until finishing the first stage of developing.

For contributing send e-mail to Al.Wazery@gmail.com

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