victamin


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File Summary + Labels Uploaded Size
TinderBoxOFvs2008.zip TinderBox For OpenFrameworks  Type-Package  OpSys-Windows Mar 9, 2011 5.37MB
CLNUILibSampleAndDrivers.zip CLNUI4J Package - Drivers, Library and PointCloud Sample  Type-Package  OpSys-Windows Feb 18, 2011 3.31MB
CLNUI4J_03.zip CLNUI4J 0.3 - Rewritten for CLNUI version 1210, multiple device support, added a couple of utilities, listener, etc.  Type-Archive  OpSys-Windows Dec 14, 2010 124.94KB
CLNUI4J_02.zip CLNUI4J 0.2 - Now with a nice wrapper and some examples for java. Running in processing not solved, sorry.  Type-Archive  OpSys-Windows Nov 29, 2010 2.04MB
CLNUI4J_01.zip CLNUI4J 0.1 - Kinect driver/sdk from CL now for java (and possibly processing)  Type-Archive  OpSys-Windows Nov 21, 2010 2.27MB
msaopencl.zip MSAOpenCL for java/processing  Type-Archive Jul 19, 2010 1.56MB
GPUBezier.zip (Example) GPU Bezier - Evaluate a cubic bezier curve on the GPU (with a Geometry Shader) (GLSL)  Type-Archive May 10, 2010 5.2MB
vitamin_0_5_6.zip Vitamin 0.5.6 - Includes some new stuff. Special May release. Run with new examples. More information in the CHANGELOG file  Type-Archive May 10, 2010 272.58KB
BarcampPT_Presentation.zip Source code for Filipe Cruz's BarcampPT Presentation on Demoscene and the Deep demo  Type-Source Apr 22, 2010 10.7MB
iD05_SunflowerSeeds.zip (Demo) Source code for inércia Demoparty 2010 invitation demo.  Type-Source Apr 22, 2010 5.76MB
LensFlares.zip (Example) Lens Flare - A very simple example of rendering this effect with processing+vitamin.  Type-Source Mar 7, 2010 57.72KB
objimport_1_1_2.zip OBJImport 1.1.2 - Fixes bug/crash with QUAD faces parsing. Checks for null exceptions. Renders quads as triangles  Type-Source Mar 2, 2010 1.85MB
smslib.zip SMSLib 3.4.1 - Handle communication with mobile phones (SMS) using Processing. (www.smslib.org). Includes example  Type-Package Feb 19, 2010 1.74MB
JavaCL_1_4b.zip JavaCL 1.4beta - Replacement for OpenCL4Java. New updates, examples and library (http://code.google.com/p/nativelibs4java/).  Type-Package Feb 18, 2010 1.27MB
NeonEffect.zip (Example) NeonFX - Using Vitamin's RenderTarget (offscreen rendering) to reproduce a neon effect  Type-Source Feb 18, 2010 13.5KB
MotionBlurBall.zip (Example) MotionBlur - Motion blur as a post-process effect. This works based on camera motion. Uses CgFX  Type-Source Feb 18, 2010 320.33KB
anaglyphs.zip (Example) Anaglyphs - Render realtime 3d stereo with Processing. Uses a shader to mix both views  Type-Source Feb 18, 2010 231.08KB
arcs.zip (Example) Arcs - Rendering recursive 3d arcs with processing. Includes light scatter shading shader  Type-Source Feb 18, 2010 238.19KB
sunflower_src_public_release.zip (Demo) Sunflower - A realtime demo made with processing. Source code  Type-Source Feb 17, 2010 5.96MB
deep_src_20090822_publicrelease_bugfix.zip (Demo) Deep - A realtime demo made with processing, Source code.  Type-Source Feb 17, 2010 14.6MB