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vba-rerecording - issue #78

VBA-24-m: Slowed down emulation causing desyncs


Posted on Aug 22, 2011 by Massive Rabbit

In GBC Wario Land 2, sometimes the emulation slows down for no apparent reason when playing, to the point where the game runs at less than 1 FPS. Savestates made while the game was slowed can't be fixed, even when re-opening the emulator. Fastforward is affected as well, it runs at a decreased speed. When this problem occurs while recording a movie, the movie will desync upon playback.

The slowdown problem occurs in many parts in the Out of bounds area (you can use a wall glitch to access said area), and in the first room in the "really final chapter" so far.

http://dehacked.2y.net/microstorage.php/info/1603526911/wl2cTest.vbm This movie places you in the Out of bounds area in Chapter 2, Story 1, room 2. Jump around for a while and eventually the emulation will slow down.

This problem occurs in the latest VBA-24-m revision, even though I think at one point it was said to have been fixed. Other games may be affected as well, I don't know.

Comment #1

Posted on Aug 22, 2011 by Massive Rabbit

Additional info: The problem seems to happen if some condition is met. Once it is met, the emulation will slow down everytime you save a state, load it and repeat (save a new state, load that, etc.). http://www.youtube.com/watch?v=sbLuPvgP8SM

Comment #2

Posted on Aug 23, 2011 by Swift Bird

So this is a GBC emulation bug instead of any movie recording bug. It is not the same issue as the one that revision 371 resolved.

Comment #3

Posted on Aug 23, 2011 by Swift Bird

Fixed on r391.

Status: Fixed

Labels:
Type-Defect Priority-Critical