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uses
Painter;

library(WIN32 GCC) "glaux glu32 opengl32";

library(LINUX) "GL GLU";

options
"-D_WIN32 -DGLEW_STATIC";

file
WinGl.h,
ResGl.h,
FontGl.h,
Keys.h,
Resources.cpp,
ControlPanel.h,
ControlPanel.cpp,
Scrollbar.h,
Scrollbar.cpp,
Console.h,
Console.cpp,
Draw.cpp,
DrawOp.cpp,
DrawText.cpp,
Win.cpp,
Wnd.cpp,
Proc.cpp,
After.h,
Event.cpp,
Top.h,
Top.cpp,
TopFrame.h,
TopFrame.cpp,
Ctrl.h,
Ctrl.cpp,
Clip.cpp,
Dnd.cpp,
Image.cpp,
ChSysInit.cpp,
Util.cpp,
Glew readonly separator,
glew.h,
glxew.h,
wglew.h,
glew.c,
Resources readonly separator,
Resources.brc,
Shaders.h,
Shaders.cpp,
Blur.frag,
Blur.vert,
AlphaMag.frag,
AlphaMag.vert,
WinGl.iml;

Change log

r4188 by unodgs on Nov 22, 2011   Diff
WinGL: Added automatic atlas textures,
fixed some bugs
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Older revisions

r3915 by unodgs on Sep 26, 2011   Diff
Rainbow: WinGL..
r3711 by unodgs on Jul 24, 2011   Diff
Rainbow: WinGL..
r3673 by unodgs on Jul 18, 2011   Diff
Rainbow: WinGL..
All revisions of this file

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