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UC_Land_Vehicle_PhysicalMaterial
UC_Land_Vehicle_PhysicsAsset UC_Land_Vehicle_MorphTargetSet IntroductionThere are two PhysicalMaterial for each of them. That depend on the vehicle is build. One is for driving your vehicle and the other one is for your vehicle staying still or IDL state. Create PhysicalMaterialCreate the physical material. add PhysicalMaterialProperty > UTPhysicalMaterialProporty Name it "Metal" This area effect your object movments. |
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