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Blender_Weapon_Model_3P  
2 bones.
Blender, Weapon
Updated Feb 4, 2010 by darkne...@gmail.com

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Third Person Weapon:

This is for third person where you see a player holding a weapon that you will be position your weapon with two bones for holding your weapon on your right hand and the other is your left hand that is hold weapon under it.

Blender Root Bone:

Since We have two bones all we need what are their names? Basic the bone name for the root is "b_gun_root" that for your holding your weapon and your second bone will be "b_gun_lefthand" that depend if you want to hold on to the weapon or not holding it. Sound simple and easy.

Blender Armature:

For this you have to go in top view. All bone must be the same position just don't rotation them.

Blender Action Editor (Animation Set for Unreal Editor):

Since We Are doing a simple shockrifle there will be no animation in this part for third person view.

Here the demo that build up just for few for 3RD Person. Going to use the shook rifle.

SVN

This weapon is in Third Person (3P) Model with Armature Bone: http://unrealtacticalmod.googlecode.com/svn/trunk/Blender/custom_weapon_gun/custom_weapon_gun_3P.blend

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