Last 30 days
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r376
(updates on character creator
) committed by Gabriel.Pettier
- updates on character creator
updates on character creator
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r372
([No log message]) committed by alaxa27
- [No log message]
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r371
([No log message]) committed by alaxa27
- [No log message]
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r370
([No log message]) committed by alaxa27
- [No log message]
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r369
([No log message]) committed by alaxa27
- [No log message]
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r368
([No log message]) committed by alaxa27
- [No log message]
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r367
(probably killed this fsking timing bug on bigger configs, ha...) committed by Gabriel.Pettier
- probably killed this fsking timing bug on bigger configs, have to test it!
probably killed this fsking timing bug on bigger configs, have to test it!
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r366
(add time tracing to compare between computers.
) committed by Gabriel.Pettier
- add time tracing to compare between computers.
add time tracing to compare between computers.
Earlier this year
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r365
(corrected the hackish sys.path.append and changed the module...) committed by Gabriel.Pettier
- corrected the hackish sys.path.append and changed the modules directory to a
valid python package (name usf_modules to avoid possible conflicts when
distributed).
corrected the hackish sys.path.append and changed the modules directory to a
valid python package (name usf_modules to avoid possible conflicts when
distributed).
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r364
(correction on xml of characters (bad timings)
some cleaning ...) committed by Gabriel.Pettier
- correction on xml of characters (bad timings)
some cleaning on viewer.py
addition of a debug mode ro see characters current movement
corrections on sequences.cfg
correction on xml of characters (bad timings)
some cleaning on viewer.py
addition of a debug mode ro see characters current movement
corrections on sequences.cfg
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r363
(removed every lasting "import *"
) committed by Gabriel.Pettier
- removed every lasting "import *"
removed every lasting "import *"
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r362
(Cleanup on imports (no more import * from our modules)
Movin...) committed by Gabriel.Pettier
- Cleanup on imports (no more import * from our modules)
Moving of config.py in modules, and removal of modules paths config, as it
simpler to leave everything in place in packaging and create a shell wrapper.
Cleanup on imports (no more import * from our modules)
Moving of config.py in modules, and removal of modules paths config, as it
simpler to leave everything in place in packaging and create a shell wrapper.
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r361
(music configuration
menu is more usable (index =0 on transit...) committed by Gabriel.Pettier
- music configuration
menu is more usable (index =0 on transitions)
cleanup
music configuration
menu is more usable (index =0 on transitions)
cleanup
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r360
(addition of mp3 musics
better display of menu to configure s...) committed by Gabriel.Pettier
- addition of mp3 musics
better display of menu to configure sound.
addition of mp3 musics
better display of menu to configure sound.
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r359
(addition of ogg files.
corrections on menu.py to manage soun...) committed by Gabriel.Pettier
- addition of ogg files.
corrections on menu.py to manage sound volumes.
addition of ogg files.
corrections on menu.py to manage sound volumes.
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r357
(correction of multiple jumps possible after some seconds. no...) committed by Gabriel.Pettier
- correction of multiple jumps possible after some seconds. no flying, bitches!
correction of multiple jumps possible after some seconds. no flying, bitches!
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r354
(nothing much interresting.
) committed by Gabriel.Pettier
- nothing much interresting.
nothing much interresting.
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r353
(addition of unfinished characters to the characters_unfinish...) committed by Gabriel.Pettier
- addition of unfinished characters to the characters_unfinished directory.
addition of unfinished characters to the characters_unfinished directory.
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r352
(moving of unfinished character to cleanup logs.
) committed by Gabriel.Pettier
- moving of unfinished character to cleanup logs.
moving of unfinished character to cleanup logs.
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r351
(update sections in CREDITS.
) committed by Gabriel.Pettier
- update sections in CREDITS.
update sections in CREDITS.
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r350
(orrection of animation and vector handling in viewer.
Charac...) committed by Gabriel.Pettier
- orrection of animation and vector handling in viewer.
Character can no longer leave screen in viewer.
orrection of animation and vector handling in viewer.
Character can no longer leave screen in viewer.
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r349
(change of vector definition in characters files (xml).
chang...) committed by Gabriel.Pettier
- change of vector definition in characters files (xml).
change of method to apply character, hoppefully not framerate dependent this
time.
some old LOG commented out to clean up output.
change of vector definition in characters files (xml).
change of method to apply character, hoppefully not framerate dependent this
time.
some old LOG commented out to clean up output.
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r348
(update on viewer (broken but anyway)
) committed by Gabriel.Pettier
- update on viewer (broken but anyway)
update on viewer (broken but anyway)
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r347
(modification of character vector system
) committed by Gabriel.Pettier
- modification of character vector system
modification of character vector system
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r346
(update on character editor
) committed by Gabriel.Pettier
- update on character editor
update on character editor
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r342
(CREDITS menu functional.
some cleanup.
) committed by Gabriel.Pettier
- CREDITS menu functional.
some cleanup.
CREDITS menu functional.
some cleanup.
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r340
(corrections on mansion indentation and infos.
storage of pre...) committed by Gabriel.Pettier
- corrections on mansion indentation and infos.
storage of preference according to xdg recommentations.
storage of key configuration too as recommended by xdg.
storing and loading of keys done by config now instead ok controls.
update of default config.
correction of endgame.
correction of menus.
addition of a (non fonctionnal) "credit" entry.
removing of old network game code.
replacement of old image loading methods with new up do date method.
lots of other small things...
corrections on mansion indentation and infos.
storage of preference according to xdg recommentations.
storage of key configuration too as recommended by xdg.
storing and loading of keys done by config now instead ok controls.
update of default config.
correction of endgame.
correction of menus.
addition of a (non fonctionnal) "credit" entry.
removing of old network game code.
replacement of old image loading methods with new up do date method.
lots of other small things...
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r339
(corrected config.py to be xdg compilant
) committed by Gabriel.Pettier
- corrected config.py to be xdg compilant
corrected config.py to be xdg compilant
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r338
(corrected physics on viewer
) committed by Gabriel.Pettier
- corrected physics on viewer
corrected physics on viewer
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r337
(implementation of physics in viewer.py
) committed by Gabriel.Pettier
- implementation of physics in viewer.py
implementation of physics in viewer.py
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r336
(corrected blob walking image
better handling of errors in lo...) committed by Gabriel.Pettier
- corrected blob walking image
better handling of errors in loading of characters in viewer
possibility to save in viewer
correction of menu → level view, to scale image correctly.
corrected blob walking image
better handling of errors in loading of characters in viewer
possibility to save in viewer
correction of menu → level view, to scale image correctly.
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r335
(on viewer:
view of source, loading of character, selecti...) committed by Gabriel.Pettier
- on viewer:
view of source, loading of character, selection of animation in list,
execution of that animation!
on menu: indentation fixup
on entity_skin: loading of a character from an xml string, necessary for
viewer.
on viewer:
view of source, loading of character, selection of animation in list,
execution of that animation!
on menu: indentation fixup
on entity_skin: loading of a character from an xml string, necessary for
viewer.
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r334
(Correction of many indentation
conversion of most image load...) committed by Gabriel.Pettier
- Correction of many indentation
conversion of most image loading to "lazy" loading (all except characters
animations)
inclusion of image zomming in the same lazy loading procedure for images
correction on trunk triger
suppression of threaded zoom methods
Correction of many indentation
conversion of most image loading to "lazy" loading (all except characters
animations)
inclusion of image zomming in the same lazy loading procedure for images
correction on trunk triger
suppression of threaded zoom methods
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r332
(creation of a viewer with glade and pygtk
addition of the tr...) committed by Gabriel.Pettier
- creation of a viewer with glade and pygtk
addition of the trunk item
modification of bix_level
creation of a viewer with glade and pygtk
addition of the trunk item
modification of bix_level
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r331
(level borders functionall
bix level has a nicer moving block...) committed by Gabriel.Pettier
- level borders functionall
bix level has a nicer moving block
a new item trunk is created (not finished) it aim to allow temporal "level up" of a player
level borders functionall
bix level has a nicer moving block
a new item trunk is created (not finished) it aim to allow temporal "level up" of a player
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r330
(clearer presentation in Prototype 1.dia
) committed by Gabriel.Pettier
- clearer presentation in Prototype 1.dia
clearer presentation in Prototype 1.dia
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