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News

We've moved everything over to github recently, and since then development of version 0.5 has really picked up speed. V0.5 is a complete rewrite of the code and started a few months ago. It's not really stable but the feel of the game is aiming to be a whole lot more complex and fun to play. Issue tracking and source are no longer being controlled on google code, but this page will still be used for News and Updates. Thank you for your support.

Version 3

UlDunAd has slowly been progressing (well actually work on it has sky-rocketed since version 0.2) to version 0.3! Now instead of one-on-one turn-based battles you can have parties fighting enemies in classic point and click active battles following the style of Final Fantasy and some new twists! Battling is very fast paced and you need to have control of your mouse and be able to plan ahead.

Other important features added since 0.2 are:

  • A library system for each town you make, allowing you to read .txt files in game as if they were a book
  • Item system is completely functional now with the ability to heal characters and do damage to enemies!
  • Spell system is complete with the ability to have multiple spells and use them if you have enough MP
  • Menu system has received a major overhaul in layout and design, same goes for the battle system, all because of the new party system
  • New class system has been implemented in the effort to add more diversity in characters that can be created
  • Also major graphical overhauls all throughout the game have taken place! A new version, a new style
  • We have to new contributors! Scott Rogers and Matthew Hydock have submitted pieces of artwork for the game and thus get their names in the credits as important contributors.

Details

UlDunAd is a completely original RPG made entirely in python. The project's goal is to create a game that encompasses these main ideas.

  • Point and Click interface/menu system much like classic browser-based text rpg's like Legend of the Green Dragon, just graphical.
  • It will be easy to mod (adding new towns, races, and items will be a breeze!)
  • All graphics will be custom made for the base game
  • 1st person view turn-based battle system for the classic rpg feel that it's going for
  • A variety of weapons and armors!
  • Go hunting for random enemy encounters or trudge through dungeons in search of treasures and foes
  • The game itself it being written in python and will be released under the GNU GPLv3 thus making it an opensource project which is a movement that I'm in total support of.

Fun and easy to play, simple to mod, completely free. That's what we're trying to get across with UlDunAd.

Credits

Staff

  • Nicholas Hydock (blazingamer)(n_hydock@comcast.net) Lead Artist, Producer
  • John Stumpo (john.stumpo) Co-Producer, Distribution Management

Contributers

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