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The repository of this project has moved to bitbucket.orgAboutThe project is created to foster open source community who collaborates on connecting the physical with the virtual for architecture and design applications, and beyond. It aims to integrates various sensors, physical devices, and tangible interfaces into 3D modeling environment and various physical design outputs and prototypes. It is currently a publisher-subscriber framework which allows various virtual applications to subscribe to the server in order to access, monitor, and modify the data of the connected devices. Email: << u b i m a s h A T g m a i l D O T c o m >> (without the spaces) Please email us when you download UbiMash For more information visit ubimash.com or read this article or join our discussion group. VersionsLatest working versions of ubimash, source codes, and manual need to be checked out from bitbucket.org. UsageSome examples how ubimash can be used:
Please email us to get support and also cite the following papers if you use UbiMash:
Code DevelopmentAny help in improving or expanding the codes is much appreciated. In June 2011, the source control is migrated from Subversion to Mercurial. The decision to move the source control platform is due to the power and efficiency of Mercurial, one of the two most popular Distributed Version Control System (DVCS). To learn more about Mercurial, read [hginit.com this superb tutorial]. Acknowledgments:
Developer NotesCodes are provided "as is". We do not share the perfect code with all the required documentation (comments) and try/catch error block. Codes may still be optimised, and you're welcome to do so as well as resubmit the improved codes to the repository. |