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OmniCC
Cooldown count for everything
GeneralOmniCC is an addon that adds text to items/spells/abilities that are on cooldown to indicate when they'll be ready for use. OmniCC should be compatible with any addon that uses a cooldown model. A configuration GUI is included, and can be shown via /omnicc or /occ FAQOmniCC is displaying text on Addon and I don't want it to. How do I make OmniCC not show up?OmniCC has three different settings that control whether or not text shows up on a given bar or not. The first setting is Duration Threshold. This is the duration, in seconds, that a cooldown must be for OmniCC to display text or not. The second setting is Size Threshold. This setting controls how big an object must be for OmniCC to display text or not. The larger the value, the bigger an object must be. The setting is normalized at 100 meaning "about the size of an action button in the stock interface" The third setting is an internal one: CooldownModel.noCooldownCount. If set to true, then OmniCC will not display text. If the addon you're running uses its own method for displaying text on objects with cooldown, then I encourage you to bug the other to implement the noCooldownCount flag. OmniCC isn't displaying text on Addon and I want it to. How do I make OmniCC show up?See above, but in reverse :) OmniCC is still showing up after I've adjusted the settings you've mentioned!This means that the addon you're using has implemented its own method for displaying cooldown text. Refer to the usage guide of the addon to determine how to turn it off. Why don't you implement a blacklist instead of using all of these crazy algorithms?Bloat, basically. If I were to implement a blacklist, and handle nameless frames properly, I would have to introduce addon specific code. But introducing addon specific code, however, is completely against the design of OmniCC in the first place :) I've downloaded a end effect plugin like OmniCC Pulse but its not doing anythingBy default, OmniCC is setup to not show an end of cooldown effect for any timer with a duration less than 30 seconds. To adjust this, mess around with the Finish Effect Threshold slider in the options menu. |
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How do I get OmniCC to display timers on my target's debuffs for only myself and not for every debuff a target gets?
After setting /run OmniCC.sets.minFinishEffectDuration=1 my omnicc pulse works, but the pulse effects seems too small, Could you tell me how to set the Pulse Scale with command line just as Minfinisheffectduration, thanks!
There is no command line to set the scale, you'll need to go into the lua file to adjust it.
I need to enable buff duration for only ice block and spells like it and disable it for any other buffs. Is it possible?
Is there any way to have this show milliseconds as well as HH:SS? There is sometimes a big difference between 1.1 seconds and 1.99 seconds.
Not at this time, no.
I have a macro set up that uses my trinkets and spells. the timer now sits on the macro button, and not the cast bar that has the buttons.. any way to ignore a bar or button?
Not unless you alter the code for that button to use the .noCooldownCount flag, no.
is there any way i can keep this addon and still have my GCD show? because currently it wont show my gcd and its kinda messing with me during raids D:
I can't get it to show the colored borders in 3.1.3.
That's not an omnicc option, and never has been.
When I turn the Cooldown Spiral on in Pitbull OmniiCC shows on the buffs/debuffs in Pitbull frames. How do I turn this off to only show on my buttons?
Works flawlessly with all my mods and macros. Beautifully scripted and above guide very concise. Thank you.