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Tonk Engine will be the game engine for Arcade Tonk Tanks version 0.2.0. Since I'm currently working on Arcade Tonk Tanks 0.1.0 which does not use the Tonk Engine, development on this project is on hold for a while.

I've decided to split the engine off from the game itself and to try to make it as generic as possible for a broad class of 2D games with a scrolling background. The code is still in a very early stage of development and not beyond the point of running a simple demo program. Performance is low, use of this engine in a game is currently not advised.

To Do:

  • implement network protocol on top of UDP
  • implement A* path finding & other Artificial Intelligence components
  • implement a GUI for options screens, dialogs, &c.
  • port collision detection from Arcade Tonk Tanks
  • replace graphics back-end by OpenGL

If you are (thinking of) writing a game in Python yourself, you may want to have a look at the GameProgrammingResourcesWiki.

Last updated on 2010-10-03.

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