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Project Information
Featured
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TiledGGD - basically it's GGD (General Graphical Dump tool), with some extra features: Currently working (extra) features:- Support for tiled graphics (tiles of any size) and palettes (tile sizes are restricted, because they need to fit a 16*16 grid)
- Copy visible graphics and palette directly to clipboard
- 'Go To Offset' functionality
- Toggle Endianness of graphics and palette separately
- Save the entire graphics
- Built-in NCGR/NCBR and NCLR support (I'm not using all the data from the files, so there are most likely still some bugs)
- Lua plugin support
Features currently being worked on- Support for files compressed via the default DS/GBA algorithms
Planned features- Palette edit function
- Support for planar & composite pixel formats
- Different layout options, including a scrollable graphics window when the graphics are too large for it.
- Support for tile maps
NoticeBecause of the used Lua interpreter, you will probably need the most recent VisualC++ runtime libraries to use the Lua plugins. You can download them here Wanted!The program still has the default logo at the About-window. Therefore I need someone to make me a logo for the About-screen and these pages.
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