Tile Game Engine
From Manic Miner to Monty to Mario, the tile-based jumping game has always been a blast to play.
This flash / AS3 project provides a fast, barebones engine in a clean, optimized and extensible fashion.
Current features:
- A nicely animated Player
- Enemies - walkers, jumpers, floaters, flyers… and Boss types
- Multiple Rooms - with robust logic, so killed enemies stay dead, and items don’t reappear
- Moving platforms - so nice that the monsters also travel on them
- Moving pavements
- Sloped tiles
- Destructible tiles
- Bounce tiles
- Bullets - harms player or enemies
- Effects - points, puffs, impacts and weather effects. These really add life to the game
- Items - coins and special items… Static or animated
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See the blog for a playable demo, screens and other good stuff: http://87.230.94.122/tileGame/
Check out a complete game built from this codebase http://alexanderband.dk/hoppe/
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