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////////////////////////////////////////////////////////////////////////////////
// Copyright 2010 Michael Schmalle - Teoti Graphix, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License
//
// Author: Michael Schmalle, Principal Architect
// mschmalle at teotigraphix dot com
////////////////////////////////////////////////////////////////////////////////

package org.teotigraphix.ui.components
{

import flash.display.DisplayObject;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.geom.Rectangle;

import mx.core.IFactory;
import mx.core.IVisualElement;
import mx.core.IVisualElementContainer;
import mx.core.UIComponent;
import mx.effects.IEffect;
import mx.events.EffectEvent;
import mx.events.FlexEvent;
import mx.managers.ISystemManager;

import org.teotigraphix.ui.components.componentSupport.DockBarBase;
import org.teotigraphix.ui.components.componentSupport.DockBarButton;
import org.teotigraphix.ui.core.DockBarPlacement;
import org.teotigraphix.ui.layouts.ButtonBarDirection;
import org.teotigraphix.ui.layouts.controlSupport.ButtonBarLayout;

//--------------------------------------
// Class
//--------------------------------------

/**
* A concrete implementation of the <code>IDockBar</code> interface.
*
* <p>Adds rollOut and rollOver actions to the dock bar buttons.</p>
*
* @author Michael Schmalle
* @copyright Teoti Graphix, LLC
* @productversion 1.0
*/
public class DockBar extends DockBarBase
{
//--------------------------------------------------------------------------
//
// Public SkinPart :: Variables
//
//--------------------------------------------------------------------------

//----------------------------------
// rollOverAction
//----------------------------------

[SkinPart(required="false")]

/**
* The rollOver effect factory that gets assigned to each renderer's
* <code>rollOverEffect</code> style.
*/
public var rollOverAction:IFactory;

//----------------------------------
// rollOutAction
//----------------------------------

[SkinPart(required="false")]

/**
* The rollOut effect factory that gets assigned to each renderer's
* <code>rollOutEffect</code> style.
*/
public var rollOutAction:IFactory;

//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------

/**
* Constructor.
*/
public function DockBar()
{
super();
}

//--------------------------------------------------------------------------
//
// Overridden Public :: Methods
//
//--------------------------------------------------------------------------

/**
* @private
*/
public override function updateRenderer(renderer:IVisualElement,
itemIndex:int,
data:Object):void
{
super.updateRenderer(renderer, itemIndex, data);

// check to see if we add a rollOverEffect
if (rollOverAction)
{
var ev:IEffect = rollOverAction.newInstance();
UIComponent(renderer).setStyle("rollOverEffect", ev);
}

// check to see if we add a rollOutEffect
if (rollOutAction)
{
var eo:IEffect = rollOutAction.newInstance();
UIComponent(renderer).setStyle("rollOutEffect", eo);
}
}

//--------------------------------------------------------------------------
//
// Overridden Protected :: Methods
//
//--------------------------------------------------------------------------

/**
* @private
*/
override protected function commitProperties():void
{
super.commitProperties();
}

/**
* @private
*/
override protected function updateDisplayList(unscaledWidth:Number,
unscaledHeight:Number):void
{
super.updateDisplayList(unscaledWidth, unscaledHeight);
}
}
}

Change log

r21 by m...@teotigraphix.com on May 12, 2010   Diff
- adding DockBar component to the library
- There is still issues with how the
effects work, having a problem with
itemRenderers not getting mouse events,
need to investigate further
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