Older
-
r1903
(removed unused images) committed by mdiebolt
- removed unused images
-
r1902
(removed outdated graphics) committed by mdiebolt
- removed outdated graphics
removed outdated graphics
-
r1901
(Added call to load so that FF can play sounds correctly) committed by yahivin
- Added call to load so that FF can play sounds correctly
Added call to load so that FF can play sounds correctly
-
r1900
(Added audio for FF) committed by yahivin
- Added audio for FF
-
r1899
(Replaced email link with a link back to strd6) committed by yahivin
- Replaced email link with a link back to strd6
Replaced email link with a link back to strd6
-
r1898
(Added Chrome Frame header) committed by yahivin
- Added Chrome Frame header
Added Chrome Frame header
-
r1897
(Removed test debug div) committed by yahivin
- Removed test debug div
-
r1896
(Added proxy attachment method and null check for current fra...) committed by yahivin
- Added proxy attachment method and null check for current frame
Added proxy attachment method and null check for current frame
-
r1895
(PNG Crush and added new area51 backgrounds) committed by yahivin
- PNG Crush and added new area51 backgrounds
PNG Crush and added new area51 backgrounds
-
r1894
(fixed cookie high score) committed by mdiebolt
- fixed cookie high score
-
r1893
(moved secret service agents to the right since I moved the t...) committed by mdiebolt
- moved secret service agents to the right since I moved the teleporter
moved secret service agents to the right since I moved the teleporter
-
r1892
(added destination offset to secret service bit in half model) committed by mdiebolt
- added destination offset to secret service bit in half model
added destination offset to secret service bit in half model
-
r1891
(Added approachRotation function to handle circularness of ci...) committed by yahivin
- Added approachRotation function to handle circularness of circles
Added approachRotation function to handle circularness of circles
-
r1890
(Increased bullet and missile screen active area, and made fi...) committed by yahivin
- Increased bullet and missile screen active area, and made final Reagan track a little closer
Increased bullet and missile screen active area, and made final Reagan track a little closer
-
r1889
(Capitalized Floating Fortress) committed by yahivin
- Capitalized Floating Fortress
Capitalized Floating Fortress
-
r1888
(Increased cutscene duration, locked camera until jetpack box...) committed by yahivin
- Increased cutscene duration, locked camera until jetpack box is broken
Increased cutscene duration, locked camera until jetpack box is broken
-
r1887
(removed bullet hitting flesh and bullet hitting dirt sound e...) committed by mdiebolt
- removed bullet hitting flesh and bullet hitting dirt sound effects. They were causing the bite not
to play because the max number of sound channels was being reached
removed bullet hitting flesh and bullet hitting dirt sound effects. They were causing the bite not
to play because the max number of sound channels was being reached
-
r1886
(Added transition dialog) committed by yahivin
- Added transition dialog
-
r1885
(Updated dialog box) committed by yahivin
- Updated dialog box
-
r1884
(Added sky battle 1st iteration) committed by yahivin
- Added sky battle 1st iteration
Added sky battle 1st iteration
-
r1883
(Reduced scenary slightly in prehistoric level) committed by yahivin
- Reduced scenary slightly in prehistoric level
Reduced scenary slightly in prehistoric level
-
r1882
(Slight level cleanup) committed by yahivin
- Slight level cleanup
-
r1881
(Reduced max sound channels to further prevent sound crapping...) committed by yahivin
- Reduced max sound channels to further prevent sound crapping out
Reduced max sound channels to further prevent sound crapping out
-
r1880
(Increased objective delay before showing) committed by yahivin
- Increased objective delay before showing
Increased objective delay before showing
-
r1879
(Made cannon barrel debris not detonate on CSaur) committed by yahivin
- Made cannon barrel debris not detonate on CSaur
Made cannon barrel debris not detonate on CSaur
-
r1878
(Made Reagan's hover location lower) committed by yahivin
- Made Reagan's hover location lower
Made Reagan's hover location lower
-
r1877
(Added objective display in levels) committed by yahivin
- Added objective display in levels
Added objective display in levels
-
r1876
(Added extra bite damage if you can hit the commando) committed by yahivin
- Added extra bite damage if you can hit the commando
Added extra bite damage if you can hit the commando
-
r1875
(got rid of enemy shoot sound effect. It was terrible and ann...) committed by mdiebolt
- got rid of enemy shoot sound effect. It was terrible and annoying
got rid of enemy shoot sound effect. It was terrible and annoying
-
r1874
(Reduced gunship spark frequency, added collide damage to kil...) committed by yahivin
- Reduced gunship spark frequency, added collide damage to kill bullets, and added better cannon shot
Reduced gunship spark frequency, added collide damage to kill bullets, and added better cannon shot
-
r1873
(Fixed game info popping in and out during cutscenes) committed by yahivin
- Fixed game info popping in and out during cutscenes
Fixed game info popping in and out during cutscenes
-
r1872
(Added sky graphics) committed by yahivin
- Added sky graphics
-
r1871
(Laying some shakey groundwork for the sky) committed by yahivin
- Laying some shakey groundwork for the sky
Laying some shakey groundwork for the sky
-
r1870
(Added select and reject to arrays) committed by yahivin
- Added select and reject to arrays
Added select and reject to arrays
-
r1869
(made sure that most sounds only play on 1 channel max. Added...) committed by mdiebolt
- made sure that most sounds only play on 1 channel max. Added new sounds for enemies shooting
made sure that most sounds only play on 1 channel max. Added new sounds for enemies shooting
-
r1868
(added bullet hit dirt sound effect) committed by mdiebolt
- added bullet hit dirt sound effect
added bullet hit dirt sound effect
-
r1867
(added bullet hitting enemy flesh sound effect) committed by mdiebolt
- added bullet hitting enemy flesh sound effect
added bullet hitting enemy flesh sound effect
-
r1866
(Sounds is pimps too, go on dust your shoulders off) committed by yahivin
- Sounds is pimps too, go on dust your shoulders off
Sounds is pimps too, go on dust your shoulders off
-
r1865
(changed flare explosion. now it lasts much longer) committed by mdiebolt
- changed flare explosion. now it lasts much longer
changed flare explosion. now it lasts much longer
-
r1864
(added fade in and out to game_info) committed by mdiebolt
- added fade in and out to game_info
added fade in and out to game_info
-
r1863
(removed sound effect padding as it appears that this bug has...) committed by mdiebolt
- removed sound effect padding as it appears that this bug has been fixed in chrome
removed sound effect padding as it appears that this bug has been fixed in chrome
-
r1862
(changed sound effect for crates) committed by mdiebolt
- changed sound effect for crates
changed sound effect for crates
-
r1861
(Added slightly more backstory) committed by yahivin
- Added slightly more backstory
Added slightly more backstory
-
r1860
(added chopable module and gave it to enemies so that the cha...) committed by mdiebolt
- added chopable module and gave it to enemies so that the chainsaw will not trigger the chomp sound.
also this makes it easy to sub in a good chainsaw sound once we find one
added chopable module and gave it to enemies so that the chainsaw will not trigger the chomp sound.
also this makes it easy to sub in a good chainsaw sound once we find one
-
r1859
(added black background and borders to continue dialog) committed by mdiebolt
- added black background and borders to continue dialog
added black background and borders to continue dialog
-
r1858
(Show mouse cursor on continue overlay) committed by yahivin
- Show mouse cursor on continue overlay
Show mouse cursor on continue overlay
-
r1857
(added parasail objective image and message) committed by mdiebolt
- added parasail objective image and message
added parasail objective image and message
-
r1856
(Added long range shot to boat boss) committed by yahivin
- Added long range shot to boat boss
Added long range shot to boat boss
-
r1855
(Hiding health meter during cutscenes) committed by yahivin
- Hiding health meter during cutscenes
Hiding health meter during cutscenes
-
r1854
(removed primal scream weapon class) committed by mdiebolt
- removed primal scream weapon class
removed primal scream weapon class
|