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Project Information
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SALVIA: A Direct3D 10+ like software rendererHighlightMay 06, 2012
See open issues. See 0.4 issues. Categories
IntroductionSALVIA is a pure object-oriented software 3D renderer with a programmable pipeline only. Interfaces, operations and parameters of it take advantage of modern graphics APIs such as D3D 10 and OpenGL.
OverviewBreifly introduction of the goals, features and major designs of this project. What's NewThe lastest released version is 0.3.3. What's CommingNext Minor Release is 0.4. Lots of refinement for vertex shader. SnapshotsDocumentationsDocuments of technical details. DownloadsThe Shading And Lighting VIsualization Architecture(SALVIA) is available in both source and binary form. Binaries for Windows are available from the SALVIA downloads page on google code or mirror sites. Alternatively, here are direct links to builds.
To install the renderer, please download the source code and extract to some direcotry. Then see the user's guide and the examples in the samples/ directory of the distribution. Alternatively, source can be downloaded. If you're using hg, run: hg clone https://softart.googlecode.com/hg/ salvia ReferenceMirrors |