Snookiepoof is a playground for learning to write clean and solid code. It contains a console client, but is intended to be a general purpose game engine for any kind of client or interface technology. Development is done using TDD/BDD.
Blog posts about Snookiepoof (in Norwegian)
Get to know the Snookiepoof design
- Design_TheGameLevel - an overview of how you can build game worlds
Instructions to developers
If you would like to play around with the code - here are some instructions on how to get started extending the game:
- CreatingNewItems - simplest way to extend the game
- CreatingNewUserCommands - next-simplest way to extend the game
- CreatingNewEntryEvents - this is currently under development, check back later
- CreatingNewGameLevels - extend the game by adding new levels