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Shows the Data format of Power-Up Cards.
Updated Aug 17, 2011 by luigibl...@gmail.com

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Super Mario Advance 4 e-Cards Format Doc by LuigiBlood/KiiroBomber/Kiiro/Seru-kun
Power-Up Type Cards:
Offset - Size - Description
0x4E - 1 - e-Card Identifier (0-255)
0x4F - 1 - Always "06", to show it's a Power-Up Type Card.
0x56 - 1 - Type of Power-Up (00 = Items, 01 = Lives, 02-08 = Switch Card Color)
0x59 - 1 - If 01 = World-e can't use this card.
[ITEM CARD]
0x57 - 1 - Number of Items
0x5A - Number of Items - Items
[ITEM LIST]
00 = None
01 = Mushroom
02 = Fire Flower
03 = Raccoon Leaf
04 = Frog Suit
05 = Tanooki Suit
06 = Hammer Suit
07 = Cloud
08 = P-Wing
09 = Star
0A = Anchor
0B = Hammer
0C = Warp Whistle
0D = Music Box
0E = Cape Feather
0F = Boomerang

[LIFE CARD]
0x57 - 2 - Number of Lives (0-999)

[SWITCH CARD]
0x56 - 1 - Switch Color
0x57 - 1 - Number of Effects
0x5A - Number of Effects - Effect(s)
[SWITCH COLORS]
02 = Blue
03 = Orange
04 = Cyan (Darker)
05 = Yellow
06 = Green
07 = Cyan (Bright)
08 = Red
[SWITCH EFFECTS]
00 = 1ups replaced with 3up Moons
01 = Slow Down Timer (Temporary)
02 = Double Scores
03 = 1/2 Power Meter
04 = Flying Platforms saves you for dying twice
05 = Add vegetables on normal levels (SMB2 Style)
06 = Turn Enemies into coins with a fireball (SMW Style)
07 = Low Gravity Luigi
08 = Power Down to Small when hurt (SMB1 Style)
09 = Enemies replaced with harder ones
10 = Bosses have double health
11 = Slow Down Timer (Temporary) (Same as 01)
12 = Nothing?
13 = Enemies give 4000 pts
14 = Nothing?
15 = Random Item Box (SMW Style)

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