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  ID Type Status Priority Owner   Summary + Labels Milestone ...
  366 Enhancement Accepted Low Mike.Popoloski   Write an explanation of MiniTri and the message loop ----  
  400 Enhancement Accepted Low promit.roy   Exception Tips ----  
  408 Enhancement Accepted Low promit.roy   Math performance tuning   Performance ----  
  427 Defect Accepted Low josh.petrie   Look into ClickOnce support ----  
  436 Defect Accepted Low Mike.Popoloski   Debugger Visualizers ----  
  444 Defect Accepted Whenever promit.roy   Type converter refactoring ----  
  470 Defect Started Medium josh.petrie   Evaluate adding interfaces to SlimDX ----  
  485 Enhancement Accepted Medium Mike.Popoloski   Samples ----  
  505 Defect Accepted Medium promit.roy   BasicSound crashes in Windows 2000 ----  
  514 Defect Started Medium Mike.Popoloski   Add XAPO support ----  
  529 Defect Accepted Low Mike.Popoloski   CLS Compliance ----  
  537 Defect Accepted Medium Mike.Popoloski   PIX + 64 bit SlimDX = Death ----  
  540 Enhancement Accepted Low Mike.Popoloski   Implement a Vector2.Project and a member function Project for instances ----  
  550 Defect Accepted Medium Mike.Popoloski   No way to compile shaders in Direct3D11 ----  
  556 Defect Accepted Medium Mike.Popoloski   SlimDX.Direct3D9.Effect.FromMemory: "compilationErrors" out -parameter is not correctly initialized when creating a D3D9 effect from memory. ----  
  562 Defect New Medium ----   SlimDX.Direct3D9: There seems to be now way to release pixel and vertex shader objects created by effect framework. ----  
  563 Defect New Medium Mike.Popoloski   Direct3D9 - Texture.FromFile function - Problem with Image Height ----  
  569 Defect Accepted Medium ----   D2D interop: surface from swap chain ----  
  570 Defect New Medium ----   No int vector support ----  
  572 Defect New Medium ----   ResourceView needs GetResource method in D3D 10 ----  
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