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Updated Apr 02, 2009 by natehieter
Labels: Featured
RecentUpdates  

Recent Updates


THE REVISION NUMBER IN THE TAR.GZ AND ZIP DOWNLOADS CORRESPOND TO THESE UPDATE REPORTS


2009-04-02 (r1998)

General

  • Special attacks now use a 2-roll system
  • Snapper Extreme: fixed to add correct amount of Hit Rating
  • optimal_raid: evaluated at parse-time so that individual buff/debuffs can be turned off when optimal_raid=1
  • Mana/Health: first 20 points of Intellect/Stamina only provide 1 point of Mana/Health
Druid
  • Intensity: increased to 50% for 3.1
Mage
  • Precision: fixed to provide mana cost reduction in addition to spell hit
  • Missile Barrage: track up-time (percentage of Arcane Missile casts that benefit)
Rogue
  • Honor Among Thieves: fixed bug that was causing procs from Hunter auto-shot

2009-03-30 (r1984)

Mage

  • Improve Arcane player AI
    • choose_rotation action chooses between dps vs dpm based upon current rates of mana regen and consumption
    • dps and dpm conditionals are now available on all actions
Priest
  • Replenishment: Proc from Mind Blast with real expiration as opposed to being synchronized to Vampiric Touch

2009-03-28 (r1976)

Rogue

  • Bug fix with interaction between Master Poisoner and Envenom debuff
Warlock
  • Demonic Pact: Update to match latest PTR mechanics

2009-03-27 (r1964)

Druid

  • PTR nerfs: Primal Gore, Savage Roar, Rend-n-Tear, Ferocious Bite
  • Tier8 4-Piece (Balance) proc rate set to 5%
Mage
  • PTR buffs: Improved Scorch, Winters Chill
Hunter
  • Piercing Shots: bug fix

2009-03-25 (r1955)

General

  • Executioner enchant
  • Flare of Heavens trinket
Druid
  • Mangle: Two Druids putting up Mangle work independently (as opposed to cooperatively) in trying to keep up the debuff. (this may change in future)
Hunter
  • Hunters Mark: Lasts 5min on PTR
Mage
  • Molten Armor: Changed to provide crit from spirit on PTR
  • Tier8 4-Piece Bonus: Implemented with a 10% proc rate
  • Glyph of Improved Scorch: Adds 5 stacks (up from 3)
Rogue
  • Dual-wield penalty increased to 19% from 18%
Shaman
  • Dual-wield penalty increased to 19% from 18%
  • Flametongue Totem: Fix bug related to Enhancing Totems
Warlock
  • Glyph of Immolate: PTR update
  • Tier8 2-Piece: Lowered to 10% for Immolate

2009-03-21 (r1937)

Gerneral

Unique Gear
  • Elemental Focus Stone (45s cd assumed)
  • Eye of the Broodmother
  • Pyrite Infuser (45s cd assumed)
Druid
  • Add Idol of the Corruptor
  • Add Idol of the Crying Wind
  • Add Balance Tier 8 4 piece bonus (3% per tick)
  • Add Feral Tier 8 2 piece bonus (2% per tick)
  • Starfire: Add option to take advantage on the new set bonus
Hunter
  • Add Tier 8 bonuses
Priest
  • Add Shadow Tier 8 2 piece bonus
  • Add Shadow Tier 8 4 piece bonus (with uptime)
Rogue
  • Add Tier 8 bonuses
Shaman
  • Add Tier 8 bonuses for elemental and enhancement
  • Add Thunderfall Totem
  • Add Totem of the Dancing Flame
Warlock
  • Add Tier 8 bonuses (assumed additive)

2009-03-18 (r1882)

Druid

  • Profiles changed to use real gearset (includes chardev link)
Shaman
  • Profiles changed to use real gearset (includes chardev link)
Warlock
  • More Conflagrate tweaks

2009-03-17 (r1872)

Druid

  • General profile cleanup
Hunter
  • Add support for Raptor
  • Dramatically simplify pet choice in profiles
  • Tweak talent/actions choices
Rogue
  • Map T8 profile tweaks back into T7 profiles
Warlock
  • Chaos Bolt base damage increased slightly
  • Continued tweaks to Conflagrate

2009-03-16 (r1815)

General

  • Added support for profession options (professions=skinning=450,mining=450), currently implementing the added stamina for miners and added crit rating for skinners.
  • When optimal_raid=1 mark the target as bleeding.
  • Add bloodlust_early=N option where N is the number of seconds after fight begins to trigger Bloodlust (only applicable when optimal_raid=1)
  • Clean up progress reporting when running multi-threaded
Druid
  • Faerie Fire Feral: No longer does damage in Cat form
  • Report up-time for Rake and Rip
Mage
  • Rework profiles to use BIS gear
Priest
  • Changed profiles to use BIS gear
Rogue
  • Envenom Glyph removed
  • New mechanics for Master Poisoner
  • Bug-fix for Cut to the Chase
  • Implement Garrote
  • Wound Poison now poisons target in addition to doing damage
  • Report up-time for Rupture
Warlock
  • Profiles changed to use BIS
  • Conflagrate benefits from Immolate talents
  • Haunt affects Drain Soul
  • Various profile tweaks

2009-03-13 (r1806)

General

Druid
  • T8 2pc Balance: Increases the bonus granted by Eclipse for Starfire and Wrath by 6%.
  • T8 4pc Feral: Increases the duration of Savage Roar and Survival Instinct by 8 sec.
  • Starfire/Wrath,eclipse=benefit: Will now only be cast if the cast finishes before the eclipse buff fades.
Hunter
  • Add Wolf pet
  • Add Devilsaur pet
Mage
  • Improved Scorch / Winters Chill: Put back up to 10% until the change to 5% actually happens on the PTR
Priest
  • Inner Focus: +25% crit to the next crit-capable spell
Rogue
  • Glyph of Sinister Strike: Now procs on criticals instead of any hit
  • Hunger for Blood: Updated to PTR 3.1.0 build 9684 (1min duration / 15 energy)

2009-03-12 (r1785)

Druid

  • Add rake< and rake> conditionals for action AI
Rogue
  • Prey on the Weak: Now affects auto-attacks in addition to specials

2009-03-11 (r1779)

General

  • Judgement of Wisdom: Changed to 15 PPM system instead of flat proc chance for both attacks and spells
  • Lag model changed to allow for unique values for each type of gap between actions
    • queue_lag: defaults to 0.075
    • gcd_lag: defaults to 0.150
    • channel_lag: defaults to 0.250
    • xxx_range: when set to zero, will be +/- 50% of lag value
    • player_ready events are delayed by a random number between lag-range and lag+range
Druid
  • Feral: SimulationCraft won't crash if you use cat_form without auto_attack.
Rogue
  • Specialized gear sets created for each profile. (thanks nuohep!)

2009-03-11 (r1765)

General

Druid
  • Properly change GCD when shifting into Cat Form
  • Add Idol of Worship and add it to the feral profiles.
  • Berserk: Added an option: tigers_fury=1, will only use if under the effect of TF. It has to be used after TF, so the sync option does not work here.
  • King of the Jungle: The energy gain on TF is when it's activated, not when the buff fades.
  • Druid_T8_00_55_16: Tweaked rotation (thanks to http://elitistjerks.com/f73/t37382-cat_dps_rotation/)
Hunter
  • Marksman talent/profile tweaks
Warlock
  • Warlock_T8_00_40_31: Switch to firestone

2009-03-08 (r1716)

General

  • Massive updates related to 3.1.0 support
  • 3.0.9 report: SampleOutput
  • 3.1.0 report: SampleOutputPTR
  • In the future, we will get back to documenting updates......

2009-02-15 (r1538)

General

  • gcd_penalty and channel_penalty now default to 100ms
  • standardize support for time_to_die, health_percentage, and bloodlust such that these conditionals are available to all actions
Hunter
  • Rapid Recuperation: Now affects the pet in addition to the player
Mage
  • Mage_T7_57_3_11: Fixed the profile such that it is no longer 3% over the Hit cap
Rogue
  • Hunger for Blood: The change from 3% to 5% now also affects poisons
  • Combat: Massive re-work of config AI for better energy management
  • Combat: Switch to Wound poison on both weapons
  • Combat: Non-Backstab Combat profiles changed to use swords
Warlock
  • Affliction: Non-Doomguard Affliction profiles now use the Succubus
  • Drain Soul: No longer has hard-coded additional penalty of interrupting (only channel_penalty affects it now)

2009-02-12 (r1527)

General

Mage
  • Arcane Power: changed to match in-game behavior as opposed to patch notes...
  • Arcane Barrage: reduce spell power coefficient to (2.5/3.5)

2009-02-09 (r1500)

General

  • Support for patch 3.0.9
  • Hunter beta release
  • Rogue beta release
  • SampleOutput now separated into SampleOutputCaster and SampleOutputMelee

2009-01-27 (r1408)

Mage

  • Arcane Missiles: Can no longer combo with Arcane Barrage to preserve Arcane Blast buff
  • Arcane Blast: Glyph reduced to 3%

2009-01-26 (r1386)

General

  • Add Berserking enchant
  • Expertise fixed to provide proper amount of dodge reduction

2009-01-24 (r1380)

Mage

  • FIXED MAJOR BUG IN AM-ABar COMBO PREVENTING GCD TRIGGER ON ABar

2009-01-21 (r1366)

Shaman

  • Update talent tree parsing to match changes to talent tree on wowhead
  • Update raid_80.txt with new talent links

2009-01-21 (r1350)

Mage

  • Arcane Blast: Updated base damage values, Glyph now stacks 20/40/60 instead of 20/35/50
Shaman
  • Windfuy Weapon: Glyph now affects proc chance instead of AP bonus

2009-01-15 (r1315)

General

  • Minor adjustment to how Chaotic Skyfire and Relentless Earthstorm affect melee critical strikes
Mage
  • Arcane Potency: Clear it properly duing AM-ABar combo casts
  • Molten Fury: Now stacks with Torment the Weak
Warlock
  • Destruction: Profile changed to only use Soul Fire when under both Backdraft and Bloodlust

2009-01-11 (r1297)

General

  • Support for Egg of Mortal Essence
Druid
  • Max out Lunar Guidance over Dreamstate
Mage
  • Mana Gem: Adjust trigger now that Tier7 2-Piece bonus is enabled
  • Arcane: 57/3/11 profile changed to take Precision, gear profile changed accordingly
Shaman
  • Enhancement: Action priority list and glyphs tweaked
  • Glyph of Earth Shock: Changed to Glyph of Shocking and affects all shocks
Warlock
  • Pets: base weapon damage increased to match PTR values
  • Demonic Pact: fix to provide 10% of Warlock's spell power
  • Curse of Agony: glyph update
  • Conflagrate: glyph update
  • Chaos Bolt: glyph update
  • Destruction: action priority list changed due to Conflagrate glyph
  • Demonology: Added profiles 0/31/40 and 0/41/30
  • Affliction: Profile changed to use Immolate glyph

2009-01-06 (r1268)

General

  • Added CLICK_ME_TO_RUN windows batch file
  • Filled in missing Tier 7 bonuses for various classes
  • Turned on the Tier 7 2-piece and 4-piece set bonuses in raid_80.txt

2009-01-04 (r1255)

General

  • Updated SampleOutput
  • New PlayerOptions wiki page (Thanks Starfox!)
  • Reported action frequency now an average of intervals instead of simply dividing fight time by number of executes
  • Add support for sync option to all actions, enabling the synchronize cooldowns of various abilities and on-use trinkets
Druid
  • DruidOptions: Detailed description of Balance Druid options
  • Starfire: Add extendmf option to limit use to extending Moonfire ticks
Mage
  • Molten Fury: Disable Molten Fury in Fireball Mage profile due to bug in interaction with Torment the Weak
  • Arcane: Add abar_combo option to Arcane Missiles that clips the last tick with Arcane Barrage to double-dip the Arcane Blast buff
Shaman
  • Totem of Hex: Add support and include in raid_80.txt profiles
  • Guardians: Some group buffs changed to no longer affect guardian pets summoned by other players
  • Flame Shock: Fix bug with Storm Earth and Fire
Warlock
  • Add Tier7 2-piece and 4-piece set bonuses
  • Affliction: profiles changed to use Life Tap instead of Dark Pact
  • Felguard: minor glyph fixes
  • Infernal: supported added, included in one of the Affliction profiles
  • Doomguard: supported added, included in one of the Affliction profiles
  • All pets: all stats and weapon damage tweaked

2008-12-17 (r1204)

General

  • Updated SampleOutput
  • Include preformatted links to lootrank and wowhead during scale factor generation
  • Change boss armor value to 13k
  • Change Judgement of Wisdom from 1% of max mana to 2% of base mana
  • Add support for Blood Frenzy and Savage Combat
  • Add support for Thunder Capacitor
Druid
  • Add support bonuses from Tier 7 Balance set
  • Add support for Idol of the Shooting Star (idol_of_the_shooting_star=1) and Idol of Steadfast Renewal (idol_of_steadfast_renewal=1)
  • Add support for Glyph of Innervate.
  • Genesis: Does not effect the direct damage part of Moonfire
  • Innervate: Fixed costs to be 4% of base mana
  • Innervate: Can now cast on other players, e.g: innervate,target=player_notmyself
  • Eclipse: Only proccs from critical strikes, not from every spell hit.
Mage
  • Arcane: Profile tweaked for new spell rotation and talent changes
  • Torment the Weak: Now procs on all snaring affects. Fire/Frost profiles without this talent have been removed.
  • Arcane Blast: Stacking 15% damage amplifier now affects all Arcane spells. Any spell other than Arcane Blast will reset the buff.
  • Glyph of Arcane Blast: Increases the amplifier from 15/30/45 to 20/35/50.
  • Evocation: Cooldown reduced to 4min and is now affected by Arcane Flows
  • Pyromaniac: Now provides spirit-based regen while casting instead of reduced mana cost of spells
  • Elemental Precision: Changed name to Precision and affects all spells
Shaman
  • Storm Earth and Fire: Changed to 3 ranks, Fire Shock bonus changed to 20/40/60
  • Shamanism: New talent that increases LB coeff by 10% and LvB coeff by 20%
  • Elemental Oath: Also increases spell damage by 5%/10% when Clearcasting is active
  • Elemental Mastery: Increases critical strike chance by 20% for 30sec
  • Glyph of Lightning Bolt: Now increases LB damage by 4%
  • Mental Quickness: Changed from 30% of AP to 70% of Agility
  • Unleashed Rage: Working now
  • Enhancement: Tweaked default gear setup, but still not sure if it is fair
Warlock
  • Add Glyph of Unstable Affliction

2008-12-04 (r1160)

General

  • Improve flexibility of core action definition to allow for easier adjustments of base damage and varying multipliers for direct vs tick damage.
Druid
  • Moonfire: Effect of glyph now additive with other talent multipliers
Mage
  • Arcane Blast: Now triggers Missile Barrage
Shaman
  • Flame Shock: Effect of Storm, Earth, and Fire now additive with other talent multipliers
Warlock
  • Immolate: Effect of glyph now additive with other talent multipliers

2008-12-02 (r1154)

General

  • Change event storage architecture from simple list to a classic timing wheel, resulting in 15% performance boost for default config.
  • Add scale factor table report to the html output

2008-12-01 (r1147)

General

  • Fix bug in scale factor geeration that was incorrectly applying an incremental change to pet stats in addition to the player stats.
Druid
  • Wrath/Starfire: Add a prev conditional to enable alternating casts of Wrath and Starfire

2008-12-01 (r1144)

General

  • Added Trinkets:
    • Illustration of the Dragon Soul
    • Embrace of the Spider
    • Dying Curse
    • Forge Ember
  • Added Meta-Gem:
    • Chaotic Skyflare Diamond

2008-11-29 (r1141)

General

  • Added Flask of the Frost Wyrm.
  • Added some food buffs.
  • Added support for the procs of Extract of Necromatic Power and Sundial of the Exiled.
Priest
  • Added Tier 7 set bonus support.

2008-11-19 (r1111)

General

  • Lag variance no longer uses system rand(), greatly improving multi-thread performance scaling!
  • Rune of Razorice: Reduced to +5% Frost damage

2008-11-17 (r1109)

General

  • Add Rune of Razorice (+10% Frost damage) and Crypt Fever (+30% disease damage) static debuffs, and include them in raid_80.txt
Mage
  • Add Fire Mage profile without Torment the Weak
  • Add Frost Mage profile without Torment the Weak

2008-11-12 (r1100)

General

  • Add resource timeline to chart output
  • Clean up modeling of attribute buffs to prevent stacking
Druid
  • Moonfury: Properly model non-uniform increase per rank
Shaman
  • Lightning Shield: Fix bug preventing refresh
Mage
  • Arcane Brilliance: Fix bug applying it more than once
  • Arcane Brilliance: Properly recalculate max mana

2008-11-10 (r1092)

General

  • Add initial_mana to the resource gains pie-chart
  • Add mp5 to the spirit section of the gear distribution bar-chart
  • Add DPS Distribution bar chart to html/wiki output
  • Add intellect and spirit scaling to raid_80.txt
  • SampleOutput updated

2008-11-08 (r1080)

General

  • Blessing of Might: Now correctly applied in player profile
Mage
  • Frostfire build in raid_80.txt had too much Hit Rating
Shaman
  • Searing Totem: Increase spell coefficient to 16%

2008-11-07 (r1073)

General

  • Multi-threading working for MinGW. Thanks, Sven!
  • Make SFMT package thread-safe.
  • Simplify Makefile.
Druid
  • Starfire and Wrath: Add more reaction-time checking to Eclipse conditionals
  • Insect Swarm: Add wrath_ready=1 option to prevent casting IS if Wrath is not ready

2008-11-06 (r1057)

General

  • Fix interaction of haste with melee mechanics
  • Add leader_of_the_pact to static player buffs
Mage
  • Fix bug with Mirror Image definition that was messing with Water Elemental cooldown
Druid
  • Improved Faerie Fire: fix bug was giving buff to all Druids whether they had talent or not

2008-11-04 (r1043)

General

  • Support blizzard/wowhead/mmo talent calculators for all classes
  • Reduce number of glyphs in level 70 config file from 3 to 2 in some profiles
  • Allow actions definition to span multiple lines via actions+=
Shaman
  • Lava Lash: Fixed bug producing very small multiplier
  • Elemental: Tweaked talent/action choices in profile
  • Enhancement: Tweaked talent/action choices in profile
Priest
  • Remove 3.0.2 profiles from level 70 config
  • Remove code refering to blue_promises

2008-11-04 (r1040)

General

  • Clean up the Makefile: No longer require define settings. Code smart enough to look for standard hints.
Mage
  • Mirror Image: Tweak scaling based upon recent in-game testing by Roywyn
  • Water Elemental: Tweak scaling based upon recent in-game testing by Roywyn
Warlock
  • Demonic Empowerment: No longer triggers GCD
Druid
  • Eclipse: Benefit of buff to Starfire/Wrath has been doubled

2008-11-03 (r1036)

General

  • Wizard Oil removed from configs
Mage
  • Water Elemental: Tweak scaling very slightly
  • Mirror Image: Added
Warlock
  • Corruption: coeff per tick changed to 0.2
  • Immolate: coeff per tick changed to 0.2

2008-11-02 (r1030)

General

  • Fix nasty bug in how scaling and threads interacted
  • Fix bug in which Sunder Armor was bleeding into the Armor Penetration calculations
  • Changed controls for generating scale factors from delta_xxx to scale_xxx
  • The delta_xxx parms are now convenient ways of modifying all player stat values by a delta amount

2008-11-01 (r1024)

General

  • Improve use of rand() on windows (but SFMT is still the default)
Priest
  • Shadowfiend: Reduce time from 18sec to 15sec
Druid
  • Insect Swarm: Reduce coefficient from ( base_tick_time / 15.0 ) to ( base_tick_time / 15.0 ) 0.95

2008-10-31 (r1020)

General

  • Re-architect code structure for threads and scaling
  • Support default gear setup for all players to simplify config files
Druid
  • Wrath: Increase spell power coefficient from 43% to 57%
  • Moonfire: Reduce DD spell power coefficient from 28% to 15%
  • Glyphs: Make stack additively
  • Omen of Clarity: Changed to 3.5 proc-per-minute with no cooldown

2008-10-30 (r1007)

General

  • Support for generating reports on how DPS scales with respect to different gear attributes
    • This is primarily for Linux developers unable to execute the far more comprehensive LatestReport

2008-10-29 (r986)

General

  • Judgement of Wisdom: changed to 1% max mana, 25% proc rate on hits, no cooldown
  • Spell Miss: fixed bug retaining limiting miss mitigation to 1%
  • Multi-Threading: more infrastructure in place, but still only working on Unix platforms
Mage
  • Arcane Missles: Mana cost now affected by Master of Elements
  • Living Bomb: Mana cost now affected by Master of Elements and Burnout
Warlock
  • Shadow and Flame: Affects spell coefficients multiplicatively instead of additively

2008-10-28 (r978)

General

  • New latency model: lag=0.150, gcd_penalty=0.100, channel_penalty=0.300
    • Default lag is 150ms
    • When waiting on GCD, lag is increased by 100ms
    • When waiting for channeled spell to finish, lag is increased by 300ms
  • Multi-thread support (linux-only at the moment)
    • In Makefile, uncomment MT=...
Warlock
  • Pandemic: Fixed bug causing repeated spam

2008-10-27 (r965)

Build 9138

  • Shadow Mastery: Increased to 3% from 2% per talent point
  • Emberstorm: Increased to 3% from 2% per talent point
  • Demonic Tactics: Increased to 2% from 1% per talent point
  • Judgement of Wisdom: Reduced from 2% to 1% of max mana per proc
  • Living Bomb: Mana cost reduced from 25% to 22% of base mana
  • LatestReport got updated

2008-10-24 (r894)

  • LatestReport got updated
  • Introduced the GearPoints wiki page

2008-10-23 (r888)

Warlock:

  • Immolate: fixed bug generating zero damage ticks
  • Malediction: mechanics back to being simple multiplier
  • Drain Soul: no longer benefits from Haunt, 4x multipliers stacks additively with Deaths Embrace
  • Deaths Embrace: increased from 3% to 4% per point
  • Destruction spec changed to grab some Demo talents and drop Corruption
  • Added Affliction profile that does not use Drain Soul

2008-10-21 (r879)

General:

  • Add talent distribution to player names for easy identification
  • Updated SampleOutput

Druid:

  • Updated Treants to level 80, much more powerful (5% of dps)
  • Changed talent link to drop mana talents and pick up more dps

Mage:

  • Added Focus Magic back, but NOT to FrostFire since it does not have the talent
  • Added Living Bomb back to Fire and FrostFire even though in-game you can only have one LB on target

Warlock:

  • Everlasting Affliction no longer stupid-OP
    • Apparently they changed the behavior a while ago, but I missed it
    • They recently changed to tooltip which is how I found out
    • Significant reduction in spell power scaling. Affliction no longer the top build
  • Tweaked some of the level 70 specs, changed all the names to use talent distribution.

Shaman:

  • Remove support for Strength of Earth and Totem of Wrath glyphs
  • Adjusted action list for Elemental Shaman since glyph prevents Flame Shock consumption

2008-10-19 (r857)

raid_70.txt

  • Adding shadow priest profiles downgraded for live mechanics (patch 3.0.2 for TBC)

2008-10-19 (r845)

raid_70.txt && raid_80.txt

  • Removed Focus Magic from action lists since it buffs the raid in unequal fashion. This way everyone will receive the same raid buffs, tho iRL crit of several (if not all) raid casters will be increased by 3%. Crit of magic focusers will be increased by the value close to 3% depending on their target.

LatestReport:

  • Generation of scaling reports has been drastically sped up. Now instead of generating (number of actors)x(number of stats) input configs, ScratMini.Input creates configs only on per-stat basis and increases value of certain stat simultaneously for all actors in the raid. This, of course, is not so pure, but drastically faster.

2008-10-19 (r838)

Raid_70

  • Fixing glyphs for shadow priests and elemental shammies
  • Adding SP w/o SWD into raid profiles

LatestReport

  • LatestReport got split into LatestReport_70 and LatestReport_80.
  • New section introduced to LatestReport - "Precision".
  • Temporary gone in vain section returned to LatestReport - "Scaling".
  • "Scaling" section now features auto-generated table, rather than fancy but not so informative graphs.
  • "Test Environment" section now contains info about glyphs used.

2008-10-19 (r822)

Paladin:

  • Sanctified Retribution - Damage caused by targets affected by Retribution Aura is increased by 3%. Up from 2%.

2008-10-18 (r812)

Warlock:

  • Added new option to Haunt: "only_for_debuff". When option is active, Haunt is cast only to refresh the debuff, since its DPET is worse than DPET of Shadowbolt, while the latter additionally stacks shadow vulnerabilities. Default value is false. Raid_80.txt config makes all locks to use "haunt,only_for_debuff=1" and this improves the DPS.

2008-10-18 (r807)

General

  • Fix: Change sigma/sqrt(N) to 2*sigma/sqrt(N) in variance bounds calculation.
  • Fix: raid_80, so that players use not more than 3 major and 3 minor glyphs.

Patch 9095

Druid

  • Earth and Moon changed from 5 to 3 ranks and now increases spell damage taken by 4/9/13% for 12 seconds and increases your spell damage by 1/2/3%. (Old - Increased Arcane/Fire/Frost/Nature/Shadow damage by 3/5/8%)
  • Eclipse now increases damage done by Wrath by 20% (up from 10%) and has a chance of increasing your critical strike chance with Starfire by 30%. (Up from 15%)
  • Moonfury changed from 5 to 3 ranks. Now increases damage done by Starfire, Moonfire, and Wrath by 3/6/10%. (Old - 2/4/6/8/10%)
  • Glyph of Starfire - Your Starfire ability increases the duration of your Moonfire effect on the target by 3 sec, up to a maximum of 9 additional seconds. (Old - Didn't have the 9 seconds limit)

Mage:

  • Arcane Blast mana cost has been lowered from 9% of base mana to 8% of base mana.
  • Arcane Missiles mana cost has been lowered from 34% of base mana to 31% of base mana for higher ranks. From 41% of base mana to 37% of base mana for lower ranks.
  • Fireball mana cost has been lowered from 21% of base mana to 19% of base mana for higher ranks. From 25% of base mana to 23% of base mana for lower ranks.
  • Frostfire Bolt mana cost has been lowered from 16% of base mana to 14% of base mana.
  • Living Bomb mana cost has been lowered from 31% of base mana to 25% of base mana.
  • Frostbolt mana cost has been lowered from 15% of base mana to 13% of base mana for higher ranks. From 18% of base mana to 16% of base mana for lower ranks.

Priest:

  • Mind Flay refreshes SWP on initial application, not on first tick.
  • Devouring Plague base damage has been slightly lowered. (1216 to 1088 for Rank 7, 1416 to 1144 for Rank 8, 1720 to 1376 for Rank 9)
  • A new effect has been added to Shadowform - Your Shadow Word: Pain, Devouring Plague, and Vampiric Touch abilities deal increased percentage damage equal to your spell critical strike chance.
  • Vampiric Embrace now heals the priest by 15% and other party members by 3%. (Old - Priest and Party members all healed by 15%)
  • Improved Vampiric Embrace now increases the healing received from Vampiric Embrace by 33/66%. (Up from 5/10%)
  • Glyph of Shadow Word: Pain - Increases the damage done by your Mind Flay spell by 10% when your target is afflicted with Shadow Word: Pain. (Old - Reduces the mana cost of your Shadow Word: Pain spell by 20%.)
  • Glyph of Shadow - While in Shadowform, your spell critical strikes increase your spell power by 10% of your Spirit for 10 sec.

Shaman

  • Lava Burst base damage has been increased. (1082-1378 to 1192-1518 for Rank 2, 920-1172 to 1012-1290 for Rank 1)
  • Thunderstorm now restores 8% mana. (Up from 5%)
  • Higher ranks of Windfury now have proper AP increase values. (Rank 2) = 119; (Rank 3) = 249; (Rank 4) = 333; (Rank 5) = 445; (Rank 6) = 835; (Rank 7) = 1090; (Rank = 1250
  • Glyph of Lava Lash - Damage on your Lava Lash is increased by an additional 10% if your weapon is enchanted with Flametongue.
  • Glyph of Lava - Your Lava Burst spell gains an additional 10% of your spellpower
  • Glyph of Elemental Mastery - Reduces the cooldown of your Elemental Mastery ability by 30 sec.
  • Glyph of Flame Shock - Increases the duration of your Flame Shock ability by 6 sec and it is not consumed by casting Lava Burst. (Old - 3 seconds, didn't prevent Lava Burst from consuming it)

Warlock:

  • Haunt cooldown has been changed to 8 seconds. (Down from 10 seconds)

2008-10-14 (r792)

  • Warlock
    • Change Pandemic to use all forms of crit, including target debuffs

2008-10-14 (r784)

  • Priest
    • Model the promised buffs to VT's coefficient and the "critting" DoTs. Accessed via glyph_blue_promises=1
  • LatestReport updated

2008-10-13 (r782)

  • Warlock
    • Decouple Pandemic damage from Corruption/UA damage so that it gets modeled as a triggered spell cast (which can miss and be resisted)

2008-10-13 (r777)

  • Druid
    • Eclipse: Wrath 20% dmg modifier, Starfire 30% crit modifier
    • Eclipse: 10sec buff and 40sec cd
  • Shaman
    • Change Maelstrom Weapon to be PPM-based
    • Change enhancement profile to Slow/Slow WF/FT
  • Warlock
    • Fixed bug with Everlasting Affliction attempting to refresh non-existing Corruption
  • LatestReport updated.

2008-10-13 (r766)

  • Priest
    • Mind Flay now only refreshes SWP on initial tick

2008-10-13 (r761)

  • General
    • Slightly changed format of predicted DPS deviation
    • Fixed a bug with incorrect refreshing of DoT effects with talents like P&S

2008-10-10 (r757)

  • Shaman
    • Fix bug in WF hidden cooldown
    • Fix bug in Searing Totem
    • Change enhancement profile to Slow/Fast WF/FT
    • Increase contribution of gear to intellect from 280 to 410

2008-10-10 (r750)

  • Shaman
    • Added Water Shield

2008-10-09 (r746)

  • General
    • Generate statistical information for player DPS
      • Standard deviation of DPS across all iterations
      • Convergence metric: Delta of average DPS between max_iterations and 0.90*max_iterations
    • Added a SampleOutputBalanced report for what-if analysis (ie: Drain Soul and Torment the Weak nerfed)
  • Shaman
    • Make Glyph of Chain Lightning force all arcs to hit main target
      • This does not model the actual in-game behavior of the glyph.
      • It is only for exploratory purposes.
    • Glyph of Earth Shock: No longer capped by 1.0sec minimum GCD
    • Elemental Shaman profile
      • Add flask to Elemental Shaman profile
      • Add Earth Shock to actions (and glyph)
      • Removed all Spirit from profile and gave generous amount of MP5
      • Added Water Shield
      • Added Thunderstom to talents and actions
      • Very modest increase in DPS
  • Warlock
    • Glyph of Felguard: Now gives AP boost instead of %dmg modifier
    • Glyph of Felhunter: Now gives Crit booses instead of %dmg modifier
  • SampleOutput and LatestReport updated

2008-10-08 (r698)

  • General
    • Track DPS per iteration for future statstical analysis
  • Warlock
    • Master Conjuror: fix bug that was causing Demonology Warlock DPS to be too high
    • Imp Glyph: reduce to 10%
    • Molten Core: flat 10% as opposed to 5% per rank
    • Unstable Affliction: reduced to 5 ticks
    • Shadow Embrace: duration reduced to 12 sec
    • Improved Drain Soul: two ranks instead of flat 2%
    • Demonic Empowerment: Imp lasts 30sec
    • Backdraft: duration refreshes for 15sec
    • Deathcoil: Affliction spell instead of Destruction
    • Drain Soul: 400% buff only occurs on rank 6
    • Haunt: default crit bonus lowered to 50%
    • Soul Fire: fixed 1.15 spell power coefficient, no cooldown
    • Dark Pact: remove benefit from Shadow Mastery
    • Metamorphosis: no longer triggers GCD
    • Pets may now have glancing attacks
  • Priest
    • Divine Spirit no longer stacks with the other spell power buffs
  • LatestReport updated

2008-10-06 (r680)

  • General
    • Fix coloring of Up-Times and Procs chart
    • Add Skyfire meta gem to all profiles
  • Warlock
    • Many thanks to Scrufola at EJ for the detailed Warlock code review!
    • Life Tap: Changed to get 300% of Spirit instead of 30%.
    • Life Tap: trigger option added to control when Life Tap occurs (defaults to 1k mana)
    • Dark Pact: Add proc reporting
    • Master Conjuror: Now affects 1% bonus from Fire/Spell Stone
    • Daemonic Aegis: Now affects portion of spell power gotten from Spirit
    • Conflagrate: Now has a cooldown in case user changes the ticks_lost option
    • Conflagrate: Glyph of Conflagrate added
    • Fire and Brimstone: Now provides 33% of bonus to DD and 67% to DoT (previously it was reversed)
    • Demonic Embrace: Down to 10%
    • Soul Leech: Down to 20% health returned
  • Shaman
    • Normalize coefficient of Chain Lightning
    • Change Ancestral Knowledge from BC to WotLK mechanics
  • LatestReport and SampleOutput updated

2008-10-04 (r668)

  • General
    • Consider carraige-return to be white-space for better portability across platforms.
  • Warlock
    • Improved Shadow Bolt proc buffs all direct-damage Shadow spells, and not just Shadow Bolt
    • Fix Molten Core bug that was causing refreshes to be only 6sec
  • Shaman
    • Add Flame Shock to Elemental action list (it was temporarily removed when JoW modeled with target-based cooldown)
  • LatestReport and SampleOutput updated

2008-10-03 (r655)

Build 9038:

  • Mage
    • Torment the Weak doesn't affect all damage anymore, damage increased. Your Frostbolt, Fireball, Frostfire Bolt, Arcane Missiles, and Arcane Barrage abilities deal 4/8/12% more damage to Snared targets. (Old - All damage you cause to Snared targets is increased by 2/4/6%)
    • Missile Barrage proc chance has been increased to 4/8/12/16%. (Up from 3/6/9/12%)

  • Shaman
    • Flurry attack speed increase has been modified to 10/15/20/25/30%. (Up from 5/10/15/20/25%)
    • Dual Wield Specialization now increases your chance to hit while dual wielding by 2/4/6%. (Up from 1/2/3%)
    • Maelstrom Weapon now has a 100% chance to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lava Burst, Lesser Healing Wave, Chain Heal or Healing Wave spell by 20%. Stacks up to 5 times. Lasts 30 sec. (Up from 3/6/9/12/15% chance)
  • Warlock
    • Molten Core duration has been increased. Your Shadow spells and damage over time effects have a 5/10/15% chance to increase the damage of your Fire spells by 10% for 12 sec. (Up from 6 sec)
    • Improved Corruption now Increases the damage done by your Corruption by 6/8/10% (Down from 12/16/20%), and increases the critical strike chance of your Seed of Corruption by 5%

2008-10-02 (r652)

  • General
    • Pets now inherit Hit Rating from their owner
    • gear_attack_hit_rating and gear_spell_hit_rating have been merged to gear_hit_rating in the config files
    • gear_attack_crit_rating and gear_spell_crit_rating have been merged to gear_crit_rating in the config files
    • THIS CHANGE TO THE CONFIG FILE FORMAT IS NOT BACKWARD COMPATIBLE

2008-10-03 (r651)

  • LatestReport got updated

2008-10-02 (r646)

  • General
    • Add two more profiles: Warlock_Affliction_CoE and Mage_Arcane_Slow
    • Roll back change to Judgement of Wisdom
  • Mage
    • Torment the Weak changed to reflect tool-tip instead of actual value (2% per rank instead of 4%)
    • Deep Arcane profiles make use of Pom-Pyro
    • Added Mage_Arcane_Slow profile to make sure Torment procs
  • Warlock
    • Clean up odd Affliction spec that did not have 5/5 Ruin
    • Added Warlock_Affliction_CoE profile for a Warlock without a damage Curse

2008-10-02 (r637)

  • Priest
    • Fixed some mana costs. Mostly lower ranks. Applied mana reduction talents correctly.
    • Fixed a few spell ranks and incorrect base damage values.
    • Fixed the SW:D glyph damage boost.

2008-10-02 (r633)

  • LatestReport updated in accordance with r606 -> r632 changes (patch 9014 changes, and clarifications to priests from Althor).
  • Featured downloads updated

2008-10-02 (r632)

  • Priest
    • Updated lower ranks of Holy Fire, Smite, Penance and SW:P to use a percentage of base mana for their mana costs.
    • Fixed an incorrect tick amount for SW:P Rank 11.
    • Fixed SW:P with respect to mana cost reduction talents.
    • Fixed SW:P coefficient (slight increase).
    • Added Twin Disciplines to Penance as per testing (and blue comment).
    • Fixed Penance coefficients and base damage.

2008-10-02 (r629)

  • General
    • Remove sim_t::WoLK conditionals. Only support Wrath mechanics now.
    • Added a raid_80.txt config file, removed raid_wotlk.txt
    • Judgement of Wisdom cooldown associated with target, not individual players. This required some changes to talents/actions to compensate.
  • Warlock
    • Drain Soul now causes four times the normal damage if the target is at or below 25% health
    • Chaos Bolt now deals Fire damage instead of Chaos damage
    • Everlasting Affliction doesn't affect Shadow Bolt anymore but affects Haunt instead.
    • Improved Shadow Bolt only buffs Shadow Bolts
  • Mage
    • Evocation cooldown has been reduced from 8 minutes to 5 minutes.
    • Deep Freeze doesn't deal damage anymore. Now only stuns the target for 5 seconds.
    • Missile Barrage now triggered by Arcane Barrage as well. Proc chance at 4% per rank (up from 3%).
    • Hot Streak now affects Fire Blast as well
    • Empowered Fireball renamed to Empower Fire. Now affects Frostfire Bolt as well
    • Frostbite has been moved from Tier 2 to Tier 1.
    • Frost Warding has been moved from Tier 1 to Tier 2.
    • Torment the Weak does 12% at max rank despite tooltip
      • Most Mage specs changed to take this talent now
      • Arcane Mage added Slow to action list to snare the target for the Torment buff
    • Only one Living Bomb can be put on a target at a time, so LB removed from Mage action lists
  • Shaman
    • Totem of Wrath now lasts 5 minutes. (Up from 2 minutes)
    • Maelstrom Weapon proc chance changed from 20/40/60/80/100% on critical hit to 3/6/9/12/15% when you deal damage with a melee weapon.
    • Dual Wield Specialization now Increases your chance to hit while dual wielding by an additional 1/2/3%. (Down from 2/4/6%)
    • Stormstrike doesn't affect Fire or Frost damage anymore.
    • Unleashed Rage now increases both melee and ranged attack power and works within 45 yards. (Old - Affected only melee AP, 20 yards)
    • Flurry now increases your attack speed by 5/10/15/20/25% (Down from 10/15/20/25/30%) for your next 3 swings after dealing a critical strike.

2008-10-02 (r616)

  • Priest
    • More accurate base stats used.
    • Vampiric Embrace uses a percentage of base mana.
    • Holy Fire direct damage coefficient buffed. DoT coefficient nerfed.

2008-10-01 (r612)

  • Dispersion now triggers at 60% (several % are assumed to be regenned due to being o5sr)
  • Inner Fire moved to Tier 2

2008-09-30 (r609)

  • Shaman
    • Fix bug in Flametongue Imbue that was adding extra swing_time multiplier which inflated FT damage considerably
    • Change default config file to use Sunwell/Naxx10 gearset as researched on EJ forums

2008-09-30 (r606)

Manaregen changes

  • Manaregen effects that bring player's mana over the top now don't get counted (tho they still get logged)
  • Dispersion yet again triggers only upon priest reaching certain % of max mana. Now its 64% (100-36)

As a result:

  • Shadowpriests' dps got a slight increase due to not casting Dispersion in raid_wotlk.txt setting
  • Shadowpriest manaregen test is virtually useless now, since raid_wotlk.txt setting provides SP with enough manaregen for infinitely sustaining max dps casting sequence in the configured raid with the configured gear.
  • LatestReport updated

2008-09-29 (r600)

  • Warlock
    • Molten Core seems to be lasting 12sec instead of 6sec as listed on tooltip, so simulator has been changed to 12sec
    • Tweaks to pet attributes to bring them up to level 80
    • Affliction profile: Points from Improved Drain Soul to Dark Pact and max'ing out Ruin
    • Affliciton profile: Prioritize Shadow Trance instant Shadow Bolt over Drain Soul
    • Add an additional Affliction profile that does not use Drain Soul
    • Differentiate between multiple ranks of Ruin.
  • Shaman
    • Support for Wolf Spirit
    • Make Lava Lash do Fire Damage (currently does not consume Stormstrike charges)
  • LatestReport updated

2008-09-27 (r577)

  • Raid Performance Project (RPP) has been released: http://code.google.com/p/scrat/wiki/ProofOfConcept.
  • RPP provides a capability of running a predefined test suite against the latest version of SimCraft and raid_wotlk.txt, and compiling the feedback into a convenient wiki report.
  • We'll try to keep the LatestReport page sync with the current version of SimCraft in SVN repository. This means that you'll be able to take a look at such basic things as raid dps for common gearset, scaling (temporarily out of RPP) or mana regen even without downloading or running anything!

2008-09-27 (r574)

Warlock spec tweaks:

  • Affliction: Grim Reach and Improved Felhunter -> 4/5 Ruin
  • Demonology: Now uses Metamorphosis on CD, rather than at 35%

2008-09-27 (r572)

  • Increase base weapon damage on Succubus (120) and Felguard (150)
  • Give Paladin buffs to pets in config file
  • Druid Balance talents stack additively now

2008-09-27 (r568)

2008-09-27 (r559)

  • Add arcane_brilliance to Mage actions

2008-09-26 (r497)

  • General
    • Change mana from intellect method to only return 1-for-1 for the first 20 intellect
    • Change health from stamina method to only return 1-for-1 for the first 20 stamina
    • Changed method for base pet 5% crit such that it may be modified with "gear" in the config file if necessary
    • Cleaned up method pet uses to inherit attributes from owner
    • In raid_wotlk.txt, Spirit on gear increased from 250 to 500
  • Druid
    • Fix initialization order of Treants such that they take advantage of Brambles.
  • Mage
    • Mage_Arcane now able to use Molten Armor with increased Spirit on gear (but no longer uses Arcane Power)
    • Arcane Barrage no longer procs Missile Barrage
    • Arcane Blast benefits from Incineration
    • Arcane spells get cost reduction from Arcane Focus
    • New Pyroblast mechanics for WotLK
    • Change to 2pcT5 for WotLK
    • Critical Mass provides 2% per talent point, up from 1%
    • Mind Mastery reduced from 25% to 15%
    • Update base attribute values
  • Priest
    • Clean up initialization order of Shadowfiend
  • Shaman
    • Level 80 Totem of Wrath increased to 280 Spell Power
  • Warlock
    • Change stacking passive damage-enhancing talents to be additive instead of multiplicative.
    • Clean up initialization order of Warlock pets

2008-09-25 (r482)

  • Druid
    • Separate out Innervate regen in reporting
  • Mage
    • Mage_Arcane profile now uses a Fireball fillter
  • Warlock
    • Support for Warlock Glyphs
    • Nightfall proc and AI conditional changed from nightfall to shadow_trance
    • Fel Armor no longer regens mana, just health.
    • When target below 20% Drain Soul does 4x damage (added to Affliction profile)
    • More fixes to Curse of Agony

2008-09-25 (r463)

  • General
    • Add 250 Hit Rating to all specs in config file
  • Shaman
    • Fix bug with Mana Spring Totem that was unbalancing regen and hurting Shaman DPS
  • Warlock
    • Change Eradication to affect GCD
    • Add backdraft conditional to Incinerate
    • Remove 15% modifier from Amplify Curse
    • Fix Curse of Agony tick mechanics
    • Use CoA instead of CoD in Affliction profile
    • Reduce ISB benefit to Chaos Bolt down to 10%
  • Mage
    • Enable Focus Magic in config file: Each FM Mage buffs another FM Mage
  • Druid
    • Fix bug preventing Druid Brambles talent from being seen in MMO talent link

2008-09-25 (r430)

Patch 8982

  • Druid
    • Treants now supported
    • Insect Swarm hit chance reduction lowered from 5% to 3%. Damage increased. (1050 to 1290 for Rank 7, 792 to 1032 for Rank 6, etc ...)
    • Wrath damage has been increased. (489-551 to 553-623 for Rank 12, 414-466 to 504-568 for Rank 11, etc ...)
    • Stafire damage has been increased. (670-790 to 1028-1212 for Rank 10, 562-662 to 854-1006 for Rank 9, etc ...)
    • Eclipse now increase your critical strike chance with Starfire by 15%. (up from 10%)
  • Mage
    • ArcaneSpam profile removed from config file due to mana issues
    • Arcane Blast cost is now increased by 200% for each cast. (Down from 300%)
    • Deep Freeze damage has been reduced. (1319-1531 to 1189-1381 for Rank 4, 1018-1182 to 916-1064 for Rank 3, etc ...)
  • Priest
    • Mind Flay damage has been reduced. (690 to 588 for rank 9, 576 to 492 for Rank 8, etc ...)
    • Shadow Word: Pain damage has been reduced. (1530 to 1380 for Rank 12, 1302 to 1176 for Rank 11, etc ...)
    • Twisted Faith now Increases your spell power by 2% of your total Spirit, and your damage done by your Mind Flay and Mind Blast is increased by 2/4/6/8/10% if your target is afflicted by Shadow Word: Pain. (no synergy with Vampiric Touch)
    • Improved Shadow Word: Pain now Increases the damage of your Shadow Word: Pain spell by 3/6%. (Down from 5/10%)
  • Shaman
    • Enhancement Shaman added back to config file
    • Support for Lava Lash
    • Mana Spring Totem now restores 30 mana every 2 seconds. (Old - 90 mana every 5 seconds)
    • Storm, Earth, and Fire doesn't increase the effect of spell power on your Lightning Bolt but reduces the cooldown of Chain Lightning by 0.5/1/1.5/2/2.5 sec instead.
  • Warlock
    • Metamorphosis cooldown has been reduced from 5 to 3 minutes. Now lasts 30 seconds instead of 45, increase damage by 20% instead of 40%.
    • Improved Corruption now increases the damage done by your Corruption by 2/4/6/8/10%, and increases the critical strike chance of your Seed of Corruption by 1/2/3/4/5%
    • Improved Shadow Bolt now increase Shadow damage dealt to the target by 2/4/6/8/10% (Down from 3/6/9/12/15%)

2008-09-24 (r407)

  • Add more conditionals to Shadow Bolt (backdraft, isb_benefit, isb_trigger) for more flexibility in Destruction AI.
  • Add restore_mana action that will give individual players infinite mana. By putting the command at the end of the action list, it will only be used if necessary and will be reported in the "gains" section.

2008-09-23 (r400)

  • Release 400 brings support to all caster specs in WotLK at patch level 8970
  • Before using the sim, evaluating its results, and using them to make consequences, please, be sure that you perfectly understand what assumptions you implicitly make by doing this: http://shadowpriest.com/viewtopic.php?f=54&t=16017

2008-09-23 (r395)

  • Fix: Improved Corruption effect changed from +200% to +20% (typo)
  • TBH..... We're not even getting a bump from Death's Embrace because Corruption is auto-refreshed. I need more experimentation on that talent..... Will DoTs get stronger as soon as the boss health drops below the threshold? Or do the DoT's need to be reapplied?
  • With the major bug fixed, Corruption seems to be working rather close to intended: http://www.shadowpriest.com/viewtopic.php?f=13&t=14607&p=151075#p151075
  • What's more - after some analysis I didn't find any blatant erross that could severely affect Warlocks' damage output; it seems that their dps is just naturally very high.
  • One possible area of discrepancy is that Warlock spells (and most Mage spells) do not stack talent modifiers additively...... but this will be a minor change.

2008-09-23 (r392)

  • Warlocks available for testing!

2008-09-23 (r387)

Regen changes:

2008-09-23 (r383)

  • Added a "glyph +10% swd crit" to emulate beta T7 4pc bonus

2008-09-22 (r380)

  • Minor bug fixes for Flame Shock and Insect Swarm
  • Pet actions are derived through priority lists and are now succeptible to lag
  • Core mechanics change in damage calculation
    • Defer combination of base tick damage and spell/attack power component
    • Far easier to handle talents/bonuses/glyphs that affect the number of ticks and/or the base tick damage
  • Warlock spells through level 80

2008-09-20 (r374)

Patch 8970:

  • Priest
    • Devouring Plague mana cost reduced from 31 to 25% for higher ranks, from 35 to 28% for lower ranks.
    • Focused Power now increases damage and healing done by your spells by 2/4%. (Old - Increases your total spell damage and healing done by 2%.)
    • Dispersion doesn't increase your spell damage anymore if it runs its full duration without you taking damage.
    • More undocumented changes in patch 8970 coming, as viewtopic.php?f=54&t=16335 progresses, including but not limited to:
      • Devouring Plague still doesnt affect Twisted Faith (it hasn't been implemented since the very start of the beta, so I think it's intended)
      • Top rank of Mind Flay does 196 a tick (meant to do 230 according to the tooltip). Coefficient on Mind Flay lowered to 77% (untalented)
      • Top rank of SW:P does 230 a tick (meant to do 255 according to the tooltip). SW:P scaling is unchanged.
  • Druid
    • Updated to support talent tree changes (Natures Splendor, Natures Grace)
    • Config file changed to take Intensity (the change to Replenishment created mana issues)
    • Haste benefit from Improved Moonkin Aura reduced to 2% (does not stack with Paladin's version which is 3%)
  • Mage
    • Arcane Potency now Increases the critical strike chance of your next damaging spell by 15/30% after gaining Clearcasting or Presence of Mind.
    • Spell Impact now also affects Scorch and Fireball
    • Mage_Frost is now specced into Spell Impact and Focus Magic
    • World in Flames now also affects Pyroblast
  • Shaman
    • Unleashed Rage moved from Tier 8 to Tier 6.
    • Mental Quickness moved from Tier 6 to Tier 8.
    • Mental Dexterity moved from Tier 3 to Tier 5.
    • Elemental Weapons moved from Tier 5 to Tier 3. Now Increases the damage caused by your Windfury Weapon effect by 13/27/40% increases the spell damage on your Flametongue Weapon by 10/20/30% and increases the bonus healing on your Earthliving Weapon by 10/20/30%.
    • Weapon Mastery (Tier 6) is now 3 ranks and increases damage you deal with all weapons by 4/7/10%. (Previously 2/4/6/8/10%)
    • Lava Flows doesnt increase the amount of bonus spell damage on your Flametongue Weapon anymore and increases the range of your flame Shock spell by 5/10/15 yards instead.
    • Stormstrike (Tier 7) now affects Frost and Fire damage as well. Will now only affect your own spells.
    • Static Shock now increases the number of charges of your Lightning Shield by 2/4/6 (up from 1/2/3)
    • Thundering Strikes (Tier 2) now affects spells as well as melee attacks.
    • Glyph of Flame Shock - Increases the duration of your Flame Shock ability by 3 sec. (Old - Increases the range on your Flame Shock ability by 10 yards.)
  • NYI:
    • Maelstrom Weapon (Tier 10) changed to - When you critically hit with a melee weapon, you have a 20/40/60/80/100% chance to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lava Burst, Lesser Healing Wave or Healing Wave spell by 20%. Stacks up to 5 times. Lasts 15 sec.
    • Lava Lash (Tier 8 ) - You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue. Instant Cast. 6 sec cooldown.

2008-09-20 (r370)

  • Wowhead support for shadow priests. Many thanks to Aethos.

2008-09-20 (r364)

  • SimCraft is updated and unified for all casters (except Warlocks which are incoming soon) at the patch level 8962.
  • Preferred talent calculator is now mmo-champion's, and all casters are specced using mmo-champion talent strings. Wowhead's support incoming soon.
  • Casters' gear stats now correspond to real raiding gear: everyone wears surrogate gear set that consists of combined close-to-best-in-slot items from Naxx 10 with purposefully low hit rating. You can download the spreadsheet and check the stats in the Shadowpriest.com Scaling Concerns Project topic.

2008-09-20 (r357)

Shaman Elemental (Patch 8962)

  • raid_wotlk.txt now uses mmo-champion's Shaman talents
  • Elemental Fury moved from Tier 5 to Tier 3. It is now 5 ranks and increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 20/40/60/80/100%. (Previously did 100% with 1 talent point)
  • Call of Thunder moved from Tier 3 to Tier 5. It now only costs 1 talent point and increases the critical strike chance of your Lightning Bolt, Chain Lightning and Thunderstorm spells by an additional 5%.
  • Specced for Tidal Mastery in resto to get extra +5% crit on lightning spells

2008-09-20 (r356)

  • Warlock pet special attacks

2008-09-20 (r352)

Shaman Elemental (Patch 8962)

  • Lava Burst mana cost reduced, damage increased, and it will now only consume your own Flame Shock.
  • Lightning Mastery (Tier 6) no longer affects Lava Burst.

Talent string changes

  • raid_wotlk.txt now uses mmo-champion's Priest talents
  • raid_wotlk.txt STILL DOES NOT ALLOW to use mmo-champion's Shaman talents

raid_wotlk.txt

  • Enhancement and Hybrid Shaman specs removed from this release until full changes from patch 8962 are implemented
  • Casters' gear stats were updated: now everyone wears surrogate gear set that consists of combined close-to-best-in-slot items from Naxx 10 (such low hit rating was introduced on purpose)

2008-09-19 (r351)

  • Tweaks to Focus Magic. No functional changes, just some re-architecture.
  • Tweaks to Mage_Fire to improve its endurance, but more derivatives need to be explored.....
  • Add wait action to improve performance of players/pets waiting on cooldowns

2008-09-19 (r343)

Priest (Patch 8962, corrections)

  • Improved Divine Spirit (Tier 5) changed to - Divine Spirit and Prayer of Spirit spells also increase the target's spell power by an amount equal to 50/100% of the Spirit granted. Assumed to be stacking with other +spellpower raid buffs.
  • Holy Fire is now a 2 sec cast (Previously 3.5 sec).
  • Twin Disciplines now affects Mind Flay.
  • Twin Disciplines stacks additively with Darkness and Improved Shadow Word: Pain.

2008-09-19 (r341)

Mage (Patch 8962)

  • Focus Magic (Tier 3) changed to - In the current build (8962), focus magic is a 30 minute duration buff mages can cast on others but not themselves. You can only have it on one person at any time. So this is how it works. Mage casts it on person A. Person A's spell crit goes up by 3%, and if they crit with a spell, the mage gets a 10 second buff for 3% extra crit. Doesn't seem to stack, though the lag made it difficult to tell if things were timing properly..

raid_wotlk.txt

  • Frost might spec into Focus Magic instead of Ignite, and this will be better for raid dps
  • Fire might spec into Focus Magic instead of Icy Veins, and this will be better for raid dps
  • Corresponding talent trees and action sequences added to the config, but commented, since it's very hard to provide fair treatment to other specs

2008-09-19 (r339)

Talent string changes

  • raid_wotlk.txt now uses mmo-champion's Mage talents
  • raid_wotlk.txt now uses mmo-champion's Druid talents
  • Fixed incorrect parsing of Druid > Restoration talents from a mmo-champion's talent string

Mage (Patch 8926)

  • Focus Magic (Tier 3) changes are NYI.
  • Arcane Blast changed. Each time you cast Arcane Blast, the damage is increased by 15% and mana cost is increased by 300%. (Previously 25% damage increase and 75% mana increase, but the 300% is most likely a typo and should be 30%)
  • Fingers of Frost (Tier 8 ) now gives your Chill effects a 7/15% chance to grant you the Fingers of Frost effect. (Previously 5/10% chance on frost spells)
  • Shatter (Tier 4) is now 3 ranks. It increases the critical strike chance of all your spells against frozen targets by 17/34/50%. (Previously 5 ranks and increased by 10/20/30/40/50%)
  • Ice Shards (Tier 2) is now 3 ranks. It increases the critical strike damage bonus of your Frost spells by 33/66/100%. (Previously 5 ranks and increased by 20/40/60/80/100%)
  • Glyph of Frostfire has been added - Increases the initial damage dealt by Frostfire Bolt by 2% and its critical strike chance by 2%.
  • Glyph of Fireball - Increases the critical strike chance of Fireball by 5%, but removes the damage over time effect. (Old - Increases the initial damage dealt by Fireball by 5%, but removes the damage over time effect.)
  • Glyph of Improved Scorch - The Improved Scorch talent now generates 3 (Old - 5) applications of the Improved Scorch effect each time Scorch is cast.

2008-09-18 (r338)

  • Change Twin Disciplines to be a damage multiplier (but does not affect MF)
  • Reduce spirit regen to new coefficient (and cleaned up the infrastructure while I was there)
  • Shadowfiend returns 4% of max mana per hit
  • Add support for Warlock talents that changed for WotLK..... new talents coming shortly

2008-09-18 (r332)

Druid (Patch 8962)

  • Earth and Moon (Tier 10) additionally increases your spell damage by 1/2/3/4/5%.
  • Eclipse (Tier 9) changed so when you critically hit with Starfire, you have a 33/66/100% chance of increasing damage done by Wrath by 10%. (Previously 20/40/60% chance). Wrath crits still yield 60% chance. Also, buff's duration was changed to 15s (down from 30s).
  • Improved moonkin Aura (Tier 7) gives 3% spell haste for all ranks and now you gain 5/10/15% of your spirit as additional spell damage.
  • Improved Faerie Fire (Tier 7) increases your critical strike chance against targets afflicted with Faerie Fire by 1/2/3%.
  • Nature's Splendor (Tier 3) changed to - When you cast Moonfire, Insect Swarm, Rejuvenation, Regrowth or Lifebloom you have a 33/66/100% chance to increase it's duration by 3 sec.
  • raid_wotlk.txt now uses mmo-champion talent string for Druid_Balance

2008-09-18 (r323)

  • Buff granted by the last tick of Dispersion is now named "Dark Energy" (Source: Althor)
  • Fix dps timeline bug

2008-09-18 (r310)

Changes in raid_wotlk.txt:

  • glyph_blue_promises now doesn't have any effect
  • glyph_blue_promises was removed from raid_wotlk.txt
  • Priest_ShadowVanilla was removed from raid_wotlk.txt since it's quite deceptive
  • Priest_Shadow now has the same gear as other casters in the raid
  • Fight length is now 360s, so it fairly treats most cooldowns (i.e. exactly 1/3 uptime of "Dispersed" effect, exactly 15 Devouring Plagues and like).

Implemented Shadow Priest related changes in patch 8962, namely:

  • Devouring Plague cooldown set to 24s (as tooltip says, might be an error though)
  • Devouring Plague mana cost set to 31% base mana
  • Twin Disciplines doesn't affect Mind Flay anymore (removed from blue promises since it hasn't been implemented for 2 patches)
  • Twin Disciplines at 5/5 now increases scaling coefficient of Devouring Plague, Shadow Word: Pain, Shadow Word: Death by a factor of 1.05x
  • Shadow Power now increases crit modifier to 2x, and no longer grants additional crit% chance
  • Misery now increases scaling coefficient of Mind Flay and Mind Blast by a factor of 1.15x
  • Mind Melt introduced: increases crit% chance of Mind Flay and Mind Blast by 2/4%
  • Dispersion now doesn't trigger from having <50% mana, it is available every time when it's not on cooldown
  • Last tick of Dispersion grants a "Dispersed" buff (exact name from PTR servers is yet unknown)
  • "Dispersed" lasts 60 seconds and grants +25% bonus to player damage done by all schools of magic

2008-09-17 (r307)

  • Affliction Warlock profile in raid_bc.txt
  • WotLK infrastructure for Warlocks.... full support coming soon

2008-09-16 (r305)

  • Support for BC-level Warlock (WotLK coming soon)
  • Variety of changes to clean up pet support

2008-09-16 (r299)

  • Fix: Devouring Plague cooldown set to 30s (was 3s by mistake)
  • Fix: Devouring Plague cooldown is now regulated by glyph_blue_promises

2008-09-16 (r294)

  • Added a commented action sequence for priests that includes Devouring Plague, however, main action sequence doesn't yet include it, so that default raid config complies to live version, rather than to blue promises
  • Devouring Plague cooldown reduced to 30s (was 180s)
  • Devouring Plague mana cost reduced to 15% of base mana (was 44%). New mana cost is just an assumptions, since Blizzard haven't yet announced exact number.

2008-09-12 (r291)

  • Fixed bug that was preventing proper tracking of the lag impact on channeled spells

2008-09-12 (r285)

  • Mechanics revealed: Twin Disciplines now additively stacks with Darkness for Shadow Word: Pain, Shadow Word: Death and Mind Flay (latter only when glyph_blue_promises=1)
  • Fixed: Improved Inner Fire is now 15% per rank (up from 10%)
  • Fixed: Shadow Word: Death now receives correct crit% bonus from Shadow Power

2008-09-12 (r284)

  • Add shadow_weaving_wait option to SWP to prevent it from being cast until SW fully stacked
  • Removed 10% crit from Shadow Power for MB/SWD when glyph_blue_promises set
  • Stormstrike Nature Vulnerability debuff only affects Shaman who initiated it

2008-09-11 (r278)

  • Fixed priest talent calculator parser
    • Default talent link in raid_wotlk.txt had a 5pt Misery

2008-09-11 (r275)

  • Misery yet again affects Mind Flay and Mind Blast (bringing their scaling to 94% and 49% respectively)

2008-09-11 (r274)

  • Coefficient for Mind Flay back to 81%
    • Currently MF bugged such that it is not affected by Darkness.... I'm assuming this will be fixed.
  • Added Glyph of Blue Promises
    • glyph_blue_promises=1 will turn on code changes promised by Blue posts
    • For Priests, Shadow Power gives 200% crits and works with Priests, in addition the Mind Melt talent gives crit chance to Mind Blast and Mind Flay
  • Priest regen while casting now properly affected by Improved Spirit Tap
  • Include reaction time affects for Druids trying to take advantage of Eclipse buffs
  • Fixed nasty bug in Shamanistic Focus while adding new simplified mechanic for WotLK
    • Enhancement Shammy endurance severely affected

2008-09-08 (r262)

  • Shadow Priest beat down with nerf bat....
  • Druid Eclipse buffed
  • Shaman Storm-Earth-Fire nerfed

2008-09-08 (r259)

  • Shadow Power now provides 100% crit bonus (MF still at 50% bonus)
  • Add dps timeline chart
  • Add support for shared cooldown on Bloodlust
  • Add Bloodlust to default Shaman action priority list (at target 35% health)
  • Flametongue Totem and Totem of Wrath no longer stack
  • Add new ranks of Windfury and Flametongue weapon imbues
  • Flametongue weapon proc can now crit
  • Cleaned up a few remaining proc-from-proc issues.
  • More accurate base mana values

2008-09-07 (r249)

  • Add raid-wide DPET chart (exclude actions that are less than 10% of total player damage)
  • Add merge_ignite option to the simulator that will report ignite damage as part of the triggering spell
  • Fix bug in attack/spell/haste trinkets.

2008-09-06 (r244)

  • Support for new coefficient of Mind Flay: (3.0/3.5)-0.05 (also includes crits even tho not in Beta yet)
  • Support for new Misery affects to Mind Flay and Mind Blast
  • Support for change to Molten Fury

2008-09-05 (r240)

  • Fix bug that was stacking Shadow Weaving at only 20% chance per point in WotLK
  • Limit Misery to only 3% +hit even though official talent calculator still allows 5pts
  • Fixed bug in Living Bomb that was preventing misses.

2008-09-05 (r234)

  • Fix coefficient for Ice Lance
  • Add Deep Freeze to spell priority list

2008-09-04 (r231)

  • Take advantage of Frostbolt travel time for shatter combo
  • Totem of Wrath was missing 3% crit buff
  • Change Mage Frostbolt build to include Frost Channeling

2008-09-04 (r225)

  • Only increase mana cost of Burnout on critical strikes
  • Fix bug in which Burnout and Ice Shards were being multiplicatively (instead of additively) combined for Frostfire Bolt
  • Fix bug in Eclipse bonuse for Wrath that nerfing Wrath damage by 90%
  • Track Clearcasting and Omen of Clarity as mana gains so that they show up in the charts
  • Better reporting for when Shadow/Nature Vulnerability charges are used up
  • Flame Shock coeff are DD=21 and DoT=39 (wowwiki was wrong!)

2008-09-04 (r212)

  • Add support for new Druid talents now that official talent calculator has been updated
  • Put Frostfire Bolt spell coefficient back to 86%
  • Add molten armor glyph to Frost Mage setup
  • Correctly report JoW mana contribution

2008-09-03 (r210)

  • Make Judgement of Wisdom scale with total mana
  • Correct Frostfire Bolt spell coefficient to 81%
  • Correct calculation of Deep Freeze crit bonus
  • Arcane setup had unfair level of Haste
  • Remove Improved Scorch from Frost talent builds
  • Do not allow Static Shock to proc from procs or from periodic damage
  • Clean up some sketchy use of std::vector that may have caused problems on Windows platforms

2008-09-03 (r196)

  • Generate Google Chart output for both raid-wide and player-specific data
  • Support new non-stacking raid synergies
  • Support new mana-battery Replenishment, removing both Vampiric Touch and Judgement of Wisdom

2008-08-27 (r187)

  • Generalize resource type in reports
    • "mana" changed to "resource"
    • DPM => DPR
    • MPS => RPS
  • Add action-specific DPR information
  • Report Stormstrike as one action even when dual-wielding.
  • Separate out Lightning Overload damage from Lightning Bolt
  • Fix bug interfering with Missile Barrage procs

2008-08-27 (r180)

  • Better tracking of total time spent attacking to prevent player from being penalized by having target die mid-cast
  • Make regen tick frequency optional via regen_periodicity parm
  • More accurate calls to player_buff() and target_debuff() for Arcane Missiles and Living Bomb
  • Make Frost Mage carry the burden of keeping Improve Scorch up
  • Add Priest glyph to make Shadow Power provide 15% crit
  • Change Arcane Mage talent build to include Frost Channeling now that this talent fixed to work on all spells
  • Add mana_gem consumption to Mage action lists
  • Separate Nature/Shadow vulerability amounts from charge count, enabling static value for shadow_vulnerability in parm file
  • Track up-time of Elemental Oath (on shaman only)
  • Make Frostfire Bolt use best of Frost/Fire when determining spell resistance and spell power.
  • Make Potion Sickness an option (added potion_sickness=1 in raid_wotlk.txt)
  • Cleaned up ToDo and CurrentFeatures

2008-08-22 (r172)

  • BUG FIX: Improved Water Elemental was returning 3% of total mana every 1sec instead of every 5sec.
  • BUF FIX: Hot Streak was never proc'ing
  • Add more documentation regarding spell conditionals in raid_wotlk.txt
  • Add Waiting report to note percentage of time player is waiting for regen and/or cooldowns
  • Put Arcane Blast cost back to 40%. Even with Mage Armor Glyph, DPS takes a hit due to ~15% wait-time.

2008-08-21 (r164)

  • Support for Mage Glyphs

2008-08-20 (r160)

  • Convert 71+ level spells to use percentage of base mana
  • Added some missing 71+ level Shaman spells
  • WotLK-level Mage ready
  • Fixed Mind Flay coefficient (experimental value previously slipped out into SVN)

2008-08-19 (r153)

  • Various Mage bug-fixes
  • WotLK-level Mage infrastructure
  • WotLK-level Mage imminent.....
  • Tweaks to BC-level parameter file
  • BC-level sample output

2008-08-18 (r151)

  • BC-level Mage working
  • WotLK-level Mage imminent.....

2008-08-15 (r149)

  • Fix bug in BC version of Windfury Totem
  • Add initial BC-level Mage support
  • Create raid_bc.txt BC-level control file

2008-08-11 (r147)

  • FIX BUG IN THE MANNER IN WHICH HASTE EFFECTS ARE COMBINED
  • Flametongue Weapon imbue changed from fire damage to spell power bonus to both.
  • The differences are large enough that the SampleOutput page was updated.

2008-08-11 (r137)

  • Remove potion sickness that allowed only one potion per combat.
  • Fix several uninitialized variables. (Thanks Erdluf!)

2008-08-11 (r131)

  • Flametongue Weapon now gives 70 Spell Power
  • Support for new LavaFlows and StormEarthAndFire talents
  • Support for Priest Glyphs
    • Glyph of Shadow Word: Targets below 35% health take an additional 5% damage from your Shadow Word: Death spell.
    • Glyph of Shadow Word: Increases the duration of your Shadow Word: Pain by 3 sec.
  • Support for Druid Glyphs
    • Glyph of Starfire - Your Starfire ability increases the duration of your Moonfire effect on the target by 3 sec.
    • Glyph of Insect Swarm - Increases the damage of your Insect Swarm ability by 30% but it no longer affects your victim's chance to hit.
    • Glyph of Moonfire - Increases the periodic damage of your Moonfire ability by 75% but initial damage is decreased by -90%.
  • Support for Shaman glyphs
    • Glyph - Mana Tide - Your Mana Tide Totem grants an additional 1% of each target's maximum mana each time it pulses.
    • Glyph - Earth Shock - Reduces the global cooldown triggered by your Earth Shock ability by 1 sec.
    • Glyph - Strength of Earth - Your Strength of Earth Totem also grants 1% melee and ranged critical strike chance.
    • Glyph - Windfury Weapon - The attack power bonus on the additional attacks granted by Windfury Weapon is increased by 40%.
    • Glyph - Stormstrike - Increases the nature damage bonus from your Stormstrike ability by an additional 8%.
    • Glyph - Lighnting Shield - Increases the damage from Lightning Shield by 20%.
    • Glyph - Flametongue Weapon - Increases spell critical strike chance by 2% while Flametongue Weapon is active.
    • Glyph - Totem of Wrath - Your Totem of Wrath also grants 1% spell haste.
    • Glyph - Lightning Bolt - Reduces the cost of your Lightning Bolt ability by -10%.

2008-08-08 (r129)

  • Cache infered background actions like discharges from TLC/Timbals and Flametongue Totem.
  • Make Windfury Weapon enchant "special", so no glancing
  • Make Windfury Totem enchant "non-special", just another auto-attack.
  • Make proc chance of Mongoose/Executioner on auto-attack vary with Haste.

2008-08-07 (r127)

  • Priest spell Inner Fire now contributes Spell Power instead of Healing Power

2008-08-06 (r125)

  • Experimental Shadow Priest talents:
    • Creeping Shadows: Each tick of Mind Flay reduces MindBlast/ShadowWordDeath cooldowns by 0.5/1.0 seconds
    • Improved Mind Flay: Channel duration of Mind Flay reduced 0.1/0.2/0.3/0.4/0.5 seconds

2008-08-05 (r122)

  • Performance enhancements
    • Remove string-lookup during gain/proc tracking
    • Improve message logging
    • Custom memory management for events
  • Keep separate uptime lists per player
  • Move level+3 spell miss chance back to 17%

2008-08-04 (r117)

  • New Judgement of Wisdom mechanics
    • Until Paladins are implemented, use: judgement_of_wisdom=mana_returned
    • In WotLK, mana_returned is 9% of Spell Power and 9% of Attack power
    • In Live, mana_returned is 74
  • Change cooldown mechanism from expiration event to simple ready check on trigger
  • Add Mark of the Wild spell
  • Give 50% reduction to OH attack of Stormstrike

2008-08-02 (r112)

  • Allow special attacks to proc Maelstrom Weapon
  • Twin Disciplines and Elightenment changed to be damage multipliers instead of spell-power multipliers

2008-08-01 (r110)

  • CHANGE PARAMTER FILE SYNTAX TO NOT RELY UPON UNDERSCORES FOR DELIMITERS.
    • This change is not backwards compatible.
    • It allows much more descriptive option names for actions
  • Change file= paramter to input=
  • Added output= parameter to specify a file to which output will be sent instead of the screen
  • New action type "ACTION_USE" to make sure that using items did not trigger any spell/attack events

2008-07-31 (r107)

  • Make Elemental Oath behave like Chaotic Skyfire Diamond
  • Thanks to Mr Ratings Buster, we have more accurate
    • Rating-to-Percent
    • Agility-to-Crit
    • Intellect-to-Crit
    • Spirit Regen
  • These changes bring the Enhancement Shaman output back into the range of normalcy.

2008-07-30 (r102)

  • Support new spell hit mechanics
    • Bosses have base 9% miss
    • It is now possible to drive miss down to 0%
  • Pets inherit default level from owner
  • Update Enhancement Shaman profile in raid_wotlk.txt
  • Add support for Mongoose and Executioner enchants

2008-07-29 (r91)

  • Fixed bug in potion cooldown calculation
  • Fixed bug in Makefile preventing log output in windows exec
  • Priest changes to match Beta
    • Cooldown on Dispersion dropped to 3min
    • Aspiration now affects Penance cooldown

2008-07-28 (r88)

  • Added support for Improved Faerie Fire
  • Changed LB coeff to 0.71 for WotLK
  • Changed Maelstrom Weapon to only proc on white damage
  • Add (temporary) static support for buffs/debuffs from classes not yet implemented
    • Battle Shout
    • Blessings
    • Ret Auras

2008-07-25 (r84)

  • Change Twin Faiths name to Twin Disciplines
  • Support for decoding official Blizzard WotLK talent calculator http links

2008-07-24 (r81)

  • Improve handling of gcd/lag penalty opportunity cost for the purpose of tracking DPET
  • Fix dot-vs-dd bug in Searing Totem
  • Add talent adjust for Windfury totem
  • Support for Elemental Oath
  • Separate out attack and spell gcd calculation
  • Added more ranks for Totems and Lightning Shield
  • Added more ranks to Divine Spirit
  • Support for Flametongue weapon and totem

2008-07-23 (r80)

  • Added custom random number generation because rand() was not "random enough" on some platforms.

2008-07-22 (r78)

  • Added Pennance (ranks 1-3 inferred from Mind Flay rank scaling)
  • Fixed bugs in DPS/DPET reporting for players with summoned pets
  • Add composite_xxx functions to improve base stat reporting

2008-07-20 (r74)

  • Tweak profiles for non-infinite mana scenarios
  • Add Shamanistic Rage

2008-07-19 (r73)

  • Add support for Shaman-Enhancement
  • Alpha-to-Beta changes for Druid/Priest

2008-07-15 (r71)

  • Attack/Spell stats report now includes secondary effects (spirit-to-spell_power, strength-to-attack_power, etc)
  • Add "dmg_type" to target_debuff() to distinguish between direct-dmg and periodic-dmg related debuffs.

2008-07-14 (r68)

  • Add Shaman spells Chain Lightning and Lava Burst
  • Improved uptime reporting

2008-07-13 (r63)

  • Add support for Shaman-Elemental
  • Improve ready-state and resist architecture to make Shaman totem coding easier.

2008-07-11 (r60)

  • Add support for Druid-Balance
  • Fix bug in Pain and Suffering (Priest)

2008-07-09 (r56)

  • Integrate pet damage into pet owner reports

2008-07-08 (r12)

  • Re-organize core attribute management to support attribute-enhancing talents

2008-07-07 (r11)

  • Support for Priest class, including WotLK mechanics
  • Support for Priest's Shadowfiend as separate actor in simulation

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