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This repository has been archived by the owner on Mar 30, 2019. It is now read-only.
Hi,
I have 3 problems to submit :
1- When you start normaly the app using program.Run(); then the game is well dimensionned but when you start it in a panel then the window size is not well initialized until first resizing. Strangely the gamewindowrenderer has not the problem.
2- in gamewindowrenderer the GraphicsDevice.BackBuffer is related to the parent game... Still Window is correctly assigned.
3- The most important : I have created to class (based on the vs2013 template) The first one is a Game and the second is a Gamewindowrenderer. They are identical (almost) and show that the model and primitive are not well rendered in the second (transparent).
The text was updated successfully, but these errors were encountered:
mgirlando
changed the title
Differrence between Game and GameWindowRenderer in forms
[Toolkit Desktop] Differrence between Game and GameWindowRenderer in forms
May 30, 2014
Hi,
I have 3 problems to submit :
1- When you start normaly the app using program.Run(); then the game is well dimensionned but when you start it in a panel then the window size is not well initialized until first resizing. Strangely the gamewindowrenderer has not the problem.
2- in gamewindowrenderer the GraphicsDevice.BackBuffer is related to the parent game... Still Window is correctly assigned.
3- The most important : I have created to class (based on the vs2013 template) The first one is a Game and the second is a Gamewindowrenderer. They are identical (almost) and show that the model and primitive are not well rendered in the second (transparent).
I made a project that shows 1 and 3 (2 is obvious and can be seen in code) you can have here : http://www.mediafire.com/download/386uhrfeda787md/PB_GameWindowRenderer.rar
Best regards,
Michel Girlando
The text was updated successfully, but these errors were encountered: