This repository has been archived by the owner on Mar 30, 2019. It is now read-only.
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Just a little bug fix for VertexBufferLayout Generation when not specifying AlignedByteOffsets.
Out of curiosity, is there a good reason for FormatHelper.SizeOfInBytes() to return a float after doing integer division? It seems like a bad practice, as it implies that you could get back non-integer float values from then function, when you can't actually.