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This repository has been archived by the owner on Mar 30, 2019. It is now read-only.
So I submitted those changes a couple days back, and brought my personal branch up to date, and now I'm getting AccessViolationExceptions when I load custom effects. Perhaps I'm writing my effects wrong, but they work with the old binaries, so I suspect a bug has been introduced into effect loading in the last month. I tried to develop a fix on my own, but I'm much too inexperienced, and failed to get anywhere.
I've created something along the lines of a minimum failing project (it's a very small project), which I've parked in my dropbox here: https://www.dropbox.com/sh/fjk34cd93unbmwj/mWwPVQWX6L/Space.zip
It doesn't always repro, but it does most of the time on both of my test computers.
Let me know. Thanks!
Dazerdude
The text was updated successfully, but these errors were encountered:
Effect loading leads to corruption of unmanaged memory and the app crashes randomly.
Messing around with the constant buffer seems to change the behavior of crashes.
Have you tried other shaders? But I don't see anything unusual in this one.
So I submitted those changes a couple days back, and brought my personal branch up to date, and now I'm getting AccessViolationExceptions when I load custom effects. Perhaps I'm writing my effects wrong, but they work with the old binaries, so I suspect a bug has been introduced into effect loading in the last month. I tried to develop a fix on my own, but I'm much too inexperienced, and failed to get anywhere.
I've created something along the lines of a minimum failing project (it's a very small project), which I've parked in my dropbox here: https://www.dropbox.com/sh/fjk34cd93unbmwj/mWwPVQWX6L/Space.zip
It doesn't always repro, but it does most of the time on both of my test computers.
Let me know. Thanks!
The text was updated successfully, but these errors were encountered: