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Project owners:
  igagis
Project committers:
ks...@yandex.ru

!!! NOTE !!!

The project will be discontinued from now on. Because sockets functionality has been included into my another library: ting Sockets will be available in ting release 0.3 and higher!


sckt introduction

sckt is a simple lightweight cross platform C++ wrapper for sockets network API designed for games.

The goal is to have simple, small and clean cross platform C++ network library. For example, current implementation of the lib consists of only 2 files: sckt.hpp and sckt.cpp and I hope the number of source files will not grow drastically as the project progresses :-).

Platforms supported

At the moment sckt can be compiled to shared lib (.dll or .so) in linux and Windows (MinGW or MSVC) systems. These are the two systems I tested the lib on.

Library usage

is simple. Refer to usage WiKi page for step by step tutorial.

Bugs and requests

Please feel free to submit any bugs found. This can be done here.

Questions and feedback

Please write me an email. Please feel free to post your questions or any feedback!

Other libraries

I also work on my threading C++ wrapper: ting









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