Last 30 days
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r1165
(Docs reads 3.x.x developer version, so updating to avoid con...) committed by ClasLePe...@gmail.com
- Docs reads 3.x.x developer version, so updating to avoid confusion with online use
Docs reads 3.x.x developer version, so updating to avoid confusion with online use
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r1164
(Added type to geometry in VertexWelder) committed by ClasLePe...@gmail.com
- Added type to geometry in VertexWelder
Added type to geometry in VertexWelder
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r1163
(Re-creating 3.1.2 tag from rev 1141) committed by makc.the.great
- Re-creating 3.1.2 tag from rev 1141
Re-creating 3.1.2 tag from rev 1141
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r1162
(deleting 3.1.2 tag with bad release) committed by makc.the.great
- deleting 3.1.2 tag with bad release
deleting 3.1.2 tag with bad release
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r1161
(Create haXe 3.1.2 tag.
) committed by cyanescent
- Create haXe 3.1.2 tag.
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r1160
(Create 3.1.2 AS3 tag.
) committed by cyanescent
- Create 3.1.2 AS3 tag.
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r1159
(Update AS3 documentation for 3.1.2 release.
) committed by cyanescent
- Update AS3 documentation for 3.1.2 release.
Update AS3 documentation for 3.1.2 release.
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Earlier this year
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r1158
(Correcting images in haxe documentation tree) committed by cyanescent
- Correcting images in haxe documentation tree
Correcting images in haxe documentation tree
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r1157
(Removing broken images import) committed by cyanescent
- Removing broken images import
Removing broken images import
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r1156
(Update haxe docs for 3.1.2 release.) committed by cyanescent
- Update haxe docs for 3.1.2 release.
Update haxe docs for 3.1.2 release.
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sandy-hx-haxelib-3.1.2.zip (Sandy haXe branch 3.1.2 haxelib (incl. source, docs and tuto...) file uploaded by cyanescent
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Labels:
Featured
Type-Package
Labels:
Featured
Type-Package
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r1155
(Think we can do without the aswing tree in the sandy repo.) committed by cyanescent
- Think we can do without the aswing tree in the sandy repo.
Think we can do without the aswing tree in the sandy repo.
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r1154
(Port AS3 revisions 1121-1141.) committed by cyanescent
- Port AS3 revisions 1121-1141.
Port AS3 revisions 1121-1141.
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r1153
(re-added nFrames() for backward compatibility) committed by makc.the.great
- re-added nFrames() for backward compatibility
re-added nFrames() for backward compatibility
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r1152
(re-compiled in release version) committed by makc.the.great
- re-compiled in release version
re-compiled in release version
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r1151
(worked around Release mode stack overflow (apparently compil...) committed by makc.the.great
- worked around Release mode stack overflow (apparently compiler bug)
worked around Release mode stack overflow (apparently compiler bug)
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r1150
(replaced haXe ridiculous create-and-call-anonymous-function ...) committed by makc.the.great
- replaced haXe ridiculous create-and-call-anonymous-function casts by AS3 one-liners. now to find
that magic stack overflow...
replaced haXe ridiculous create-and-call-anonymous-function casts by AS3 one-liners. now to find
that magic stack overflow...
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r1147
(hum, did I not add this before? any way, MD3Parser problem i...) committed by makc.the.great
- hum, did I not add this before? any way, MD3Parser problem is fixed (renders now)
hum, did I not add this before? any way, MD3Parser problem is fixed (renders now)
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r1146
(self-identification of some classes) committed by makc.the.great
- self-identification of some classes
self-identification of some classes
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r1145
(partial fix for MD3Parser (no run-time errors, but still doe...) committed by makc.the.great
- partial fix for MD3Parser (no run-time errors, but still does not render)
partial fix for MD3Parser (no run-time errors, but still does not render)
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r1144
(fix after MD3 test (now it actually renders something)) committed by makc.the.great
- fix after MD3 test (now it actually renders something)
fix after MD3 test (now it actually renders something)
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r1143
(fix after MD2 test (now it actually renders something)) committed by makc.the.great
- fix after MD2 test (now it actually renders something)
fix after MD2 test (now it actually renders something)
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r1142
(porting MDx support from haXe branch. some original AS3 code...) committed by makc.the.great
- porting MDx support from haXe branch. some original AS3 code had to be changed in order to support
this.
autogenerated AS3 code had to be manually patched A LOT (mostly due to mixing with original AS3
code).
NEEDS SOME TESTING PRIOR TO RELEASE !
the only test done was to compile following code:
package {
import flash.display.Sprite;
import sandy.parser.MD2Parser;
import sandy.parser.MD3Parser;
import sandy.primitive.MD2;
import sandy.primitive.MD3;
public class Mdx extends Sprite {
public function Mdx () {
new MD2;
new MD3;
new MD2Parser (null);
new MD3Parser (null);
}
}
}
porting MDx support from haXe branch. some original AS3 code had to be changed in order to support
this.
autogenerated AS3 code had to be manually patched A LOT (mostly due to mixing with original AS3
code).
NEEDS SOME TESTING PRIOR TO RELEASE !
the only test done was to compile following code:
package {
import flash.display.Sprite;
import sandy.parser.MD2Parser;
import sandy.parser.MD3Parser;
import sandy.primitive.MD2;
import sandy.primitive.MD3;
public class Mdx extends Sprite {
public function Mdx () {
new MD2;
new MD3;
new MD2Parser (null);
new MD3Parser (null);
}
}
}
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r1141
("Just uploaded a newer file with stricter error checking to ...) committed by makc.the.great
- "Just uploaded a newer file with stricter error checking to the forum"
"Just uploaded a newer file with stricter error checking to the forum"
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r1139
(Backport from o3d branch, fix for vertex positioning in md3 ...) committed by cyanescent
- Backport from o3d branch, fix for vertex positioning in md3 parser.
Backport from o3d branch, fix for vertex positioning in md3 parser.
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r1138
([No log message]) committed by kiroukou
- [No log message]
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Issues
(Where do I submit bug reports?) Wiki page edited by makc.the.great
- Revision r1137
Edited wiki page through web user interface.
Revision r1137
Edited wiki page through web user interface.
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r1136
(quick patch for material begin/finish problem. redundant cal...) committed by makc.the.great
- quick patch for material begin/finish problem. redundant calls do not propagate beyond Material, at
least. this fixes only half of a problem, but acceptable given the circumstances; I say, port MD3
in, and ready to release.
quick patch for material begin/finish problem. redundant calls do not propagate beyond Material, at
least. this fixes only half of a problem, but acceptable given the circumstances; I say, port MD3
in, and ready to release.
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r1135
(added switch between optimized and non-optimized models on c...) committed by makc.the.great
- added switch between optimized and non-optimized models on click
added switch between optimized and non-optimized models on click
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r1134
(Updating the 3.x trunk documentation) committed by ClasLePe...@gmail.com
- Updating the 3.x trunk documentation
Updating the 3.x trunk documentation
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r1132
(minor change to bsp thing: allow other trees than default.
n...) committed by makc.the.great
- minor change to bsp thing: allow other trees than default.
now anyone can play 3d guru, or write bsp editor, or blender plugin, etc, etc :)
minor change to bsp thing: allow other trees than default.
now anyone can play 3d guru, or write bsp editor, or blender plugin, etc, etc :)
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r1131
(demo for revisions 1129/1130) committed by makc.the.great
- demo for revisions 1129/1130
demo for revisions 1129/1130
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r1130
(fixing two issues with rev 1129) committed by makc.the.great
- fixing two issues with rev 1129
fixing two issues with rev 1129
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r1129
(Polygon.as: area getter added;
PlaneMath.as: unused method c...) committed by makc.the.great
- Polygon.as: area getter added;
PlaneMath.as: unused method createFromNormalAndPoint is now used and actually does what its name
says;
Shape3D.as: experimental BSP sorting (don't shit bricks yet, please);
BSPNode.as: new class to support new Shape3D sortingMode feature.
Polygon.as: area getter added;
PlaneMath.as: unused method createFromNormalAndPoint is now used and actually does what its name
says;
Shape3D.as: experimental BSP sorting (don't shit bricks yet, please);
BSPNode.as: new class to support new Shape3D sortingMode feature.
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r1128
(Fix compile error in hedgehog shapes.) committed by cyanescent
- Fix compile error in hedgehog shapes.
Fix compile error in hedgehog shapes.
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r1127
(Get the md3demo compiling again. Still something wrong with ...) committed by cyanescent
- Get the md3demo compiling again. Still something wrong with those normals though
Get the md3demo compiling again. Still something wrong with those normals though
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r1125
(space now toggles repeat mode) committed by makc.the.great
- space now toggles repeat mode
space now toggles repeat mode
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r1124
(num_skins bugfix (probably the last edit to MD2.as; time to ...) committed by makc.the.great
- num_skins bugfix (probably the last edit to MD2.as; time to start porting haXe code in :)
num_skins bugfix (probably the last edit to MD2.as; time to start porting haXe code in :)
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r1123
(Port r1119-1121 from AS3 trunk, _EXCEPT_ vertex reset in MD2...) committed by cyanescent
- Port r1119-1121 from AS3 trunk, _EXCEPT_ vertex reset in MD2 generate method - need to
check if that is needed (haXe code already seems to have some sort of bounding volume reset).
Port r1119-1121 from AS3 trunk, _EXCEPT_ vertex reset in MD2 generate method - need to
check if that is needed (haXe code already seems to have some sort of bounding volume reset).
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