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Updated Nov 15, 2009 by bfattori
ArchivedReleases  
Listing of archived releases.

See the ReleaseMilestones page for current development information. The FutureGoals page is where the planning begins for the next major release.

Beta 1.4 (November 15, 2009)

Status Goal Description
Complete Browser Support Canvas native font support
Complete Feature Componentized canvas font support.

Beta 1.3 (January 16, 2009)

Status Goal Description
Complete Dev Better handling of DOM as a viable render context. Includes demo game which works on the Wii.

Beta 1.2 (January 11, 2009)

Status Goal Description
Complete Tool Ant build script.
Complete Demo Vector demo - Asteroids clone. Test for game logic, component loading, dependency checking, vector rendering to 2D context.
Complete Browser Support Opera for Wii - It's sloooow
Complete Tool Update Ant build script to include only complete tools and demos.

Alpha versions / Beta 1

Status Goal Description
Complete Script processing Script includes, loading, caching. A method to load scripts and execute them as needed by the engine and games.
Complete Engine processing Object rendering cycle, options handling, and subsystem intialization.
Complete Dependency processor Handle object detection and requirements. Determine which objects are needed and establish loaded dependencies before processing object initializations.
Complete Rendering contexts Element, document, canvas. Basic contexts for most game rendering. Handle rendering of objects in each context.
Complete Host objects Objects to host components. Game objects.
Complete Basic components Base, input, rendering, collision, logic, transformation. A set of components from which other components can be derived.
Complete Sound system Load and play sounds.
Complete Browser support Firefox, Safari, Opera, Chrome. Basic engine features supported by most, if not all, major browsers with the exception of Internet Explorer due it its lack of a sufficient 2D rendering context.

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