renderengine_beta1_4-api.zip renderengine_beta1_4-min.zip renderengine_beta1_4.zip
The Render Engine is a cross-browser, open source game engine written entirely in Javascript. It is designed, from the ground up, to be easy to use and understand. The game engine is currently designed for 2D game development across a wide variety of browsers, but could easily be expanded to support 3D in the future. The engine uses a simple object-oriented structure and is well documented in a format familiar to many Java developers.
Visit: http://www.renderengine.com
Beta 1.4 has been tagged!
The next beta version of the engine has been tagged. You can access it in the repository @ "/tags/beta1_4". A version of the engine in compressed and non-compressed form is available from the downloads tab. The API is also downloadable from the downloads tab.
Overview
New!! See the EngineFeatureList page for info about what The Render Engine provides.
See the JavascriptGameDevelopment Wiki page for some thoughts on game development in a browser.
Take a look at the EngineProcessOverview for details about the engine structure. With more hands on the engine, it will hopefully grow into a successful platform for game development. Give it a look, see what you can do with it. If you like it, join the project and help out, or at a minimum join the discussion group to talk about it.
Recent Work
See the CurrentWork Wiki page for detail about my current tasks.
See the RecentChanges Wiki page for info about engine updates.
Goals
A list of goals that The Render Engine aims to achieve:
- Build a reusable and extendable API (Nearing completion)
- Create examples using the API (In progress)
- Build a website around The Render Engine (Started)
- Develop some tools to simplify making games (In progress)
- Host user created games on the website and develop a social framework